If there's one Gran Turismo 5: Prologue question I get asked more than anything else right now it is "why should I pay £25 for a demo?".
And it would appear this is not an isolated issue. I see the same sentiment across the 'net and in the glossy magazines that land on my doorstep.
So here are 5 reasons why GT5: Prologue is actually a full game, and worthy of your twenty-five notes:
1. It has (at least) 50 cars in it.
Admittedly this isn't the hundreds of cars that will potentially be available in GT5 when it launches, but 50 cars is about the same amount as you get in Ridge Racer 7 (40 cars) and Motorstorm (keeps changing!). It's nearly the same amount you'd find in a game such as Project Gotham Racing 3 on the Xbox 360 (80 cars). No one considers those titles mere demos. GT5: Prologue also features 'accomplishments' that unlock new cars in addition to the ones it ships with. The original Japanese version came with 37 cars, and reports suggest that the European version will actually ship with more like 60.
2. It has 16-player online racing.
A first for the Gran Turismo series, you can now take your game online and battle up to 15 friends (or enemies) on track. Forza 2 and PGR 3 on the X360 only offer 12-player and 8-player online respectively. Motorstorm allows 16 players online, and once again no-one would argue that any of those three titles are demos.
3. It has a wealth of online features.
As well as the online racing (which actually includes time-limited downloadable races attached to an online calendar), GT5: Prologue features a mix of other online modes. Real-time weather for dozens of real-world racing tracks, GT-TV downloadable content delivering top car programmes and news to your hard drive, the usual mix of online leaderboards, motosport related news tickers and other online features. GT5: Prologue is also planned to work with Home, allowing players to jump in and out of a GT5 Home Space to create a social element to the racing franchise.
4. It has top-level hardware support.
Not only does GT5: Prologue make the most of the PS3 by running at 60fps in 1080p, it also has it's own branded force-feedback steering wheel from Logitech, as well as support for other older Logitech wheels. GT5: Prologue features 7.1ch surround sound. What demo what bother with such features?
5. There's a PS3 bundle and a soundtrack - and it's available via retail.
I've never heard of a demo that spawned a soundtrack before. GT5: Prologue is blessed with an 18-track CD available in Japan for around £12, and there's a new PS3 bundle arriving at the end of March that will come with the game included on Blu-ray disk. Warhawk is another title that is available as a PS Store download and a Blu-ray, and that is certainly not a demo either.
So enough already. GT5: Prologue is a full-blown, bone fide game.
Labels: GT5, news, opinion, Playstation 3, PS3