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PS3 Attitude

Thursday, 28 August 2008

H.A.W.X. uses real satellite imagery

Tom Clancy’s H.A.W.X will be using images from GeoEye, it has been revealed today.

GeoEye has provided high-resolution images taken from its commercial Earth-imaging IKONOS satellite for integration into the game. Rio de Janeiro, Cape Canaveral and the Middle East are all included.

In fact, with more than 16 international locations in the game, every single mission will have players flying over GeoEye-provided satellite imagery in a three-dimensional environment.

“High-resolution satellite imaging is moving from the black world of intelligence to the white world of commerce and Tom Clancy’s H.A.W.X will bring that reality to gamers. With video game graphics becoming more realistic, the use of high-quality photographic ground textures in H.A.W.X adds true photo-realism to the air combat experience.” - Mark Brender; Vice President, Corporate Communications and Marketing at GeoEye.

“We are extremely grateful to GeoEye for their collaboration with Ubisoft and pleased with the level of quality and service we’ve received. GeoEye’s amazing imagery, combined with the intense aerial combat experience in H.A.W.X, makes this a perfect partnership for everyone--especially gamers.” - Travis Getz; Authenticity Coordinator for the H.A.W.X development team.

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