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PS3 Attitude

Wednesday, 27 August 2008

Linger In Shadows Finally Emerges Tomorrow

You may not know it but tomorrow's PSN update marks something of a milestone. In amongst the usual melange of wallpapers, themes, DLC for rhythm games and perhaps even a PS1 game you probably didn't want ten years ago (and don't want now) will be Linger In Shadows. Described as an "interactive art" project from Polish demogroup Plastic, the "game" will see users influence and explore an abstract world that could exist comfortably inside the mind of David Lynch.

Demogroups have existed pretty much in parallel in what could be described as a symbiotic relationship with the more recognised gaming industry. As bone fide studios continue to create, amateur cadres of artisans, coders and musicians form projects that emulate, enhance and sometimes even surpass the output of people who do this sort of thing for a living. Of course, the amateurs of today become the producers of tomorrow. The likes of EA Dice for example (makers of upcoming PS3Attitude favourite Mirror's Edge) started off as "The Silents" - a prestigious demogroup in its day.

What makes Linger In Shadows so unique (and why it sets a precedent when released tomorrow) is its accolade of being the first demoscene project to be officially endorsed by Sony. Speaking in an interview to GameTrailers, SCEA's Rusty Buchert explains how Sony approached three such groups offering hardware and assistance to see what they could create. Linger in Shadows marks the emergence of the first of such projects.

The interview also shows some footage of the "gameplay" and the graphical aesthetic that has been described by some as "surreal", "a missing MGS4 boss battle" and even likened to a Team Ico project. Tomorrow we'll be able to download it ourselves and spend up to a half an hour interacting with flying dogs, haughty cats and ominous black smoke particle effects.

Check back later this week when PS3Attitude may have something exclusive from Plastic, the makers of Linger In Shadows. What's it like working with Sony? How powerful is the PS3 and will they ever work with it again? And, of course, the question on everyone's lips: Cats of dogs? Hopefully we'll have some answers.

UPDATE: The PSN updates for the US and EU stores have come and gone with Linger In Shadows pulling a spectacular no-show. What happened? Those shadows too impenetrable to leave for some reason? We're contacting our sources to see if any reason is being quoted for the strange "art piece" missing the PSN boat so check back and hopefully we'll be able to shed some light on this scheduling mystery.

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