Hydrophobia's Queen of the World Revealed
Last week our friends over at Three Speech ran a comprehensive three part piece with Blade Interactive where Game Designer Rob Hewson and Managing Director Pete Jones spoke openly about their upcoming global-warming inspired "survival-on-a-sinking-ship" actioner, Hydrophobia.
Eager to find out more, we contacted Blade Interactive with a salvo of investigatory questions from how protagonist Kate Wilson's aquaphobia will manifest in terms of gameplay to just how suicidal Kate's adversaries will be. Considering their ethos of “Save the world, kill yourself" we're guessing self-preservation is not high on their list.
Check back later this week for answers to the above queries (and more) in the official interview but to tide you over (no pun intended), Rob was magnanimous enough to answer one of our inquiries straight off the bat: So, just what does the Queen of the World, the game's setting and a ship that is 1.5km in length and half a kilometre wide, look like?
Well, behold ...
Click for Titantic proportions.