Pure 1st Impressions: Should Motorstorm be Worried?
When it comes to looking at the PSN's shiny new Pure demo you first and foremost think it has got to set itself apart from the competiton. Surely that's a given?
In this case said competition is Motorstorm. This game automatically has a lot to live up to.
So here I am. I Fire up the demo, get through the tutorial, and the first song that comes on? Woman, by Wolfmother.
Erm. Is that not a bit familiar Disney? To me that song is an automatic reminder of Motorstorm.
The race is underway and the controls are familiar to a degree. The graphics are pretty enough although they seem to be a bit soft focused; like viewing everything through a greasy lens. Not distracting but certainly noticeable.
Then there's the 'race' part of it. I was so busy doing tricks and working to get my meter up for boosting for the next trick that I wound up finishing 13th. Not that I expected to get into first place or anything but there seems to be a lack of motivation to place well.
Riders seem to lack the interaction that made Motorstorm so personal. This is Disney so no swearing is a given. A shove or two would have been nice though! As a result of the kid-friendly Disney badge, the great time-sapping slo-mo crashes so loved in Motorstorm have been replaced by a wipe screen. Ho hum.
Admittedly it is nice to get straight into the action after a wipe out though it would have been nice to get a bit more grunt out of a fall or collision. Instead you get the Mickey Mouse Magic Wand of Restoration waved over you after every spill.
The full game promises over 40 tracks, 70 tricks, etc. and may well prove to be a real winner, though my gut reaction is that Motorstorm developers Evolution can breathe easy tonight.
Just some initial thoughts on it. This is by no means a review, rather my initial opinion on the demo version publicly available at you ever-so-local PSN.