SOCOM: Say It Isn't So
After braving through multiple delays the SOCOM public beta finally went live tonight in the US. But guess what? It appears that you still can't enjoy some decent play time. Due to "overwhelming demand" the SOCOM beta is experiencing load related issues. Perhaps those two extra codes for your buddies were not such a good idea after all.
Issues like "abnormal latency, disconnects, long load times, login errors and community features such as clans and stats not functioning correctly (or at all)" are plaguing the beta and the testers are not too happy.
These issues are to be expected from an online beta, but the general reaction is one of collective outrage and despair. But who could blame them? After a much delayed and highly publicized pre-order bonus people expected to get at least some playtime before the servers crapped out on them. No such luck this time.
Keep in mind though that this is an online beta, not a multiplayer demo. Help the developers fix the issues before the game releases, it's what you are supposed to do. Maybe if they didn't advertise and distribute it like a demo I would be sleeping instead of writing this.