PS3 Attitude

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PS3 Attitude

Friday, 4 April 2008

No GTA: IV Special Edition pre-orders in-store at GAME

That great-looking GTA: IV Special Edition set is now looking more exclusive than ever, with news that major UK games retailer GAME will not allow you to pre-order the pack in-store.

The Special Edition set comes with:

  • Grand Theft Auto: IV in a special metal safety deposit box
  • The GTA: IV art book
  • Selected soundtrack CD
  • Exclusive Rockstar keychain
  • Rockstar duffel bag
A representative at GAME told us:

"The special edition is just that - very special. Because it is in such short supply, the only way we can allow pre-orders is online through our website."
We understand (although we are waiting on confirmation) that other UK game vendors are following suit with this pre-order policy.

So the message is a simple one. If you want to pre-order GTA: IV Special Edition in the UK, the only way is to grab your copy online... or we suppose you could queue up for hours outside your local shop on the 29th April, just in case they have one!

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Criterion shows us the other side of the bridge

We've been waiting and waiting all day after a teaser message from Criterion, but the news is now live.

The guys and gals at the Burnout Paradise development studios have released early footage of exactly what is over the other side of the bridge. Firstly, you'll watch a video of what happens when the new 'Dust Storm' vehicle lands and continues it's journey onto the 'island'.

Then you will no doubt watch the second video giving an aerial overview.

Lastly, you'll want it to happen right now so you can go play in the new sandbox.

It certainly looks like Burnout Paradise is going to keep on delivering for months to come, much like Motorstorm has. We at PS3 Attitude can't wait for the official release of this new area!

We've posted the videos below, and you can read what Criterion have to say about it at their new improved website.



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Latest PlayStation Store screens show new features

Grace Chen over at the Official PlayStation Blog has been reminding us that there will be no updates until the new PS Store is unleashed.

Whilst Grace has confirmed what we knew - a video will be out next week to walk us through the new Store - the new screenshots that were put up at the blog show off an extra feature not seen before.

Looking at the third picture in our gallery (below), you'll see a 'preview' button. Some keen readers spotted this and asked what previews we can expect, and Grace had the - erm - grace to reply:


"Sometimes it will be a video, other times it may be screenshots."
Simply put, in some cases you'll be able to watch a preview video of the game you're about to buy, which is a great idea.

The red bag you see in one of the screens signifies that you have already bought that item.

Along with the 'filter by type of game' functionality and the altogether fresher look, this update is looking mighty nice.

In case you hadn't heard, the new Store doesn't use the browser as it's engine and will require a firmware upgrade to version 2.30. It will still be region-free, so those of us with multiple region accounts won't be locked out.



PlayStation Store Redesign

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More Resistance 2 details emerge

Ted Price of Insomniac has been speaking at a Sony Australia gaming event (called Pause), and has done his best to whet our appetites for Resistance 2.

The guys over at IGN did a great job of rounding up all the major points, so why not head over to the Ted Price story at their site to get all the information.

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Thursday, 3 April 2008

GT5: Prologue getting crunched in Autumn

We already knew from various interviews last year that the full Gran Turismo 5 experience would be getting car damage for the first time.

But today it has been announced, in an interview with IGN, that GT5: Prologue will gain the 'car deformation' features in a download sometime in Autumn this year.

So you'd better be practising driving around those tracks without using the barriers or the side of an opponent's car for leverage, as it's going to cost you in the not-too-distant future!

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Motorstorm first to hit the 3 million mark

Motorstorm has become the first PS3 game to pass the 3 million sold mark.

Whether it's because it was one of the only two decent games worth having back in the beginning (Resistance being the other), or if it's down to being bundled along with the hardware, it doesn't matter. As long as the ball goes in the back of the net, as pundits might say.

This is a great thing for the guys at Evolution, who are now owned by SCEE and are producing Motorstorm 2 for release later this year.

Close behind Motorstorm are Call of Duty 4, Resistance and Assassin's Creed, all of which are hovering around the 2.5 million mark right now.

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Haze: hands-on with co-op mode

Along with a select few, we were lucky enough last month to be invited up to the PlayStation 3 Rooms to get hands-on with Haze.

On display for our thumb-twiddling pleasure were the co-op and multi-player modes. We're sworn to secrecy about the multi-player experience right now, but today we can reveal more about Haze co-op play.

Sitting down to a February build of the game (much further on from the one we played last November at GameCity) the anticipation built as we were launched into a LAN play co-op game.

Which is where I made my first mistake. I didn't spot the handy vehicle sitting behind me, and none of the other three players I was 'teamed' with decided to use it, so I ran blindly off into the distance on a map that was clearly made for driving through.

Picking off a few Mantel troopers with some select sniper shots, Derek Littlewood of FRD popped up from somewhere and said "decided not to use the vehicle then?". By the time I'd realised just how many troopers were against us, and without the protection of a vehicle, I was done for.

What I didn't know about co-op mode was that once you are dead, you get to sit in spectator mode and see what your teammates are doing. And they weren't doing a lot. So I sat. And waited. For a long time.

Eventually, the guys at FRD and Ubisoft got the others to move up and get themselves killed. I've never been so happy to see my compatriots bite the dust.

Second time around was a lot easier with the vehicle in action. When you're inside pointing your gun through the armour plating, you get a real sense of claustrophobia. The idea, I guess, is to make you think about how you approach the enemy. Drive up close, but not too close. Get out. Find cover. Pick them off.

Having a good strategy makes all the difference in Haze co-op, and the fear of dying only to be relegated to the 'stands' ensures that there is a good incentive to get on the headsets and work together as a cohesive unit. If you go all Rambo on the enemy, you're sure to be punished.

In all, the co-op mode offers something different that requires a good amount of thought and proper cooperation. Having little mini-stories to complete extends the life of Haze beyond what other FPS titles currently offer. After all, who has bothered to go back and complete CoD4 single player again after the brief, but brilliant, experience. It's all about the multi-player mode from then on. At least with Haze you are offered an extra, almost episodic experience you can enjoy with your friends.

Co-op mode on Haze is available on separate screens via LAN play with up to four players, or two on a single screen and two joining via the 'net. There's no lobby to access for your friend to get involved - they just press Start and they take over the body of one of your team-mates instantly.

Check out the brand-new, never seen before screens of the Haze co-op mode below, or click the gallery thumbnail to check out the hi-res versions. We'll have a lot more from the Haze universe soon - watch this space!




Haze Co-op Mode Gallery

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Wednesday, 2 April 2008

Time Crisis 4 gets a UK release date

We've updated the PS3 Attitude Calendar with the news... Time Crisis 4 and the new G-Con gun have finally been given a release date in the UK, according to Game and Amazon, and it arrives on 18th April.

You may have seen our video of the quirky FPS gameplay from Play.com Live 08. Outside of this 'unique' playing mode, Time Crisis 4 is pretty much the experience you would expect it to be if you've ever played the arcade.

It has taken a panning in reviews around the world but if you take it at face value, and if you like the Time Crisis franchise, then you'll find something to enjoy about the latest in the series.

The most interesting feature is one that we just can't get a definitive answer on. We have been told by various sources, including SCEE, that the UK version will have online multiplayer for the FPS mode. This would certainly make the title a lot more fun.

However, the current release details available for the game do not mention this, and it is not a feature of the currently released versions in use elsewhere in the world. Whether this multiplayer mode materialises, we'll have to see.

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Warhawk v1.3 goes live later today

We already covered the Warhawk v1.3 patch back in February, and we created an event for it at the PS3 Attitude Calendar.

You know the calendar, don't you? It's that so-accurate-it-actually-defies-gravity feature we have here that tells you all the upcoming releases and events in the PS3 universe. Heck, you can even embed it on your site using the 'share' button on the widget version in the sidebar.

So just as a reminder, the patch is being implemented today.

Warhawk's servers will be down from between 10:00 and 16:00 UK time. After that, the patch will be available for free download.

Considering it is free, this update does deliver on all levels. Two new 'weapons', one being a wrench to repair vehicles (and smack the crap outof the enemy) and the other being a bio-field emitter.

This is also the update that includes the winning insignia and paint designs from the Warhawk competition. There are also a few extra features added, such as Home integration (for when Home launches) and changes to the CTF games.

All these updates are well timed for the release of Operation Broken Mirror when the PS Store returns.

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Tuesday, 1 April 2008

BBFC passes GTA: IV for 18-rated release

Yesterday, the BBFC passed GTA: IV for release.

On the official BBFC website, the Grand Theft Auto: IV page was updated and it clearly states 'This work has passed with no cuts'.

The game has been handed an 18 certificate as expected and was, as with most games, passed by clearing the seperate component parts - those being the gameplay footage and the cut scenes.

The BBFC page states the cut-scenes run to a length of 7 hours and 43 minutes, and they cleared over five and a half hours of gameplay footage in the process. We think it is safe to assert that the single-player experience in GTA: IV is going to take around 13-20 hours to complete, if you add together the gameplay, cut-scenes and a good amount of time for each mission.

All of this bodes well for the anticipated release on 29th April.

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PS3 April Fools - roundup of the ruses

It's April Fools Day, and you know what that means.

So rather than come up with an elaborate 1st April story ourselves, we thought we'd round up what other sites have been touting as the truth so that you, the loyal reader, can divine the real from the rip-off.

Let's get started with the number one ruse of the day:

1. World of Warcraft coming to consoles - FAKE

The award for this year's 'greatest production values in an April Fool' goes to Blizzard, who not only put up a convincing WoW page for a game called The Molten Core, but also produced a full blown (and pretty funny) trailer for the fake game.

Of course, you'll immediately be tipped off by the features: 'glorious 2D animation' - 'full 192i resolution' - 'move in any of 8 unique directions' - 'has SOUND'...

The game is due to be released for the Atari 2600 platform, according to the site.

I particularly like the 'concept art' versus 'screenshot' section at the bottom of the page. Well worth a visit.

1. CBR 600 motorbike in GT5: Prologue - FAKE

The guys over at PS3 Addict put up a photoshopped picture of a Honda CBR 600 stating that "when you win every event in every class (C,B,A and S), this amazing bike will be delivered to your garage, free of charge."

The fact that they used screenshots that had the wrong icons included on the menu should have been enough to alert everyone to the fakeness of the news, let alone the obvious Photoshop cues and slightly wrong shadow. Still, it's a fun idea.

2. Microsoft own a patent on custom soundtracks - TRUE

Our friends at Ripten found a great piece of news yesterday and immediately it became one of the hottest topics on N4G. Why? Well, because most people called it an April Fool in the comments section!

The fact is, this patent exists and the news is real. However please don't be fooled into thinking that this stops Sony going ahead with custom soundtracks (which, of course, they have already announced will arrive in the Summer).

You can't patent an idea, just a method. Sony can do all the same things as Microsoft but just use a different method. And they can then patent that method also (which they probably already have).

It was still a good story and a great find by Patrick Steen of Ripten, who had this to say about the piece...

"It's not an April Fools. I'm doing more research to confirm the validity of the patent. Some seem to think that it is tied to actual Xbox programming, but since it was filed using Xbox 1 diagrams and then approved in 2006 (when the Xbox 360 had taken over), it is certainly not tied to a particular system and/or software program. As seen in this section of the patent; 'Although the invention has been described in language specific to structural features and/or methodological acts, it is to be understood that the invention defined in the appended claims is not necessarily limited to the specific features or acts described. Rather, the specific features and acts are disclosed as exemplary forms of implementing the claimed invention'."

3. GTA IV delayed by Byron Review and Grand Theft Childhood - FAKE

Industry veteren Bruce Everiss has a great blog over at Bruce on Games, and he came up with this 'exclusive' this morning.

However, you should have spotted that the names of the spokespeople in the story are all characters from GTA: San Andreas. Carl Johnson. Frank Tenpenny. Melvin Harris. They're all there.

Nice work Bruce, but the wool and my eyes never did meet.

And whilst we're talking about Bruce, we think he tried to make the GTA story more credible ny posting the much more obvious 'Microsoft and Nintendo to merge' story first. Double bluff attempt - denied!

5. Sony launches a $150 PS3 with no Blu-ray drive - FAKE

Over at PSX Extreme they continued their story from yesterday about a new SKU at the FCC with the statement that Sony have announced a $150 PS3.

The reason for the massive price drop? No Blu-ray drive! You can only play downloadable games on this puppy.

You should have been tipped off by the absurdety, but in case you needed a real April Fool clue, the name of the SCEI spokeperson is Aperelli Doorichka. Not only does this person not exist, we're pretty sure that this is the phrase 'April Fool' in a different language.

6. Firmware 4.1 now supports HD-DVD playback - FAKE

Over at HDDVD.com they have proved they have a sense of humour too by claiming Sony will support HD-DVD playback in their new firmware.

Apart from the version number of the firmware being enough to tip us off, the piece contains some nice touches:

When asked why they waited this long to announce these breakthroughs, Microsoft pointed the finger of blame in Sony’s direction saying that Sony only downloaded the 360’s HD DVD emulator when it finally become free. Sony spokespeople responded that they’d have downloaded it months earlier had their Xbox Live account not been banned due to Halo 3 cheating, and mentioned problems using Visual Studio 2008 on their “Vista Capable” workstations.
Good work guys.

Did we miss your favourite? Is there a piece of news you think is fake and you need it checking over? Let us know in the comments...

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Monday, 31 March 2008

No PSN updates for at least two weeks

Whilst SCEE roll out the much-anticipated new look PS Store, there will be zero (nada, none, zilch etc.) updates for us to enjoy.

You'll still be able to access everything that is already on the store, of course, but there is a freeze on new content whilst they upgrade the back-end.

The new interface looks a lot easier to use than the existing one, and the changes are expected to come through before the 17th.

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