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Remember in our EyePet preview we revealed the system by which you can clean your rat monkey critter?
Well, now there is a video showing this off.
High quality cam footage from the floor at GamesCom 09 lets us all see the creature (and the game) being put through its paces in real time; no smoke and mirrors here. It’s at the end of the video, for the impatient out there.
There are a few things this particular writer used to be good at in the ’80s, but that can no longer be managed without the aid of a team of assistants.
Skateboarding, BMX, rock climbing and turntablism to name but a few.
But now thanks to the nice people at Activision, it is possible once again to spin ‘the wheels of steel’ and sound like you actually know what you’re doing. Welcome to the world of DJ Hero.
Heavy Rain has got the gaming community in a spin, what with the stand-out realistic graphics, amazing sound and impressively large script.
But the game has also gained a fair number of detractors, stating that the ‘quicktime event’ gameplay is hackneyed and more akin to Dragon’s Lair than a PS3 blockbuster.
So it was with great interest that we grabbed a DualShock 3 controller and headed off into the world of Heavy Rain for the first time. Here’s the story of what it really feels like to play…
Despite GamesCom being ‘dead’, we still have a lot of GC09 coverage to deliver for you, starting with our hands-on experience of two forthcoming PSN titles – PixelJunk Shooter and Dead Nation.
Whilst we all knew in advance about PixelJunk’s latest title, Dead Nation was one of a number of ‘quietly announced’ titles at GamesCom. So, how do they both play, and will you be wanting to spend your hard-earned cash of either of these games come launch day?
In the past we have seen Final Fantasy titles releasing around a year after the Japanese launch in Europe, and sometimes several months after North America.
However, speaking to VG247, the game’s producer Yoshinori Kitase, told them that this time around it could be very different, pushing a simulataneous launch with North America this Spring…
If you’re looking for an explanation as to why Vandal Hearts: Flames of Judgment looks like a throw-back to the old-school ways of Japanese role playing games, look no further than our previous article.
If you’re looking for new screens of the Konami prequel to the 1996 classic made available at Gamescom however …
Resonance of Fate is one of those rare beasts; a JRPG that is actually making roads out of Japan. Known as End of Eternity in the land of the rising sun, Resonance of Fate is close to being finished and localised for US and European markets.
But it isn’t the fact that this is one of the rare Japanese role-playing titles to be distributed elsewhere that grabbed our attention. No – it was the sheer scale of the project that opened our eyes to what the game might hold.
You’ve likely seen similar Assassin’s Creed II footage from its E3 showing, but have you seen Ezio climb onto the rooftops of Venice while narrated by a German?
The one minute and forty-three seconds of video captured on the floor at Gamescom begins with Ezio knifing a startled enemy before calmly pushing his way through a masquerade party and then up on to the roofs of the city.
There’s nothing quite like taking the dog for a walk.
Whether it’s throwing a stick in the park or watching as your canine friend craps where he’s not supposed to crap, it’s a wonderful way to relax.
Unless you’re Jack Slate of course who, instead of telling his canine friend to stop chasing birds/terrified children, readily orders him into harms way to take down the bad guys.
It was the moment we’ve been waiting for since we heard that the God of War franchise was coming to our beloved PS3 all those moons ago.
What we weren’t quite prepared for was the sheer violence of the latest chapter in Kronos’ story. In fact, it didn’t matter if you spoke German, English or any other language in Hall 7 – everyone understood what was meant as wave after wave of awestruck gamers uttered the same refrain…
Oops, it looks like a PlayStation forum moderator has slipped up a little and dropped a big bombshell: Grand Theft Auto IV: Lost and the Damned may be coming to the PS3.
In a thread that has now unsurprisingly been deleted, Yaster, who is part of the moderation team for the European forums, was talking about his visit to the Rockstar booth at Gamescom and had this interesting thing to say…
It takes a lot to ensure your FPS title stands out from the crowd these days, especially with the vast array of options available.
Aliens versus Predator does this in spades by allowing you to play in single-player and multi-player as any one of the three main factions in the game; Alien, Predator or Marine.
We knew that Nathan Drake would be tracking through snow and ice in his latest adventure. We saw him run across a crowded city only to be shot at by ground troops and helicopters.
Now, witness Nate taverse a labyrinthine cavern high in the Tibetan mountains. He’ll need all the parkour skills he can muster up if he is to stay alive in this puzzling challenge level entitled Heart of Ice…
During our preview of James Cameron’s Avatar, a forthcoming third-person shooter that will fully support 3D televisions, we came to an instant conclusion.
With asymmetric forces, lush environments and the ability to choose which faction you support, it reminded us of a similar, yet ill-fated project.
Based on the upcoming sci-fi movie, which will also be available in 3D at cinemas, this third-person shooter is based on the Far Cry 2 engine – something it immediately has going for it.
Along with our preview of Alpha Protocol, SEGA gave us a preview of Bayonetta. Not only that, but producer Yusuke Hashimoto himself held the controller to give us the very best experience.
The very first thing you notice is just how damn good this game looks. The graphics are outstanding, and every animation is smooth as silk. Which is handy, given the amount of the stuff our sexy witch wears (and rubber, leather etc.).
But as he played through the game, Hashimoto-san had a surprisingly powerful new weapon to reveal to us.
Coming across like a heady mix of Onimusha, Uncharted, God of War, Shadow of the Colossus and a whole bunch of other titles, you can’t say Mercury Steam’s Castlevania: Lords of Shadow doesn’t at least try and tick as many boxes as possible.
Of course, probably the most intriguing element of this new Castlevania outing is the guidance and assistance Kojima Productions are providing to the Spanish studio.
One of the highlights from EA’s presentation at Gamescom, the new Need For Speed Shift trailer certainly got our hearts pumping.
Featuring intense in-car sequences and dazzling graphics, many of the people in attendance attested that this is definitely a new and exciting direction for the NFS franchise and an entry that could finally rival the much lauded Gran Turismo brand.
We hope you’re setting down for this.
SEGA gave PS3 Attitude a preview of Alpha Protocol, their forthcoming ‘espionage RPG’, this morning at Gamescom in Cologne.
The first thing that impresses in this espionage RPG is the level of customisation, combined with a slick graphical style that screams of your favourite spy movies.
But what surprised us is the depth of the game and the amount of time you’ll need to find everything it offers.
The E3 Just Cause 2 trailer was a guilty little pleasure.
Surprising us with its intense high-action gameplay and lush exotic graphics, the title quickly raced up our interest scale.
Now it’s Gamescom and time for the grappling hook wielding explosion-athon to show us what it’s been up to over the last few months.