PS3 Attitude

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PS3 Attitude

Tuesday, 16 September 2008

Bikes to invade Paradise City, this Thursday

The time for Criterion's "step" on two wheels is just hours away. The latest -free- update is about to fully transform the fundamentals of Burnout Paradise.

Besides the four new -promising- bikes, 38 new "time challenges" plus 70(!) new Freeburn Challenges will be included in the update. Furthermore, we shall not forget about the new clock system, which will give the opportunity to the player to choose between day and night.

Last but not least, I believe that the guys at Criterion deserve some congratulations about their devotion to the game and more importantly for the no-charge policy they are following.

The update is visiting us this Thursday, so make sure to get your engines ready and put on a helmet for Christ's sake...

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Friday, 12 September 2008

Bikes, They're a' Coming September 18th

Them bikes sure do look purrty. But Criterion Games' latest free pack will bring a little bit more than bikes as we reported a few weeks back:
  • Pick from 2 motorcycles featuring male or female characters and start on a whole new progression to earn your Bike License. (Author's note: don't worry, more bikes are a' coming)
  • 38 new against-the-clock race events – Burning Ride and Midnight Ride.
  • A brand new in-game 24 hr day / night cycle that impacts traffic density and available events. (It’s fully customisable – you can make it day/night/change the clock speed – it’s up to you.) (Author's note: we told you!)
  • Dynamic weather brings an all-new look to Paradise City.
  • And if that’s not enough, we’ve got 70 more Freeburn Challenges too.
I cannot sing enough praises for Criterion Games and what they are doing with Burnout Paradise. So I won't even try. You can head to www.criteriongames.com for all the details or iTunes (eww) to grab the latest Crash TV, Criterion Games' video podcast for more information on them shiny 2 wheeled automobiles.


Source [blog.US.PlayStation.com]

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Tuesday, 2 September 2008

Burnout Bike Interview / Video

Our friends over at ThreeSpeech have posted up an "interview video" showing off some Burnout bike action and basically reiterating all the information we've been harking on of late regarding the next free Burnout DLC update.



The only real new piece of information we can glean from this smooth presentation is that more downloadable bikes will be made available in the future. This is hardly a revelation of course but it is nice to hear it straight from the horse's mouth / Criterion employee. Sorry Kevin, I'm not calling you a horse or anything - you know what I mean.

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Friday, 29 August 2008

Burnout Enters The Night

We've already reported on the upcoming bike-bonanza Burnout Paradise will be experiencing with the release of the next free DLC pack. In this previous post we also hinted at more details about the Day and Night element of the new package being announced over the coming weeks. Well, true to his word, the ever-magnanimous Jeremy Chubb from Criterion has returned to the PlayStation blog to divulge some extra info about this exciting new feature.

Recapping what's on offer, Jeremy has pointed out that half of the new Burning Rides take place when the sun goes down and are referred to as "Midnight Rides". So, how does time pass in Paradise and what changes can we expect to see as we venture down darker avenues?

Night-time is classified as between 8 p.m. and 8 a.m. with lights coming on your bike and traffic depleting to support an environment customised for speed. Invoking night play is possible at any time and you can even customise how quickly night passes. So yes, this means you can set it to change in real time for some mammoth Burnout sessions.

Expect the new update to hit the streets over the next couple of weeks.

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Friday, 22 August 2008

Burnout Bike Update

Jeremy Chubb, producer at Criterion Games, has posted on the PlayStation Blog about the upcoming Burnout update. Codenamed Davis this is the update also known as "The update that lets you burn around Paradise on bikes!"

Check out the entire article for the full details (and luscious screenshots) but here's the main points in brief:
  • The FREE update adds roughly 10 hours of new gameplay
  • There are 70 new Freeburn Challenges (half regular and half timed)
  • Poppin' wheelies is CONFIRMED
  • "With bikes, you also get a fresh new map of the city, filled with the bike equivalent of Burning Routes (against-the-clock races)". There are 38 new routes which is pretty awesome
  • Day and night gameplay is touched upon but more will be detailed next week
Despite the fact that this blogger was a little disappointed that the bikes don't come apart in glorious slow motion detail (akin to their four-wheeled counterparts), we can't complain with this comprehensive (and free) update.

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Thursday, 14 August 2008

Burnout Paradise - Coming to PSN

For those of you on the fence about purchasing Criterion's most recent Burnout iteration, Burnout Paradise, this recent announcement may just tip your hand.

Coming this fall, the game will be made available on PSN for the bargain price of $29.99, or about €20.49. In addition, the game will download with all previously released DLC as part of the install, simplifying the lengthy update process to a single step.

Or, as Jeremy Chubb, Producer of Criterion Games, puts it, "this is an all-singing, all-dancing version complete with all the free packs so far. Here are some of the highlights. All new game modes, like Online Marked Man and Online Road Rage. Awesome new vehicles, including the Hunter Olympus and Nakamura Rai-jin Turbo. 70 all-new challenges featuring against-the-clock gameplay and leaderboards plus the in-game calendar and news page."

Ready for the best news yet? This direct download option is a PlayStation 3 exclusive. Criterion decided to do their initial development on the PlayStation 3; they're continuing their excellent support for the system with this announcement.

The download should be around the release of the Burnout Bikes pack, which will bring motorcycles to the Burnout world for the first time. Criterion has also announced that the Addition of Trophies will occur after the release of Burnout Bikes. With the ongoing support and ever-changing nature of Burnout Paradise, there's never been a better time to buy.

[Source: Playstation.Blog]

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Thursday, 10 July 2008

Cagney arrives in Burnout Paradise

Today is the day to get even more replay value out of Burnout Paradise.

Criterion have released their latest update, codename Cagney, and once again the update is completely free of charge. Gratis. No charge.

This particular update includes three new game modes, 70 new challenges (including lots of two-part challenges for the first time) and new vehicles. This version also supports custom soundtracks!

Want to know what else you'll find in Paradise after you update? Head over to the Criterion site for all the juicy details...

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Monday, 9 June 2008

Burnout Paradise; Cagney hits on 10th July

Criterion have announced their biggest-ever-yet update for Burnout Paradise - codename Cagney, but effectively version 1.3 - will be launched at 09:00 UK time on 10th July.

Cagney includes all of the following additions and enhancements:

3 New Freeburn Game Modes...

• Road Rage

8-player team event. One team must race through a series of Paradise City checkpoints. The other team must stop them.
Cue incredible chases and battling through the city, tons of voice communication as players co-ordinate their efforts.

• Stunt Run (vs)

Pull stunts to score points - hit barriers, billboards and ramps; ace barrel rolls, flat spins and massive airtime to score big. Everybody competes to simultaneously - hit your rivals to kill their scores and gain multipliers.

• Marked Man

A player is selected at random and everyone gangs up to take them down. The Marked Man scores for reaching the end point intact and taking anyone down along the way.

70 New Freeburn Challenges...


• 70 new timed multi-part Freeburn Challenges
• Leaderboards for these challenges that log your best time (as well as those people who did it with you)

Vehicles


• Hunter Olympus
• A secret Criterion Car!

New liveries


• Rossolini Tempesta Dream
• Two fan-created liveries – the Oval Steel Racer and Inferno Hippie Van
• A secret Criterion livery!

Ranked Race Changes


• More details available at Criterion's site


Custom Soundtracks


• Custom Soundtrack support on PS3

Other high-priority fixes and updates

• If you're in a 3 or more player challenge and a player drops out, the remaining players can still complete it (subject to it being a challenge that can handle this!)
• "Previously" section on the search games list now displays Challenges, Today's Best and Freeburn game modes, making it loads easier to decide which game you want to join
• You can now view Leaderboards and Options in an online game
• You can now mute other online players in the show players screen
• You can now mute yourself if you have a PS3 Eye/Eye toy
• We've increased time-out for online races, and if all players complete the races within the timer, then you go straight to results
• The Airfield has been changed to help with the drivability of the area and make it a little easier to complete the hoop challenges
• Online cars now show damage - roll up to the start in a half-destroyed Hunter Cavalry and everyone else will see it!
• Added an stronger display message if you rule all of Todays Best
• The Easy Drive menu & Challenges page now loops from top to bottom
• Fixed the navigation system so that it takes into account the next check point in a race
• Fixed traffic not reappearing in Freeburn after a no-traffic race
• Fixed online races using Lawrence Road - it's been reporting finish distances with a little inaccuracy
• Revised 30+ car resets following crashes
• All new sound effects added for Easy Drive
• Driving backwards in Road Rage now ends the event as it does in Marked Man
• Option to invert camera axis for the look around camera on right stick
• Online player information made accurate on the instance a player goes through a checkpoint in races
• If you set VOIP mix to zero it is now saved correctly
• 1080i support for "almost HD" sets
• Improved the Standard Definition rendering on PS3
• New highlight to show the player in Today's Best
• Easy Drive fades out if it's unused for 20 seconds
• Boost chaining no longer possible by drifting in open areas


The next update, Davis, is due to hit in August and will be the first paid-for DLC. You can get a sneak preview of what is to come in Davis from our Live from Paradise feature.

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Friday, 23 May 2008

Burnout Paradise Discovery Map goes live for PS3 only

The Burnout Paradise Discovery Map, previously talked about as their 'save game analyser', has gone live at the BurnoutTeamRocks website.

A PS3-only feature, it allows you upload your game save and get a map of all the items you have yet to complete, helping you reach the 100% mark.

Hop over to the new web-based feature and try it out now.

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Thursday, 15 May 2008

European PS Store update for 15th May

What an update!

SCEE have certainly been putting things right since the new store came our way, but it looks like this could be one of the biggest updates we have ever seen.

Not only do we get to finally play Dark Mist (and for less than a fiver), but today's update also sees the arrival of the PixelJunk Monsters expansion.

There is also a downloadable version of WipEout Pure for your PSP (in case you didn't pick it up on UMD), another classic PS1 game that will have RTS fans cheering and an Overlord demo.

Not to mention two additional characters for one of our recent Big Three titles, Everybody's Golf: World Tour.

Throw in a bunch of videos, themes and wallpapers, and you're done.

Here's the full list:

Games

Dark Mist (£4.99)
C&C Red Alert - PS1 game for PS3/PSP (£3.49)
WipEout Pure - PSP game (£14.99)

Demos (all free)

Overlord

Add-ons

PixelJunk Monsters: Encore expansion (£1.99)
Everybody's Golf: World Tour - 'Alex' character (£0.69)
Everybody's Golf: World Tour - 'Gloria' character (£0.69)

Videos (all free)

Dark Sector launch trailer
Burnout Paradise trailers (2 of them)
Brothers In Arms trailer 2
Haze 'TV Ad' trailer

Themes and Wallpapers (all free)

Overlord wallpapers (5 of them)
Overlord theme
Warhawk themes (2 of them)
Eye of Judgment themes (2 of them)
PAIN themes (10 of them)

Don't forget it is Haze Week at PS3 Attitude starting Monday, including our biggest competition yet. Find out more and download the Tiny Trooper wallpapers now.

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Wednesday, 30 April 2008

Criterion pile on more Burnout features

Where do we even start? The fact is, we thought we'd been spoilt all this time with free and chargeable DLC for great launch titles like Motorstorm and Resistance, but Criterion seem to be taking things to a whole new level.

Along with all the incredible new features coming along in their Cagney and Davis updates, the promise of an additional area to drive around which will arrive within the Eastwood update (and, apparently, won't be the last map expansion), Criterion are set to announce another big news update this Friday.

There's a lot of discussion regarding what the big announcement might be, with the smart money going on the addition of a driveable 18-wheel truck or weather effects, such as snow. But the fact is, nobody really knows - you'll just have to check the podcast on Friday to find out!

In the meantime, Criterion have also announced a 'save game analyser' is coming for PS3 Burnout Paradise gamers.

The idea is ingenious - transfer your game save data to your PC, upload it to the web-based analyser and it will produce a report for you of everything you are missing so that you can get to 101%. This certainly ranks well in comparison to some of the other PS3/website integrations already available in titles like Resistance and the MGO Beta.

We think it's safe to say that Paradise City is going to be one of two virtual metropolises we'll be spending a lot of time in this year.

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Thursday, 24 April 2008

Burnout's 'Bogart' update goes live on the PS3

After all the excitement of learning what is coming in the Burnout Paradise 'Cagney' and 'Davis' updates, revealed in our Burnout news premiere yesterday, we're pleased to say that Criterion have released 'Bogart' as planned today on the PS3.

Effectively v1.20 of Burnout Paradise, Bogart fixes a number of issues in the game.

The Top 10 problems reported by users have been fixed, these are:

  • PS3 game can crash when a player is taken down and the player that has performed the Takedown leaves the game.
  • The game indefinitely displays "Connecting to Paradise City Servers" if it's having problems communicating with the rebroadcast server.
  • Disconnecting the controller before a race begins can mean that race timings can be manipulated with players who didn't cross the line first being awarded the win.
  • Repeatedly joining and leaving a game with 8 players can cause the game to hang.
  • Hammering the X button after unlocking a car can cause the game to hang.
  • East Crawford and Watt St achievements cannot be achieved if the player goes online and sets road rules before attempting them.
  • Audio distortion when using 5.1 / DTS and looking back at the car.
  • Total time driven in player stats would stick at 145 hours.
  • VoIP connection problems with 8 player games.

The update also adds game experience enhancements and other high-priority fixes, details of which you will find at the Criterion website.

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Round up of Burnout Paradise news

Following our 'almost live from Paradise' news yesterday, Criterion have now updated their website with details, high-resolution pictures and videos of many of the new features we premiered at PS3 Attitude.

Here's a list of the related posts:

Criterion announces 70 new Freeburn Challenges for its upcoming "Cagney" software update

Criterion Games announces Live Update page for Burnout Paradise

Missed the inaugural episode of Crash TV?

Criterion Games announces motorbikes in Burnout Paradise!

Hunter Olympus announced for Burnout Paradise

New liveries competition winner announced!

Criteriongames.com announces dates for new Burnout content

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Wednesday, 23 April 2008

Live from Paradise; Criterion announce motorbikes, community features and planes!

Today was always going to be an exciting day.

Criterion announced that their podcast, for the first time, was going to be broadcast live across the 'net. If that wasn't exciting enough, they were going to invite some PS3 owners to play Burnout Paradise live during the podcast.

So then imagine our joy when they asked little ol' PS3 Attitude to join in the game so we could write up how it felt to be part of their first live podcast!

We were ready and waiting at 15:00 UK time, but the podcast start-point came and went. And so did 10 past, quarter-past and half-past. No sign of the team online ready to bring us in to the game.

But it's OK - because today just became even more exciting than we had previously thought.

After starting the live podcast later than expected, the guys at Criterion had something much more important on their minds than a mere PS3 free-for-all, no matter how much fun that would have been.

With their 'Bogart' update only just over 17 hours away for the PS3, the Burnout team started to talk about the following upgrade - named 'Cagney' - and what it is going to include.

Firstly, there are a whole slew of changes to races to make them fairer, especially when they are ranked races:
  • Custom Routes are no longer featured in competition races - you can choose from 40 predefined Paradise Drives that Criterion have sanctioned, 7 of which came from fans.
  • Sanctioned Routes have their own Time Leaderboards - so you can all see who’s the fastest per route.
  • Traffic can no longer be switched off in competition races
  • No more ‘rounds’ in competition racing - many players disconnect, when they feel like there's no chance of winning, so they've got rid of the concept of rounds.
  • Cars can be grouped by Boost Rating - limiting to Boost Level 3 cars, for example, still gives you 10 massively varied cars but they'll all be pretty closely matched for great racing.
  • Car Select now appears after the Race Route has been selected - the host can't make sure they're the only one who knows the route, and now everyone gets a chance to choose an appropriate car.
  • The host can't kick other players any more
  • Grid position is based on player ranking
  • Full Boost Bars
  • Rank and Ranking Points are displayed in game
  • New map icons differentiate the Start and Finish points

All of this will be familiar to regular visitors to the Criterion website... so what else is coming along with Cagney?

Apart from some cosmetic changes to the start screens and logos, when you launch the game you'll see a new page with streaming player and game news, bringing all the great content from the Criterion website (and more) direct to the players. That new page shows the local time, Paradise City weather (plus real cities too), a calendar and all manner of hints/tips/news/info.

It moves Burnout Paradise up to a new level, giving you instant access to the world Criterion have created and offering a view of what has happened in Burnout in the last 24 hours. It's a real community-driven offering.

The calendar is more than just a useful reminder of what day it is.

From July, every weekend there will be a formal - and personal - Burnout Paradise event and some of these events will involve new cars. The team announced that some of these new cars will not have boost - it's all going to be about using your skill under standard conditions.

The 'personal' element? The event might be based on your licence or how much you interact on the forums. If you have an Elite licence, you may get a chance to test drive a new car for 24 hours before anyone else sees it! The more you give to Criterion, the more you'll get back.

By getting involved when this new feature kicks in, you may gain cars that will never be offered again, so it's worth jumping on board as soon as Cagney launches.

As was already reported elsewhere, Cagney on the PS3 will bring custom soundtracks as well. In addition to this, the team are going to remix all the sounds and music, and even add sirens to the police cars!

The guys went on to announce that 70 new freeburn challenges are coming to extend the game in Cagney, but they will be adding new challenges throughout the year. And some of these new challenges are multi-part challenges. In addition there will be leaderboards for each challenge so you can see how quickly you completed it.

Cagney should be available at the end of June.

But all of these community functions, new cars, events, challenges and competition-racing rule changes aren't the most important item announced in today's live podcast.

Criterion announced yet another update in their list, named 'Betty Davis'. Davis is going to be available around the end of July.

Yes - motorbikes are coming to Paradise, for the first time in any Burnout title.

This will be one of the first 'paid for' packs. Up until now the other updates have been free of charge. Personally, we think that it's about time and completely fair for Criterion to start charging for some of this brilliant DLC.

What else is coming in Davis? You can now drive around Paradise at night. Watching the live podcast video you get a real sense of speed and control on the motorbikes, and Paradise City looks brilliant at night. There will even be less traffic at night, just like in real life.

There is still some work to do in terms of bringing car vs. bike racing to the game - you won't be able to do that in Davis - but Criterion are committed to improving all of these new features over time. Road Rash for the 21st Century? Possibly!

Finally, the guys showed something that is not in any of the updates yet. Planes! Criterion wanted to stress this may or may not make it into the game this year, but I'm excited about it. I remember a couple of great air race games on the Amiga, so it would be brilliant to see the Burnout team bring Red Bull Air Race style action to Paradise.

High quality images and video will be available over the next couple of days at the Criterion website.

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Monday, 14 April 2008

Burnout Paradise demo servers say goodbye too this Thursday

As well as saying goodbye to the browser-based PS Store this week, Criterion have let us know that the Burnout Paradise demo servers will be switched off for good this Thursday.

That means that if you, Mr. Joe Public, haven't purchased the full game already, you will no longer be able to enjoy multiplayer gaming on shoestring after the 17th.

Yes - it's time to stop acting like a student and actually go and spend your hard-earned grant cheque on something other than subsidised beer and permanent marker pens that help you stake your claim to that sausage at the back of the fridge.

Burnout Paradise is available at some good game stores and some bad ones too.

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Friday, 4 April 2008

Criterion shows us the other side of the bridge

We've been waiting and waiting all day after a teaser message from Criterion, but the news is now live.

The guys and gals at the Burnout Paradise development studios have released early footage of exactly what is over the other side of the bridge. Firstly, you'll watch a video of what happens when the new 'Dust Storm' vehicle lands and continues it's journey onto the 'island'.

Then you will no doubt watch the second video giving an aerial overview.

Lastly, you'll want it to happen right now so you can go play in the new sandbox.

It certainly looks like Burnout Paradise is going to keep on delivering for months to come, much like Motorstorm has. We at PS3 Attitude can't wait for the official release of this new area!

We've posted the videos below, and you can read what Criterion have to say about it at their new improved website.



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Wednesday, 26 March 2008

Burnout v1.2 all done; 24th April expected release

We already told you what to expect in version 1.2 of Burnout Paradise, but now Criterion tell us they've finished the update and it has gone over to Microsoft and Sony for their certification process.

Although a release date isn't secured, we should expect to see the update on the 24th April.

Check out our previous post on Burnout Paradise 1.2 for details of the changes.

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Friday, 14 March 2008

Burnout Paradise islands are free, and massive DLC plans

Staying with Burnout Paradise news - we revealed the new car and island area last week and knew that Criterion had more to say on the subject of downloadable content.

What we didn't know then was the extent to which this content would grow.

First, the good news.

The new island areas (yes, areas - not area) will be free. The first island will come soon with the Dust Storm car and there will be many more island additions to the map in the future. That bridge in the video apparently leads to many more islands, not just one.

Now, the extra good news.

Criterion have stated that whilst the islands will be free, some DLC will be charged for in future. This is similar to the way Motorstorm pushed it's DLC model out to us, and everyone is fine with that.

But the content they are creating is going to be very different. Not just an additional car here and a livery there. The idea from their perspective is to develop the game "almost to the point of making a new game". Sounds exciting!

If that's not enough for you, how about the news that this doesn't just mean new game modes either.

Whilst new game modes are important to Criterion, that is not the full extent of the DLC they're working on.

We can only speculate at the moment until the guys and gals at Criterion spill the 'cool beans' (Speed Racer reference, anyone?).

How about a 'Driver' mode where you have to complete solo and multi-player missions within the Burnout universe? Or maye they'll add weapons at some point for some 21st century Car Wars action?

Got any ideas? Throw them in the comments section and we'll forward them to Criterion...

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Burn-out your own car in Paradise

Over at Criterion they have made livery templates available to download so you can produce your own custom livery for Burnout Paradise.

They have three templates available for gamers to provide their own designs for the Kitano Hydros, Hunter Oval Champ or Carson Inferno Van.

The best designs will then find their way into the game in the not-too-distant future.

If you're an arty type, head over to the Criterion custom livery page, copy the templates and get painting. Details of how to submit your designs can be found with the templates.

I wonder if they'd allow a PS3 Attitude sponsored vehicle?

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Thursday, 13 March 2008

Burnout Paradise wallpaper for your PS3 and PSP

Over at the Criterion Games developer's blog, they were good enough to let us know that they've started providing Burnout Paradise wallpapers in sizes that perfectly fit both your PS3 and your PSP.

Since they've added these wallpapers to their Flickr account, it's not always completely easy to download the right size, so we've decided to put both wallpapers in both sizes up here at PS3 Attitude. You can download them directly using your PSP or PS3 or grab them with a PC using the old 'right-click...save picture as...' trick.

Simply click the picture you want and the full size version will open up in front of your very eyes for you to download or set as your backdrop.

Enjoy!


PS3 Version








PSP Version








PS3 Version








PSP Version

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Friday, 7 March 2008

Burnout takes on Motorstorm! New car and area on the way...

As we revealed the other day when news of Burnout Paradise v1.2 hit, Criterion are going to be confirming their forthcoming DLC soon.

So it's good to see that the 'Developer's Blog' on the Criterion website is giving us a little hint of what to expect today.

A new vehicle is coming. Called the 'Dust Storm', it's obviously Criterion's version of the buggies from Motorstorm. Heck, they even used the word 'storm' in the name.

But that's not all. As well as the vehicle video you can watch below, they've added a new area to the Paradise City map. In fact, they say this area is 'outside of the city' for the first time.

So what can we expect? Given the title of the developer's blog post, I'm thinking the new bridge will take us into the desert, perhaps.



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Thursday, 6 March 2008

Burnout Paradise 1.2 on the way, plus DLC coming too


The guys and gals at Criterion are set to release an update to Burnout Paradise soon to fix a whole slew of issues, exploits and problems. The update will also tweak some of the gameplay settings to make the exprience even better than it currently is.

Although an official release date for the update hasn't been announced, Criterion promise that it won't be long and that they will be telling us soon about this and their plans for downloadable content (DLC) for the latest in their racing franchise.

Burnout Paradise is already one of the best online games for the PS3, so any updates and DLC to ensure that stays the case is welcome.

Here's a complete list of the PS3 version updates:

The Top 10 problems reported by users have been fixed


  • PS3 game can crash when a player is taken down and the player that has performed the Takedown leaves the game.

  • The game indefinitely displays "Connecting to Paradise City Servers" if it's having problems pinging the rebroadcast server.

  • Disconnecting the controller before a race begins can mean that race timings can be manipulated with players who didn't cross the line first being awarded the win

  • Repeatedly joining and leaving a game with 8 players can cause the game to hang.

  • Hammering the X button after unlocking a car can cause the game to hang.

  • East Crawford and Watt St achievements can not be achieved if the player goes online and sets road rules before attempting them.

  • Audio distortion when using 5.1 / DTS and looking rearwards.

  • Total time driven in player stats would stick at 145 hours.

  • VoIP connection problems with 8 player games.

Game experience enhancements


  • We're going to be running road rule timers in all events and online challenges.

  • Tuning Online Takedown logic & physical behaviour to iron out instances where it doesn't feel fair.

  • Increase online race timer timeout so players have a greater chance of finishing the race.

  • Fix drifting bug when drifting and boosting there wasn't any real control on the brake so players would grind around the walls of the corners. Getting better control.

  • Boost fix, stabbing the boost has too much of a jerky behaviour in the car handling.

  • Surround sound fix - Centre speaker was 4dB louder, ruining the mix and the speech has now been positioned correctly.

  • Tweak Marked Man gameplay AI, was easy to exploit by driving in reverse.

  • Increase the # of search results returned for online games.

  • Increase Picture Paradise timer so it doesn't kick in so quickly.

Other high priority issues being fixed


  • Some online race start points face the players in the wrong direction

  • Instances where Barrel rolls were not registering correctly in Stunt Run

  • Instances in Stunt Run where players would crash but not wreck & score multipliers by driving away

  • Fixed instances where the counting of Boost Chains would drop out

  • Some instances where Revenge Rivalries desync & don't get fixed until players are updated online.

  • Some instance where the Host couldn't change the game access if the game was created through an invite.

  • Achievements, Awards and Challenges numbers sometimes not updated if the player didn't leave the game cleanly

  • Online challenge issues where the challenge couldn't be completed if it was started at the exact time that a player left the game.

  • Incorrect rivalry updates when European players played against English or Japanese players.

  • Instances where Friends were not being displayed on the mini map.

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Monday, 4 February 2008

Burnout Paradise - every car detailed for your pleasure


The guys over at Operation Burnout have been busy.


Not only have they detailed every unlockable car in Burnout Paradise, they've managed to attach all the stats and a description of what you have to do to unlock each one.


Whilst they're still waiting on a couple of images to complete the guide, it's an impressive piece of work and well worth visiting.


What do you have to do to unlock your favourite?

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Friday, 25 January 2008

[UPDATE] Burnout Paradise gets an update

I'll admit - I'm hooked on Burnout Paradise. It really is one of the most enthralling and brilliant games I have ever played. Those of you who know me understand just how many years of gaming that takes in!

But all can't be perfect in Paradise since a new patch is available for download when you launch the game.

Whilst we're not entirely sure what v1.1 does as of yet, I can tell you that after many hours playing the game yesterday I did notice an unusual amount of online game disconnections.

We'll do our best to find out what specifically this patch does and we'll be testing (playing) the new version extensively to see if we can spot the difference. Look out for an update (v1.1 if you will) to this story soon.

[UPDATE] There is no doubt about it. The game servers and online experience are much more solid than yesterday. Criterion have confirmed to us that the fixes they have put in place are to improve the online gaming experience when any of the connected players have (what they call) a strict firewall setup. In other words, check your firewall settings on your router and ensure that it is set up correctly for the game - check the manual in the box for UDP port details.

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Monday, 21 January 2008

European releases for week beginning 21st January


Instead of listing the releases like we used to, from now on you can simply visit the PS3 Attitude PlayStation 3 Events Calendar to get the latest on what is coming along and when.

Some weeks though something will come along that is so important we need to actually raise your attention to it. And this is one of those weeks.

Burnout Paradise is here people!

Mine is already in the post ready to arrive on Friday morning, and I frankly can't wait. As detailed in our 'Year of the Rat' story, Burnout Paradise is the first important title of 2008.

With addictive gameplay and a whole concoction of special races, stages and features not even hinted at in the much-lauded demo, this promises to be a title that will keep you happy throughout the year.

You can do what I did and pre-order Burnout Paradise for delivery on Friday by clicking the link.

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Thursday, 10 January 2008

US PS Store updates for 10th January

As far as the US update is concerned, it's a case of catching up with Europe for once.

The Kane & Lynch demo, Super Stardust HD update and Folklore add-ons have all been available in Europe for some time. Having sai that, the US still excels at NFS: Pro Street and Rock Band add-ons.

Here's the full list in handy 'cut-out-and-keep' form*:

PS1 Games

Crash Bandicoot 2 ($5.99)

Demos (all free)

Kane & Lynch
Super Stardust HD (demo plus update; free if owned or $9.99 to buy)

Add-ons

'The Alchemist' - Folklore ($3.99)
'The Origin of Belgae' - Folklore ($3.99)
Bugatti Veyron 16.4 - NFS: Pro Street ($2.99)
McLaren F1 - NFS: Pro Street ($2.99)
Interstate Love Song (Stone Temple Pilots) - Rock Band ($1.99)
Die, All Right! (The Hives) - Rock Band ($1.99)
Number of the Beast (Iron Maiden) - Rock Band ($1.99)

Trailers

Burnout Paradise 'Guns N’ Roses' Trailer

Movie and Blu-Ray Trailers

First Sunday
Spiderwick Chronicles (Trailer 2)

Themes

PAIN (x 2)

*(PS3 Attitude is not responsible for any damage to your screen if you decide to take a pair of scissors to it)

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Friday, 4 January 2008

Burnout demo now supports eight online racers

As we revealed would happen, the Burnout Paradise demo has been expanded.

Throughout the life of the demo a few new challenges and news tidbits had been added, but this particular expansion is much more impressive.

Not only can eight people now race online against each other, but Criterion have added 13 more Freeburn challenges. There are specific challenges available depending on how many players are in the game, so you get three new challenges in a five player game, three when there's six, three when seven and four new challenges when there are eight.

The Burnout demo was already stupidly addictive, but this is going to really raise interest in what is going to be a leading title for 2008.

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In the Year of the Rat, will Sony win the race?



It will soon be the Year of the Rat.

In Chinese astrology the Rat is considered a leader and a pioneer. Rats can also be controlling, having their own way whatever the cost. Although Sony were 'born' in 1946 (which makes them a Dog - incidentally the same sign as my good self), you might say there are certain attributes of the Rat that sit well with them.

If you think it is odd to mix Chinese astrology with a Japanese company then bear with us. Although the Japanese celebrate the new year on the 1st January, they send postcards to their family and friends with the relevant animal depicted on the front - harking back to when the lunar calendar and the 12 animal signs were in use throughout Japan.

So what will this year bring, and will Sony win the ratrace against their most fierce of rivals? Just how will the Dog fair against the Rabbit (Microsoft) and the Ox (Nintendo).

Burnout Paradise is our first indication that 2008 is going to be a good one for the PS3. Yes - I know... since it is being released in January it doesn't fall into the Chinese 'lunar year' which starts in February. But since the Japanese start their year in January too, we're going to run with this one!

Then it's the turn of Devil May Cry 4 to hit our screens. There was a time when I was particularly angry with the Sheep (otherwise known as Capcom) for taking DMC to other platforms. But now we've seen it looking particularly spectacular on the PS3 we're not so unhappy. Add to that some exclusive downloadable content and the grass is certainly looking greener on this side of the fence. Maybe we'll hold off on turning Capcom into lamb chops for now.

Haze can't be ignored. Although it is yet another FPS, it is a special one. I don't honestly think that it is going to compare in any way to the Rabbit's best effort (the ever present Halo franchise) but it is truly a much deeper and more involving experience than many of the existing 'shooter' offerings available on the PS3. Call of Duty 4 excepted.

Shortly after you've managed to figure out how to squeeze those three titles into your heavy social calendar, the Tiger of Rockstar will rip your diary apart with the launch of GTA: IV. Once again it is a title that will appear on the Rabbit's platform, but we're not bitter about it. I couldn't care less if it were on every platform - just as long is it rocks our world as much as we think it will!

Around this time in the Year of the Rat, we expect that two amazing innovations will have found their way on to our favourite black monolith. PlayStation Home and LittleBigPlanet.

Home promises to be more than just a 3D lobby, although admittedly the ability to launch you and your newly-made friends into the multiplayer part of any game you own is a great feature. With huge amounts of content promised for launch and throughout the life of Home, plus the 'social networking' abilities available via the web-based portal to your Home space, Home will become many things; a replacement for the XMB, a lobby, a content viewer (both yours and content from Sony and third-parties), a casual games arena, a social networking site, a marketing tool to reach non-PS3 owners, a vanity case of game achievements, a mobile blogging/photo centre and much more.

LittleBigPlanet is surely one of the most anticipated titles of the year with it's innovative mix of gameplay, creation and sharing. If there's one title that is destined to take on the marketing behemoth that is Halo 3, this is it. 'What?', I hear you cry. How can you compare LBP and Halo 3? Think about it.

There's Halo 3 characters, faceplates, headsets, controllers and skins everywhere you look on your favourite retailer's shelves. You can get ringtones, wallpapers and themes for almost any mobile device. If there is one thing I want to see this year it's a Sackboy that I can actually buy, along with fabric pens so I can modify him, just like in the game. And a Sackboy controller. And a Sackboy gift set. Sony should be marketing the crap out of this game. I want to see Sackboy on the shelves of Clinton Cards alongside that ever-present blue-nosed teddy bear. You get the idea.

As the year progresses, we'll be hit with another massive title that is definitely staying on the PS3 only. Metal Gear Solid 4 will arrive. Every indication is that this final chapter in the story of Snake will be monumental in every way. The recent previews we've seen show the game to be something really special and the ending is promising to be as epic as you would expect. Once again you're going to have to figure out how to balance still playing GTA and LBP when this one hits. Who said gaming was easy!

Although Europe will see GT5 Prologue early in the year (February we reckon), there's a good chance the full Gran Turismo 5 experience will hit our shelves in the Year of the Rat. Promising a huge amount of detail, cars, tracks and content, along with realistic damage (hooray!), real-time weather simulation, GT-TV content, My Garage homepages/social networking and - most importantly - the Top Gear Test Track, GT5 will give us petrol-heads something to really get our teeth into once we've completed everything Burnout Paradise can offer.

Finally, we'll be sinking our teeth into the Hellghast scum once again as Killzone 2 comes to the PS3. Whether or not the screenshots you have seen are 'doctored' or not, it doesn't really matter. The fact is that this game is one hell of an FPS. Incredible graphics, amazing character animation, deep storyline, real atmosphere and pixel-perfect shooting mean that this one title may just blow your mind as well as your wallet. Another PS3 exclusive, I predict Killzone 2 will be the biggest selling of them all, which is a risky bet given the massive appeal of the games we've detailed above.

Honourable mentions go to the other games that will hit this year in retail and PS Store form; Tekken 6, SOCOM: Confrontation, Madden 09, Star Wars: The Force Unleashed, Everyday Shooter and Wipeout HD to name but a few. And we've ignored the possible release of those other exclusives - Final Fantasy XIII and Final Fantasy Versus XIII - because we just don't believe they'll make it onto shelves this year.

And don't forget the additional hardware and PSP interactivity that is due. Soon you'll be able to buy PlayTV in Europe and add a twin-tuner Freeview PVR to the list of incredible things you can do with a PS3, and view live TV or your recorded programmes via Remote Play. There's so much more to come from the PS3 this year and much of it will be delivered, free of charge, via firmware updates and the PS Store.

Simply put, the Year of the Rat will be the best one yet for Sony. The Dog can learn new tricks, it seems.

Check out the gallery below for various screenshots and wallpapers...

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Thursday, 3 January 2008

Happy New Year; PS3 Attitude's Big Three


We're finally back from our extended break (some much needed R&R), and we're starting 2008 with the PS3 Attitude Big Three for January.

As a reminder, the Big Three tells you what you should be spending your hard earned cash on during the coming month. We only cover UK and European release dates, so don't go telling us that the 'big US-only release' is missing from the list! And we only cover games arriving during the month in question.

Picking three titles in January is a little harder than expected since new games will be a little thin on the ground at the start of 2008, but let's give it a go anyhow:

1. Burnout Paradise

There aren't many demos out there that I actually play for as long as a full release, so all the signs are good for the first next-gen Burnout title.

Set in Paradise City, which is much bigger than we expected, this version of Burnout has a number of nice gameplay changes over previous incarnations. For example, you no longer choose from a menu of different races. You simply pull up at the lights and hold down the break and accelerator to signal your intent. Each junction has a different challenge.

The online gaming is sublime and the full game will include over 300 challenges. If you've been playing the demo you will have noticed that they keep adding new challenges, including the 'synchronised barrel roll' task on the beach. It's great fun hooking up your PS Eye or headset to coordinate the drivers into the right locations to ensure everyone completes the challenge, and I can't wait to get my teeth into the full title when it arrives on the 25th.

Not only is this your 'must have' game for January, it will certainly be one of the standout titles for the whole of 2008!

Bonus Material: If you click the title link above to pre-order Burnout Paradise the nice people at GAME will send you a code via email on launch day to unlock an exclusive extra car.

2. Haze

Although no-one has yet confirmed the launch date for Haze, we fully expect it to be available in January. As soon as we get full confirmation, we'll let you know.

As you'll have gathered from our initial impressions of the build we played at GameCity, Haze is a great FPS from the team that brought the world such gems as GoldenEye and TimeSplitters. To say this game has pedigree would be an understatement.

The gameplay by itself is enough to warrant attention, but the storyline and the use of the soldier-enhancing/entrancing drug Nectar take this particular game to another level.

We're sticking our neck out here by putting Haze in the January Big Three when the lainch date hasn't been confirmed, but we're fairly confident. And regardless of which month Haze is released, it would be in our Big Three in any case, so put a few pennies aside for it anyway!

Bonus Material: By clicking the link above you can pre-order Haze and the chaps and chapesses at GAME will send you the product in a nice tin with a free glow stick. Nu Rave!

3. Unknown

Heck - we failed. We couldn't find three titles that were certain to launch in January. Haze isn't even certain to arrive and it still made it onto the list!

The truth is, there's going to be a lot more to talk about in February and beyond with games like Mercenaries 2, Devil May Cry 4, Viking, Army of Two and Brothers in Arms all arriving before the end of March. Along with a whole slew of great PS Store titles that are expected to hit before the end of the quarter we'll all be very busy. Our advice is to save up your pounds or euros in anticipation.

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Friday, 21 December 2007

Burnout's Paraside City is quite large


We found this map at Criterion's site and decided to give it a little update to show the tiny area we've been hammering around in the demo.

Then we realised Kotaku got there ahead of us and covered the same story. Only they didn't highlight the area, so we win! Ha!

Here's the picture that paints a thousand words and makes us realise just how massive Paradise City is going to be.

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Friday, 14 December 2007

More to come from Burnout Paradise demo


In what could be seen as a trend (and a very welcome one at that), Burnout Paradise is another demo that will feature additional content as we get closer to the January launch date.

This kind of online update was last seen in the GT5: Prologue demo, where we enjoyed additional cars, news (if you could read Japanese) and GT-TV programs as the weeks progressed.

In a similar vein, Burnout Paradise will feature new challenges and races as time moves closer to launch date.

A great incentive to leave the demo on your hard drive and keep coming back to it to see what's new.

To keep a check on what is coming, just hit the right button and choose 'news' from the menu anywhere in the game.

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US PS Store updates for 13th December

A good update for the US but, for the third time ever, the European update is actually better.

We got three demos, two games and a bunch of add-ons, which competes well against one demo, no games and a bunch of add-ons. In other words, we see your update and raise you.

The only thing that doesn't add up is the Need for Speed unlockables. You can work through career mode in the game to earn all of these. But also, game saves have been available on the internet for PS3 titles without any cost or toil needed. Why would you spend money unlocking everything when you can download it, or play it, for free to get the same content? Weird.

Here's the full list:

  • 2 x new characters - High Velocity Bowling add-on ($0.99 each)
  • Burnout Paradise - demo (free)
  • Punk Pack 1 - Rock Band track pack ($5.49 - "I Fought the Law", "Rockaway Beach" and "Ever Fallen in Love" available separately at $1.99 each)
  • Ultimate Performance Bundle - NFS: Pro Street unlockable ($9.99)
  • Muscle Car Bundle - NFS: Pro Street unlockable ($4.99)
  • Tuner Car Bundle - NFS: Pro Street unlockable ($4.99)
  • Sport Car Bundle - NFS: Pro Street unlockable ($4.99)
  • Lamborghini Murcielago LP640 - NFS: Pro Street unlockable ($2.99)
  • Pagani Zonda F - NFS: Pro Street unlockable ($2.99)
  • Nissan GT-R - NFS: Pro Street unlockable ($2.99)
  • GT Awards at SEMA - video (free)
  • "Stunt Run" - Burnout Paradise trailer (free)
  • Tony Hawk's Pro Skater - trailer (free)
  • Ratchet & Clank - behind the scenes video (free)
  • Untraceable - movie trailer (free)
  • Cloverfield - movie trailer (free)

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European PS Store updates for 13th December

Is this the week the European Store fights back?

There are three momentous changes in the Store today.

1. Guitar Hero II add-on packs have finally arrived in Europe
2. A new game (new to us, anyhow) has appeared with a note saying "this is in English only", therefore avoiding any further delay due to language localisation issues (something I've been saying should happen for some time)
3. A major demo arrived in the US and Europe on the same day

These three shifts are enough to make us very happy here at PS3 Attitude. And the content itself? Brilliant. The Burnout Paradise demo on it's own would have been enough, but the rest of the update is great too. There's even a bit of festive joy for Folklore being given away for free.

Here's the list:

  • Piyotama - game (£3.49)
  • High Stakes on the Vegas Strip: Poker Edition - game (£4.99)
  • Christmas Present - Folklore add-on (free)
  • Burnout Paradise - demo (free)
  • NBA2K8 - demo (free)
  • Conan - demo (free)
  • Velvet Revolver - Guitar Hero III track pack (£3.99)
  • Foo Fighters - Guitar Hero III track pack (£3.99)
  • Dark Mist - trailer (free)
  • High Velocity Bowling - trailer (free)
  • High Stakes on the Vegas Strip: Poker Edition - trailer (free)
  • Piyotama - trailer (free)
A brilliant update, I'm sure you'll agree.

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Wednesday, 5 December 2007

PS3 Burnout Paradise demo next week?


At the Criterion Games website they've started a countdown to the release of a demo for Burnout Paradise, and the clock will run out next Thursday.

Given that the PSN updates every Thursday, it doesn't require Holmesian deduction capabilities to presume the demo may well be coming to the PS3. We knew from previous conversations with Criterion that a demo was on the way in December for both the PS3 and the Xbox 360, so I'm sure we can hang our hats on being able to play the much anticipated title after next week's PS Store update.

Watch this space for more details!

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Friday, 9 November 2007

US PS Store update for 8th November

It was a big day in the US. After so many weeks of waiting, the Uncharted: Drake's Fortune demo finally hit the Store.

So everyone with a US account headed over to download the massive 1.2Gb file only to discover that if you were outside the US and Canada there was a little surprise waiting for you.

That doesn't take away from the awesome update given to the US Store. After two weeks of having better updates than the US, it seems the norm has been restored for the EU PSN.

Here's the full list of what is available:

Uncharted: Drake's Fortune - demo (free; doesn't yet work outside of US and Canada - fix coming apparently)
College Hoops 2K8 - demo (free)
Motorstorm "Devil's Weekend" pack - add-on ($5.99)
Guitar Hero III "Velvet Revolver" pack - add-on($6.25)
Guitar Hero III "Foo Fighters" pack - add-on ($6.25)
Pink, Nature and Pixel - PS3 Themes (free)
Devil May Cry 4 Tokyo Game Show - trailer (free)
Motorstorm "Devil's Weekend" - trailer (free)
Ratchet and Clank launch - trailer (free)
WWE Smackdown vs RAW - trailer (free)
Burnout "Carson GT" - trailer (free)
Burnout "Manhatten" - trailer (free)
One Missed Call - movie trailer (free)
Sweeney Todd - movie trailer (free)
Hostel Part II - Blu-Ray movie trailer (free)
Call of Duty 4 - wallpapers (free)

Given we don't have Guitar Hero III in the UK yet, that doesn't bother me. It would have been nice to be playing the Uncharted demo but since Ratchet & Clank and Call of Duty 4 are released in the UK today, I think I'll be busy anyway.

In addition, the US got the Motorstorm v3.0 patch today as well. Launch Motorstorm's online mode to get it before you go downloading any of the add-ons.

What does still concern me is that content which clearly works everywhere, such as wallpapers, the new PS3 themes and trailers - for example - still arrive on separate stores at separate times (or sometimes not at all). I mean, what mad licensing issues have Sony created for themselves where they can't distribute a bunch of Call of Duty wallpapers worldwide?

If SCEE or SCEA are listening, would you care to explain?

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Friday, 2 November 2007

Burnout Paradise trailers park at YouTube

For those of you who don't have a US account, the three trailers featuring various cars from Burnout Paradise are now available at the PS3 Attitude YouTube Channel.

Enjoy!

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US PS Store updates for November 1st

The US Store also saw it's usual update and given the US hasn't been granted any of the PS Eye titles yet (save EyeCreate of course), I feel this is the second week in a row where the EU update is actually better than the US one. Which is remarkable, given what we've had to go through to this point.

Here's the list of available goodness:

  • Timeshift - demo (free)
  • Need For Speed Pro Street - demo (free)
  • Twisted Metal 2 - PS1 game ($5.99)
  • The Godfather: Don's Edition - add-on content (various costs)
  • Uncharted "Massive Attack" - trailer (free; and awesome)
  • Burnout "Annihilator" - trailer (free)
  • Burnout "Hawker" - trailer (free)
  • Burnout "Roadster" - trailer (free)
  • Beowulf - trailer (free)
  • NF5 Pro Street - TV ad (free)
  • GT5 Prologue TGS - trailer (free)
  • PS Eye - trailer (free)
  • The Bucket List - movie trailer (free)
  • Close Encounters of the Third Kind Anniversary - trailer (free)

Haven't had time to try the demos yet, but I have to say the Burnout and Uncharted trailers are stunning. Uncharted particularly looks outstanding in this trailer.

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Friday, 19 October 2007

US PS Store updates for 18th October

As per usual, the US store got an update that trumps our EU store. Here's the list of available items:

  • Calling All Cars! - Game (re-issued at a new price of $4.99 until October 25th)
  • Folklore - Demo
  • Juiced 2 - Demo
  • Devil May Cry 4 TGS - Video
  • Turok "Dino Luring" - Video
  • Uncharted "Tech Dive" - Video
  • Burnout Paradise "Street Wheels" - Video
  • Rail & Ties - Movie Trailer
  • Incubus Alive at Red Rocks - Blu-Ray Movie Trailer
  • Underworld - Blu-Ray Movie Trailer
  • Eye of Judgment - Wallpapers

Although I'm personally not too excited at Juiced 2, I'm sure a lot of you will enjoy the demo.

Since I gave yesterday's EU store a grade, let's do it again: I give the US update a B (going in the right direction).

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Thursday, 20 September 2007

TGS 2007; Dual Shock 3 confirmed


As we reported yesterday after IGN's reporters got a 'bit of a shock' whilst playing Burnout Paradise, Kaz Hirai has confirmed the release of the Dual Shock 3.

Personally, I preferred the name 'SixShock', but there you go.

The new controller comes out in Japan in November but, as usual, we have to wait for it over here in the UK as it won't arrive until Spring 2008.

At least we now know it's coming, right? We should be happy about that... I suppose...

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Wednesday, 19 September 2007

TGS 2007 begins; let's get ready to rumble!

The Tokyo Game Show is in full swing right now, and we're expecting a lot of wonderful PS3 news and announcement over the next few days.

So it was fun to hear that when playing the latest build of Burnout Paradise, IGN felt something vibrating in their hands (ooh err missus).

Whilst the controller they were using looked just like a standard SixAxis (although reportedly somewhat heavier), it had a sticker stating 'rumble' on it and seemed to be a prototype for the much reported SixShock/RumbleAxis/DualShock3/Whatever PS3 controller.

Does this mean we expect to get an official announcement regarding the new controller at TGS 07? You bet we do! We're waiting with baited breath, Mr. Hirai.

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Wednesday, 1 August 2007

6 minutes of Burnout Paradise action

Our man in Germany sent us this video from GamePro. They managed to record 6 minutes of gameplay from Burnout Paradise whilst at E3.

Not much to be said except 'enjoy'!


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