PS3 Attitude

PlayStation 3 news, views, reviews and interviews from PS3 Attitude - a daily news site with bite! 100% philanthropic website - all revenues derived are donated to charity...

PS3 Attitude

Friday, 17 October 2008

Holy Sackboy! LBP delayed due to Qur'an - UPDATE 2

Whilst the rest of the interwebs melted on the rumour that LittleBigPlanet's release in PAL regions had been delayed, as usual we held back until the official word arrived from SCEE.

And here's that official word:


During the review process prior to the release of LittleBigPlanet, it has been brought to our attention that one of the background music tracks licensed from a record label for use in the game contains two expressions that can be found in the Qur'an. We have taken immediate action to rectify this and we sincerely apologise for any offence that this may have caused.

We will confirm the new launch date shortly.
So there you have it.

Whilst this is clearly bad news for all us Sackboy-lovin' consumers (especially those who can't access the Beta any more), we're pretty sure the new release date will be 14th November - not too long to wait.

The only question that couldn't be answered was why this had to be recalled rather than 'locking out' that particular song via a mandatory patch.

UPDATE: Looks like the new release date will be 31st October, which is actually the originally planned UK release date in any case.

UPDATE 2: Sony announced today that LBP will arrive 'no later than the week beginning November 3rd in the UK and Europe', which means that the best case is still October 31st for the UK but worst case is November 7th. Either way, it's not too long to wait...

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Thursday, 2 October 2008

Help Paul Holden of MM

Since we're talking at length about Media Molecule's amazing LittleBigPlanet today, it would be remiss of us not to mention Paul Holden.

Paul works for MM and has been in training to do The Great North Run this Sunday.

With PS3 Attitude being a 100% philanthropic venture, where every penny we make through the site goes to charity, we love it when people do extraordinary things for the causes close to their heart.

If you'd like to support Paul and help him raise money for his worthy cause, visit his JustGiving page for details.

Incidentally, you can help us by pre-ordering your copy of LBP through the site - any revenue we make from your purchase goes directly to charity.

[via MM Blog]

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LittleBigPlanet roundtable reveals love & worries; PS3 Attitude Podcast

Our first ever (and possibly our last) podcast is here, and it's a doozy.

Featuring two of the PS3 Attitude team (myself and Phreaky), Michael from our friends at TheSixthAxis and Byron Atkinson-Jones of Introversion (who had the pleasure of working alongside Alex Evans at Lionhead), we talk about LittleBigPlanet in depth.

Along the way we reveal why LittleBigPlanet could be troublesome, what we like about it, what worries us and whether or not LBP will really shift PS3s (hint: even our 'devil's advocate' said he'd buy a PS3 because of it!).

Check out the podcast in our RSS feed or the MP3 file for 25 minutes of LBP discussion - a perfect distraction for your daily commute to work.

Phreaky and I would like to thank Michael at TheSixthAxis and Byron at Introversion for an interesting and informative chat. You can check out Introversion's latest creation - Multiwinia - and try to win a copy of the game for yourself over at his website.

PS3 Attitude Podcast - LittleBigPlanet Round Table [MP3 file; approx 24Mb]

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Wednesday, 1 October 2008

Sackboy to become PlayStation Mascot

When it comes to mascots and the whole marketing minefield of "brand identification" it's fair to say that the PlayStation doesn't really have a particularly strong mascot that people instantly identify with. Crash was a valiant attempt (Spyro was not) and you could argue that Snake (especially aged Snake) is an iconic character that people associate with the PlayStation brand but with the whole neck-snapping thing (and only MGS4 being exclusive) you can understand why Sony aren't pushing in that direction.

Sackboy on the other hand embodies the new PlayStation marketing mantra of play, share and create. LittleBigPlanet has spawned a recognisable and unique character that we've all been (at least unofficially) championing as the new PS3 mascot and, if you check out the recent post from our friends over at ThreeSpeech, it appears that Sackboy will soon be donning this mantle in a more official capacity.

Sony's Jonathan Fargher says, “It’s fair to say that Nintendo has got Super Mario and Sega had Sonic. It’s about time Sony got their own iconic mascot - Sackboy will be that character”.

Will you be welcoming Sackboy as Sony's new icon or do you have a better suggestion? Let us know in the comments.

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Sunday, 28 September 2008

LittleBigTetris - Creative Games Revealed


Does LittleBigPlanet seem lame to you? Well check this video out and think about it again. This simple yet very cool game was created by MediaMolecule to hype us up. Nice way to advertise their game eh?

If you look at the mechanism and method the game is built, one can truly understand how creative one can be with the tools. It's great to know that there will be a bunch of retro remakes with nice physics.

I don't know about you guys, but I can't wait for the release.

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Friday, 26 September 2008

SCEA hints at new LBP Public Beta Key Locations

We're assuming that, just like the vast majority of the rest of us, you didn't get a LittleBigPlanet public beta key. If you did, we hate you and you can stop reading the following. Still here? Great. With the public beta scheduled to end on October 11th there have been a lot of rumours flying around about a second bout of keys showering down on eager would-be level creators. Well, Mark Valledor, Marketing Manager over at SCEA, has posted on the PS blog some vague (note: not vague) clues about where these keys might be found.

The following sites are quoted as being hotzones for new beta key sightings.
No mention of when keys will magically appear on the above sites so you'll have to just perpetually F5 the lot of them in the vain hope of eventually being greeted with instructions of how to get an early look at Sackboy and friends. And then pray to all that is holy that the servers don't implode.

UPDATE: ThreeSpeech have now posted a new trailer entitled "Play Time" for your perusal.




*We don't have any keys but feel free to F5 the hell out of us anyway. And click on some of our sponsors' links. And buy some merchandise while you're at it. It's all for a good cause.

Source: PS Blog

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Kratos Sackboy available in UK's PlayStation Official Magazine

You may have heard the rumour, but we're here to confirm the truth.

Your Kratos Sackboy redemption code is waiting for you in the latest edition of PlayStation Official Magazine UK, which also includes an in-depth review of the game on everyones lips.

Subscribers of the magazine received their copies this morning (like me!).

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Wednesday, 24 September 2008

TheSixthAxis spend four hours with Sackboy

Our good friends over at TheSixthAxis have written up their first four hours playing LittleBigPlanet, and all we can say (apart from being green with envy) is that the title seems to live up to everyone's expectations.

Head on over to read more about their four hours with Sackboy - you won't be sorry you did...

"Make no mistake, Microsoft and Nintendo must be kicking themselves: if LBP isn't a system seller then the games industry's dead to us and we're starting a website about kittens that can't spell instead. From the very beginning, when you first boot the game from the XMB, LittleBigPlanet's insane production values and complete easy of use scream out. The game's extended later development has paid off, and whoever thought about hiring Fry for the voiceovers deserves a pay-rise..."

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Monday, 22 September 2008

Bombardment of LBP related news

Fans of Sackboy unite! In the last few hours we've been bombarded with news concerning Media Molecule's LittleBigPlanet. Shall I kick off with the good news or the bad news?

Let's start with the bad news (for originality).

According to a producer of LBP one major feature of the game will not be included on the game disc. More specifically, he stated:


"The ability to create with your friends online will be available with the first important update for the game, after its release. Available from the beginning, however, will be the offline create feature with up to 4 people 'working' together on one PlayStation 3. A specific date for the release of the update doesn't exist. It is, however, on the top of our list".
Wait a minute; this is not really 'bad' news. It will take us a month or two to get to know all the features of the game anyway. The update will be available (hopefully) by the time we've honed our creative skills.

And now the good news! First of all, the development of LBP is now completed and the title has 'gone gold'. It will hit the stores in October; 21st for America, 22nd for Europe and 24th for the UK.

Sony also included in their statement that a PS3 bundle is on the way.

The European PS3 bundle (80GB) is scheduled for October 29th.

Furthermore, additional content will be available through PlayStation Network on the day of release, but for a limited amount of time. This extra free content will comprise of an astronaut suit and a rare t-shirt ("I was there Week One") for Sackboy.

So, pre-order LittleBigPlanet already!*

*Remember, ordering games through our site generates additional revenue for our charities. If you were due to pre-order LBP anyway, please do it through PS3 Attitude to help the cause...

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Friday, 19 September 2008

LittleBigPlanet gets Officially Official Release Dates

Simon Media Molecule says:
October 21st for North and Latin America.
22nd October for Europe, Australia and New Zealand.
24th October for the UK and Ireland.

During the first week of the game's release, a limited edition spacesuit costume for SackBoy will be available for download for free on the PS Store. Maybe someone is an Elton John fan at Media Molecule. Also available during week one only, a rare and rather self-explanatory "I was there Week One" T-shirt (pictured) will be yours for the taking.

More information on the finalized features and the ongoing effort to provide new online features can be found at LittleBigPlanet's news site.

So LittleBigPlanet or Dead Space? Let us know in the comments. Choose wisely, or both.


Sources [PlayStation.blog | ThreeSpeech]

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Thursday, 18 September 2008

I AM LEGEND SACKBOY

Our favorite boy in a sack shows us his jumping jack abilities in this latest trailer for LittleBigPlanet. Pay close attention to the soundtrack, it is very "Patapon-esque" in my opinion. Not that there's anything wrong with that, it actually makes the trailer/game feel more awesome, a feat that few thought possible.

Again, free cake to the first comment that accurately identifies the name of the song featured in the trailer. You may cheat by looking at this list.


Source [us.playstation.com]

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Monday, 15 September 2008

LittleBigPlanet creators to deliver GameCity 3 "Vision Statement"

Did we mention that we're going to be at GameCity covering the event live? Oh yeah, we did. How about the news that Media Molecule will be delivering the GameCity 3 Vision Statment? Hmm, well, by saying that I believe we just told you. (Ok, enough with the paradoxical self-referencing questions).

Darlings of the industry and (no pressure now) likely cornerstone for Sony's success this holiday season, the Sackboy wranglers are set to follow in the imitable footsteps of Lorne Lanning (creator of the Oddworld series) and Keita Takahashi* (of Katamari fame) and deliver the equivalent of GameCity's keynote speech.

Media Molecule’s Alex Evens comments: ""For us, GameCity is a rare opportunity to really interact and meet with the people who play - and in LBP's case, help to create our games." MM's appearance at GC3 is, in itself, quite fitting in terms of "completing the circle". Did you know Media Molecule had their first public appearance at GameCity 1? I just did it again, didn't I?

*Trivia: When Keita-san was in Nottingham to deliver his speech he also announced that he was going to design a playground for the area (!).

Source: www.gamecity.org | Edge Online

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Tuesday, 9 September 2008

Media Molecule inadvertently reveals LBP Tracklist

Ok, so a few sites have reported that you can see the LittleBigPlanet manual here. But no one seems to have noticed that the last couple of pages in the manual give the credits for the music used in the game.

Is this a full track listing, or just a space filler for now?

Who knows, but the work of Daniel Pemberton is exactly the kind of thing I would expect to see on a playlist for the game, based on what has been played alongside trailers so far.

Here's the full run-down taken from the manual:

DJ Krush - 'Song 2'
Cafe Tacvba - 'Volver A Comenzar'
Kinky - 'Cornman'
Battles - 'Atlas'
The Go! Team - 'Get It Together'
Jim Noir - 'My Patch'
Alexander Nevsky Op.78 - 'Battle On The Ice'
James Pants - 'Rhythm Trax 7'
Toumani Diabate's Symmetric Orchestra - 'Tapha Niang'
Noveltones - 'Let Bank Two'
Ananda Shankar - 'Dancing Drums'

Original Music Composed by Mat Clark at Sonica Music, London:

'Gardens imusic'
'Wedding imusic'
'Canyons imusic'
'Savannah imusic'
'Metropolis imusic'
'Islands imusic'
'Temples imusic'
'Wilderness imusic'

Daniel Pemberton:

'The Orb Of Dreamers'
'Leaders Of Men'
'The Appliance of Science'
'Girly Goody Two Shoes'
'Rock The Jungle'
'Tricky Business'
'Cries In The Wind'
'Rainbow Warrior'
'My Advice - parts 1, 2 and 3'

So what do we think? Is that a good track list? Is it enough variety? Considering that the last we heard, we wouldn't be able to import songs into the game, I was hoping for more, but if the layering that was mentioned is done well, it could add some life to each track.

You can hear most of the non-original tracks on your nearest favourite video site.

[Source: SCEA Official Site]

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Saturday, 23 August 2008

PS3 Attitude's Comprehensive Leipzig Review, Part 1

Another year, another Leipzig. It's time to re-visit our on-site coverage by our guest writer Alexander Chalkidis with some new info from the Leipzig aftermath. Let's begin with part uno:

New 160 GB PS3 SKU
The new SKU comes as a bundle for North America this November for $499.99. The Uncharted: Drake's Fortune PS3 bundle includes:
  • 160GB PS3 system (same specs as the current 80GB model)
  • Uncharted: Drake's Fortune
  • PAIN PLAYSTATION Network voucher
  • DUALSHOCK 3 Wireless controller
Europeans will enjoy this SKU the 31st of October for €449. Exactly the same specs as the current 80GB offering but will include €70 of PLAYSTATION Network content (expected to vary by territory).

PlayTV launch Dated
As we reported earlier, 19th of September is the date you lucky Europeans can (finally) enjoy PlayTV. You may want to check out this recent unboxing for more info.




Little Big Planet
Launching on the 29th of October for Europe and in the mysterious date of "October 2008" for America. Join us in our longing for all things LBP here, here, here and of course here.



PS3 Wireless Keypad
Great potential that both first and third party developers will surely overlook (*cough* Touch pad mode*cough*). I hope someone notices. Key features include:
  • QWERTY keypad designed for fast, thumbs-only typing.
  • Touch pad mode turns the main key area into a touch pad. When touch pad button is pressed, user can not use the keys for character input but can slide her finger on this area to select something on the screen. On the internet browser, user can see a cursor when this mode is set on.
  • Dedicated short cut keys provide instant access to text-based communication applications on the PLAYSTATION®Network.
  • Automatic pairing with the PS3™ system via a USB cable.
  • Charges by connecting it directly to the PS3™ system using a USB cable.
  • Bluetooth® 2.0
  • Up to 33 feet (10 meters) operating range
  • USB 2.0 full speed (for battery charging and Bluetooth® pairing only)
  • Rechargeable Lithium-ion polymer battery (Capacity – 610mAh)
  • Approx Weight: 60g

Free Streaming Music from VidZone
VidZone will deliver free streaming music videos to the PlayStation 3. A trial service is scheduled for launch in early 2009 for Europe, Australia and New Zealand (no yankee love). You will be able to stream VidZone’s music videos for free on your PS3 or your PSP via Remote Play. You can even make your own playlists from their vast library. Apparently all of VidZone's features (maybe even more) will be available for PS3 users. There will be a small fee if you want to download songs, music videos or ringtones to your mobile phone though.


Sources [us.playstation.com, uk.playstation.com, Engadget, Stuff.tv]

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Wednesday, 20 August 2008

LittleBigPlanet EU Release Date Confirmed at GC

David Reeves is currently on stage at Leipzig announcing some juicy Sony tidbits. Apart from some sales figures and a new 160 GB PS3 SKU coming on October 31st (priced at €449) what else has been revealed so far?

How about an official date for the arrival of Sackboy?

Guys and gals, best book October 29th off from work/school/life in general. In fact, you may want to book the month of November off as well. LittleBigPlanet is finally just fingertips away.

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Friday, 15 August 2008

12 Things About LittleBigPlanet You May Not Know

Last Sunday was THE “perfect day”.

I was up close and personal with LittleBigPlanet and was able to grill one of the demonstrators to near exhaustion. After two hours, I walked away in a fuzzy felt stupor with my head full of level ideas and giant cutesy stickers!

This resulted in the following list. Some I knew were rumours and others completely unknown, but nonetheless it was great to get some solid facts.

Read on, fellow LittleBigPlaneteers, read on!

1. Boo! There are currently no plans to have custom soundtracks in game. Fear not: layered soundtracks will be available. The drums can play solo followed by guitars or keyboards in any order you like! The full game will have six of these layers.

2. The rumours are true; only PlayStation Eye images are available for use in the game. All images will be stored as game data separate from the photo albums in the XMB.

3. An empty level is huge. There is enough room to swing several motor-jointed, burning-limbed cats with plenty room to spare*. A temperature gauge on the left hand side dynamically measures and limits the complexity of each level.

4. The Media Molecule geniuses have created levels ranging in play duration from 5-10 minutes right up to 20-25 minutes and have taken the rigid view that the level editor will be able to replicate anything you see in the game proper.

5. MM are looking into the possibility of adding celebrity-designed levels into the final game, though none are currently confirmed. Imagine... fuzzy pink Fergie levels and gritty hard-hitting Eminem levels!

6. The bundled levels operate as the tutorial for the Create mode. Big red buttons activate helpful hints needed to complete the task in hand. The ‘PopIt’ menu is very complex and takes some getting used to but let’s face it; we knew there would be a lot to do here.

7. Levels created by others will be searchable via theme, rating, hits and users. The best levels will be available from the main My LittleBigPlanet menu and will sit alongside the bundled levels.

8. Glassy orbs containing prizes have now replaced the fluff that previously functioned as points. Levels are a dangerous place for Sackboy with both electrified and burning materials.

9. Spawn points are far more frequent now but have a limited re-spawn number. A white glow surrounding the restart points represents the spawns remaining.

10. Hurrah! The DualShock 3 rumbles when collecting orbs, meeting a grisly end or slapping another Sackboy in the mush!

11. I mentioned the PSP as a platform for the LBP universe and received a cursory response: “Media Molecule is not currently looking at any platform other than the PS3.” Erk!

12. Everyone will be able to have a go at level creation! Shops are expected to be set up in London and Manchester from September onwards for a period of four weeks, though I am awaiting confirmation of this.

(Bonus - 13. MM is aiming for a UK release in October/November.)

See you all on the front lines come the release date, people!

*This author does not condone the application of motors or flammable liquids to any pet.

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Wednesday, 13 August 2008

LittleBigPlanet boxart appears at ThreeSpeech

Our good friends over at ThreeSpeech scored with a first look at the official and finalised boxart for LittleBigPlanet.

Easily one of our most anticipated releases of 2008, we think the artwork does the game justice.

Sackboy - front and centre - looking as ridiculously appealing as ever.

Of course, the big ThreeSpeech.com watermark won't make it onto the shelves!

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Wednesday, 6 August 2008

Kratos and Nariko in LittleBigPlanet!

Over on the Official Playstation Blog they've been detailing what to expect when you pre-order LittleBigPlanet from certain retailers.

Which, of course, means this information is great for our US readers, but not so great for us as yet. Let's just hope we get a similar set of cool collectibles in the UK and Europe.

Included in the pre-order goodness are a game guide and a sticker book. There's even a cute burlap pouch, made of the same material as Sackboy himself.

But the real kicker are the two downloadable Sackboy costumes - Nariko from Heavenly Sword and Kratos from God of War. Check out the too-cute-for-words pictures below.


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Monday, 21 July 2008

LittleBigPlanet LittleBigDetails

LittleBigPlanet is another of the PS3's 'must-buy' titles for 2009, and like Metal Gear Solid 4 it is a PS3 exclusive.

Everyone has been hankering for details on the game, and today LivePlay3 in France gained some additional morsels of information.

Instead of sending you to a terrible Google Translate version of the site, allow me to give you some LittleBigDetails in English:

  • The game will contain 50 levels
  • Some of these levels will include a boss battle at the end
  • You will find it difficult -nay, impossible - to beat some of the bosses on your own. Teamwork is the name of the game with LBP.
  • It is possible to 'die', and you will re-spawn at one of the numerous checkpoints.
  • Controversially (maybe), LBP will not support customised soundtracks. Instead, Media Molecule have decided to limit in-game sound to their own music tracks for a 'more immersive experience'.

So, there you have it. A few more details than we had before. What do you think about the lack of support for customised soundtracks? Are you bothered? We suspect the list of tracks will include at least one from The Go! Team, so that's a good thing, right?

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Thursday, 17 July 2008

E3 2008; ThreeSpeech Got (Video)Game

Our friends over at ThreeSpeech have been getting a little frisky with their video posts of late.

You may have already seen some of these via your local PS Store, but if you've not been able to download them, here's a handy link list that will take you to high-quality moving pictures for your favourite upcoming game.


Enjoy!

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Friday, 15 February 2008

US PS Store update for 14th February

So what happened on the US store whilst us Brits were sleeping?

We know MTV have committed to providing one Rock Band DLC every week, so that's a given. Did the US get any new games or demos then?

If you're a baseball fan (or even if you are not), MLB 08 is worth downloading. The game looks incredible as far as the graphics are concerned. It's worth downlading just to look at it.

Outside of that, it's all trailers at the US store. There's really not much to say since the majority of the videos are available on the 'net anyhow. It's nice to see another LittleBigPlanet trailer, of course, but I'm not overwhelmed.

So, I think we can count that as a win for Europe this week. Third time ever - woo hoo!

You can catch the full list of updates at the Official PlayStation Blog.

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Friday, 4 January 2008

In the Year of the Rat, will Sony win the race?



It will soon be the Year of the Rat.

In Chinese astrology the Rat is considered a leader and a pioneer. Rats can also be controlling, having their own way whatever the cost. Although Sony were 'born' in 1946 (which makes them a Dog - incidentally the same sign as my good self), you might say there are certain attributes of the Rat that sit well with them.

If you think it is odd to mix Chinese astrology with a Japanese company then bear with us. Although the Japanese celebrate the new year on the 1st January, they send postcards to their family and friends with the relevant animal depicted on the front - harking back to when the lunar calendar and the 12 animal signs were in use throughout Japan.

So what will this year bring, and will Sony win the ratrace against their most fierce of rivals? Just how will the Dog fair against the Rabbit (Microsoft) and the Ox (Nintendo).

Burnout Paradise is our first indication that 2008 is going to be a good one for the PS3. Yes - I know... since it is being released in January it doesn't fall into the Chinese 'lunar year' which starts in February. But since the Japanese start their year in January too, we're going to run with this one!

Then it's the turn of Devil May Cry 4 to hit our screens. There was a time when I was particularly angry with the Sheep (otherwise known as Capcom) for taking DMC to other platforms. But now we've seen it looking particularly spectacular on the PS3 we're not so unhappy. Add to that some exclusive downloadable content and the grass is certainly looking greener on this side of the fence. Maybe we'll hold off on turning Capcom into lamb chops for now.

Haze can't be ignored. Although it is yet another FPS, it is a special one. I don't honestly think that it is going to compare in any way to the Rabbit's best effort (the ever present Halo franchise) but it is truly a much deeper and more involving experience than many of the existing 'shooter' offerings available on the PS3. Call of Duty 4 excepted.

Shortly after you've managed to figure out how to squeeze those three titles into your heavy social calendar, the Tiger of Rockstar will rip your diary apart with the launch of GTA: IV. Once again it is a title that will appear on the Rabbit's platform, but we're not bitter about it. I couldn't care less if it were on every platform - just as long is it rocks our world as much as we think it will!

Around this time in the Year of the Rat, we expect that two amazing innovations will have found their way on to our favourite black monolith. PlayStation Home and LittleBigPlanet.

Home promises to be more than just a 3D lobby, although admittedly the ability to launch you and your newly-made friends into the multiplayer part of any game you own is a great feature. With huge amounts of content promised for launch and throughout the life of Home, plus the 'social networking' abilities available via the web-based portal to your Home space, Home will become many things; a replacement for the XMB, a lobby, a content viewer (both yours and content from Sony and third-parties), a casual games arena, a social networking site, a marketing tool to reach non-PS3 owners, a vanity case of game achievements, a mobile blogging/photo centre and much more.

LittleBigPlanet is surely one of the most anticipated titles of the year with it's innovative mix of gameplay, creation and sharing. If there's one title that is destined to take on the marketing behemoth that is Halo 3, this is it. 'What?', I hear you cry. How can you compare LBP and Halo 3? Think about it.

There's Halo 3 characters, faceplates, headsets, controllers and skins everywhere you look on your favourite retailer's shelves. You can get ringtones, wallpapers and themes for almost any mobile device. If there is one thing I want to see this year it's a Sackboy that I can actually buy, along with fabric pens so I can modify him, just like in the game. And a Sackboy controller. And a Sackboy gift set. Sony should be marketing the crap out of this game. I want to see Sackboy on the shelves of Clinton Cards alongside that ever-present blue-nosed teddy bear. You get the idea.

As the year progresses, we'll be hit with another massive title that is definitely staying on the PS3 only. Metal Gear Solid 4 will arrive. Every indication is that this final chapter in the story of Snake will be monumental in every way. The recent previews we've seen show the game to be something really special and the ending is promising to be as epic as you would expect. Once again you're going to have to figure out how to balance still playing GTA and LBP when this one hits. Who said gaming was easy!

Although Europe will see GT5 Prologue early in the year (February we reckon), there's a good chance the full Gran Turismo 5 experience will hit our shelves in the Year of the Rat. Promising a huge amount of detail, cars, tracks and content, along with realistic damage (hooray!), real-time weather simulation, GT-TV content, My Garage homepages/social networking and - most importantly - the Top Gear Test Track, GT5 will give us petrol-heads something to really get our teeth into once we've completed everything Burnout Paradise can offer.

Finally, we'll be sinking our teeth into the Hellghast scum once again as Killzone 2 comes to the PS3. Whether or not the screenshots you have seen are 'doctored' or not, it doesn't really matter. The fact is that this game is one hell of an FPS. Incredible graphics, amazing character animation, deep storyline, real atmosphere and pixel-perfect shooting mean that this one title may just blow your mind as well as your wallet. Another PS3 exclusive, I predict Killzone 2 will be the biggest selling of them all, which is a risky bet given the massive appeal of the games we've detailed above.

Honourable mentions go to the other games that will hit this year in retail and PS Store form; Tekken 6, SOCOM: Confrontation, Madden 09, Star Wars: The Force Unleashed, Everyday Shooter and Wipeout HD to name but a few. And we've ignored the possible release of those other exclusives - Final Fantasy XIII and Final Fantasy Versus XIII - because we just don't believe they'll make it onto shelves this year.

And don't forget the additional hardware and PSP interactivity that is due. Soon you'll be able to buy PlayTV in Europe and add a twin-tuner Freeview PVR to the list of incredible things you can do with a PS3, and view live TV or your recorded programmes via Remote Play. There's so much more to come from the PS3 this year and much of it will be delivered, free of charge, via firmware updates and the PS Store.

Simply put, the Year of the Rat will be the best one yet for Sony. The Dog can learn new tricks, it seems.

Check out the gallery below for various screenshots and wallpapers...

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Tuesday, 11 September 2007

European PS Store release dates

Dutch website PS3only.nl have stumbled across a number of European PS Store release dates, apparently given out at a recent Benelux region press event.

Here's what they discovered:

LocoRoco Cocoreccho!: 20th September
Feel Ski: 4th October
Toy Home: 11th October

They also list Pixel Junk Racers and Snake Ball as coming in October; WipEout HD, High Velocity Bowling and Everyday Shooter coming this November; Elefunk, Pain and GT5 Prologue hitting the Store by this December.

Down for 'quarter 3' releases are Operation Creature Feature, Trials of Topaq, Aqua Vita and Eye Create. Since theses titles are all tied in to the PlayStation Eye release, I'm guessing that they mean 'Sony Fiscal Year Quarter 3'and not the actual third quarter of the year, so expect these before Christmas.

This also makes sense as they list Echochrome as 'Quarter 4', which would mean between January and March 2008.

PlayStation Home is listed as 'middle of Autumn' and Little Big Planet doesn't yet have a release date.

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Sunday, 26 August 2007

Leipzig GC 07: PS3 video roundup

Thanks to Gamespot UK, here's a bunch of videos that will bring you up-to-speed on what has been going on in the world of the PS3 at Leipzig...

1. Killzone 2 - 25 minutes of developer walkthrough



2. LittleBigPlanet - 5 and a half minutes of gameplay



3. Metal Gear Solid 4 - the new trailer shown by Kojima-san in Leipzig, albeit a day late due to technical difficulties the first time around!



For more of the same, visit Gamespot UK's PS3 GC07 video section

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