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Home » Featured, News

Resistance 2 Patch 1.40 Goes Live Monday

Submitted by on Friday, 23 January 20096 Comments

r2 logo Resistance 2 Patch 1.40 Goes Live MondayInsomniac has your back in all things Resistance.  They smoothed and improved the online aspect of the original Resistance and now they are back to make sure your online experience with Resistance 2 is even better.

As with any patch there are numerous behind the scenes fixes like stability improvements and whatnot, but the gem in this patch is a fix for the competitive and cooperative character level 1 reset bug.  Not only will all your previous XP/stats/attributes come back intact, but it also adds up all the XP/stats/attributes that you may have earned since the bug ate your stuff.  Awesome news.

Medal and Trophy problems are being addressed as well, like the “Killing Machine” trophy.  If you already met the requirement for a Trophy but you still haven’t earned it, it will pop up right after the patch works its magic.  Read on for the main 1.40 patch details.

Trophy/Medal/Ribbons

  • “Salute Me” trophy is not awarded until player reaches level 31 (Lieutenant)
  • “Berserker” trophy can be collected during non-ranked games
  • “Survivor” medal can be collected in cooperative games
  • “Sure Shot” ribbon is awarded if player has accuracy of exactly 50%

Clans

  • Added clan support for viewing members, sending invites, and setting up clan tags
  • Default clan region is now USA

Match Balancing

  • Unbalanced ranked games are cancelled in staging before the game is started
  • Parties are prevented from matchmaking into free-for-all Deathmatch games

Competitive

  • Loadouts can be disabled in the “Create Game” screen in competitive games
  • Balanced the chance of dropping large ammo pickups in competitive games
  • Core Control scoreboard displays “Kills”
  • Improved scoreboard formatting

Cooperative

  • Balanced the amount of XP gained by the Medic class in cooperative games
  • Stalker movement enabled in cooperative games
  • Small ammo pickups don’t give LAARK ammo in cooperative games

Weapons/Gameplay

  • Splash damage on Pulse Cannon can damage the player firing it
  • Rossmore reticule better reflects its accuracy
  • Fire is easier to shake off
  • Players cannot swap weapons in the middle of a melee attack

Miscellaneous

  • Localized text updates
  • Network message optimizations
  • EULA displays the correct language text for Norwegian, Finnish, Swedish and Danish

[Source]