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Home » Featured, News

Marvel Vs. Capcom 2 hitting PSN Q3 2009

Submitted by on Tuesday, 28 April 20095 Comments

marvelvcapcom2 Marvel Vs. Capcom 2 hitting PSN Q3 2009Speaking of badly kept secrets, you may recall that countdown site we mentioned last week. As it’s now resembling an Icelandic bank’s balance sheet (showing nothing but zeroes) it’s time to perform the big reveal.

Who are we kidding? We’ve all known Marvel Vs. Capcom 2 is on its way but at least now, thanks to the guys over at Capcom community, we have a slew of new details about the upcoming PSN remake.

Unlike SSFIITHDR, the game has not been redrawn though it has gone through a serious “upgrade-filter”. Presented now in glorious 1080p widescreen, Rey describes in his article the process of implementing a 3X bilinear smoothing filter on the game for that crisp high-def look.

Rey’s community buddy Sven has also spilled multiple beans about the remake :

  • The game is a port of the Dreamcast code base. Though the PS2 code was fine, due to some niggling issues, the competitive community continue to favour the DC version. So, it got the nod.
  • Yes, there is an online mode. As Backbone are on development duties, it was a no-brainer to use the network code featured in their other recent game – Super Street Fighter 2 Turbo HD Remix. Expect both online experiences to be very similar (leaderboards, etc.)
  • As mentioned above, expect upscale filtering for that crisp HD look. There are actually three visual modes with the aforementioned crisp variety joined by Classic (no bilinear filtering) and the middle-of-the-road “Smooth” (which is 2X bilinear). The backgrounds however are all 3D. An interesting piece of trivia – the original textures were of such high quality that the Dreamcast actually couldn’t display them in all their glory. So, in a nice twist, the Classic PS3 version is more in tune with the original design than the original! If that makes sense.
  • Everything is available from the beginning. Unlike other Capcom games where you’ll find surprises embedded within surprises like a never-ending Russian doll, everything will be upfront and ready to go from the start. This means all 56 characters are playable from the getgo, and though there are still a few surprises, don’t expect much.
  • Finally, the music has been given a complete overhaul. The original score, long derided by fans as “too jazzy”, can now be replaced with custom soundtracks and volume controls.

Want to see what Marvel Vs. Capcom 2 (New Age of Heroes) looks like in motion? Of course you do. You’ll also be able to try it out for yourself via a demo available on the NA Store this week. Europeans, as always, will have to wait a little longer.