Article Archive for April 2009
The gardens, the grimps, the broken controllers and the holes in the wall. It seems it was just yesterday when we tried to get all seeds in garden 07 only to get all broken DualShock 3’s instead. Sadly, there is no trophy for that. However, there will be new trophies, gardens, music and graphics in the latest Encore by one of our favorite (favourite too) indie developers.
Yes, the rumors were true. The Easter Bunny kidnapped the entire PS3A team over the weekend. We were forced to decorate eggs (laid by the Easter Bunny himself…ewww) and hide them from Jesus. We felt it was best not to ask questions, the Easter Bunny is a scary dude. But now we are free again to give you the best PS3 news we can possibly can. Not for our own personal gain, but for the kids. As the honorable Brodie-san stated, a bit of catch up is needed and it is my turn. I am sorry my fellow Americans, Europe will get to OutRun us this week.
Sucker Punch have decided that, as we’ve all waited patiently enough, inFamous will not be released in June as expected but is now due out in NA on May 26th.
And that’s not all. The guys have also revealed numerous pre-order bonuses that are on offer for early adopters. Do you want access to the demo two weeks before the rest of the gaming public? Are inFamous themed Home outfits your bag? What about an exclusive power unlocked within the game?
While typing up our Burn Zombie Burn! interview with Jim Mummery, Creative Director at Doublesix, we locked on to the following nugget and, as a preview to the actual interview that will be up tomorrow, thought you would like an early free glimpse of what’s coming.
For those anticipating some online co-op DLC for the game – prepare to be disappointed.
A new game-play trailer of everyone’s favourite hyper-violent femme fatale from A2M’s upcoming “WET” has been discovered by our good friends (and we’re not just saying that) over at Talk PlayStation.
All the things we mentioned the last time we got wet (OK, we’ve got the gag out of the way now, you won’t have to suffer through it again – we promise) appear as expected.
It’s time for Capcom to break the code of silence with what (we hope) is the first in a series of “lab report” videos (presented within) outlining the game-play dynamics of the one-armed wrecking machine we know better as Nathan “Rad” Spencer – the Bionic Commando.
Speaking of self-imposed banishments, the PS3 Attitude team have returned from exile and are ready to continue delivering all the best PS3 related news we can shake our vagabond hands at.
Definitely the most important story to hit the tubes over the spring break, Guerrilla Games have announced details of Killzone 2’s first DLC pack. We told you it was coming, but just what does it contain?
Another week, another Twitter-fest for your delectation.
Within the pages of our Twitter Digest you’ll find all sorts of random musings, great people to follow and web links that will give you something else to do …
We made it to North America, but for how long?
It was here already; lurking, waiting.
We could feel it; pulsing through us.
It was foolish to think we could do anything.
There is no hope.
Is this the genesis of a new collection of horrors for mankind?
Our universe faces doomsday.
What is left of humanity roams the burning landscape like zombies.
We are left in pain; powerless.
It speaks to me now.
In a way, it always did.
Now I know what we must do; the only thing we can…
Probably not, considering it sent itself on self-imposed exile and vanished into the wilderness some time ago.
The reasoning behind this move is now apparent with information appearing over at Borderlands Guide that the gritty FPS has metamorphosed itself from its original, and some would say “tried and trusted to the point of boredom”, realistic aesthetic to a new cel-shaded and comic-book style.
Jeff Rubenstein from the US PlayStation Blog has posted a little lease about Killzone 2 DLC. No, he hasnâ€™t given any details at all, apart from one thingâ€¦
If you fancy a long night, and you live in North America, tune in to GameTrailers TV on Spike tonight at 12:30am at your local time.
We prepared ourselves for the worse.
It didn’t help.
Survivors fled to Europe like flocks of sheep.
They were slaughtered like them too.
Their hails for help went unanswered.
We could do nothing but watch the worms have at them.
We found solace in writing a chronicle of our dark journey; but not for long.
We received word that it was spreading to North America.
Evil taking over in a sinister world tour.
We must follow and try to stop it.
Armed only with fear and uncertainty we sail to America to confront it.
We have no choice really; there is nowhere else to run.
Hong Kong was next.
By the time we arrived it was too late.
Men watched, declaring the end was close.
People fleeing to the near isles met only with conflict.
The aftermath of evil raids could be felt on our skins.
We were the lucky ones.
Lords with beautiful rings laid dead in the arenas were heroes stood their ground.
There is no stopping this; not here.
We just hope Europe is safe.
It came from nowhere.
Japan was hit first.
Little at first, but it spread around our big planet.
It was man versus man in the streets; the evil residing here had taken over.
It was all clear now.
The warriors of their dynasty could not fight off the seven raids.
The fallout was three times worse than expected.
The few of us that survived are on the run.
They say Hong Kong is safe.
Welcome back to another weekly analysis of the goings on in PlayStation Home. This week we talk about new stores, new spaces, the 1.2 patch, and much more.
But first, we will talk about â€˜Picture Framesâ€™. A few weeks ago, Sony Computer Entertainment America announced that, amongst other things, picture frames are in the works.
It seems somewhat fitting that, just as we were discussing the finer points of Ninjitsu terminology over Twitter with Dylan Jobe of LightBox Entertainment, new story details of IO Interactive’s Mini Ninjas emerges from the shadows.
Though we presented a trailer back in January, it’s now time to take a look at the plot behind this new title. What could those lovable pyjama-wearing rogues be up to?
At the MI6 Games Marketing Summit in San Francisco yesterday, SCEA’s John Koller dropped a small bombshell when the question of Facebook integration came up. On the subject of PS3 being able to ‘spit out something to Facebook’, Koller responded with a rather interesting comment…
The upcoming game ‘Six Days In Fallujah’ is in the middle of its own war, with many calling for a ban on the game before it has even been released. We try to look at the game’s merits and missteps without the effect of the swarming haters. What did we make of it all?
Back in February we found out that Prototype, the action adventure game set in the open world of New York, and being developed by Radical Entertainment, was due for June 2009 after initially getting delayed from its original release date in 2008.
Now Radical Entertainment is back to announce specific dates for this unique game.