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Operation Flashpoint: Dragon Rising Delayed Until Autumn 2009

Submitted by on Tuesday, 12 May 2009No Comment

ofdr_screenshot_apr_0005We can’t say we saw this one coming.  We were hoping for a summer release after the original March 2009 release date flew past us, but alas, it was not meant to be.

Operation Flashpoint: Dragon Rising, billed as “the complete antitheses of the on-rails, run-and gun action shooter” will now see an autumn 2009 release.

Rest assured, the extra development time will be put to good use.  After releasing this new “Welcome to Skira” trailer Sion Lenton, Executive Producer at Codemasters, had a few words to share:

Creating this vast island, populated by unscripted AI military forces, is no trivial matter and so, to get this absolutely right, we’re now investing additional development time. We’ll be working right through the summer to deliver all formats this autumn and create the best possible experience that people will want to enjoy again and again.

That should keep fans happy at the price of a few canceled vacations over a Codemasters HQ, but they seem dedicated to bring us a quality game.  Operation Flashpoint: Dragon Rising is setting the bar as far as it can possibly can, just take a look at what is coming your way this autumn:

  • A 220 km² open-world battleground
  • Advanced AI to allow for unscripted gameplay
  • Over 70 real life weapons supported by a realistic ballistic system
  • Over 50 land, sea and air vehicles
  • A fresh take on difficulty levels
  • 24 online multiplayer
  • Four player campaign and single mission coop gameplay

Operation Flashpoint: Dragon Rising is shaping up to be a real contender for shooter of the year; at least on paper and maybe even on video.  What do you think?