PixelJunk 1-4 becomes PixelJunk Shooter; eyes roll
You have to ask yourself, if you’re going to go through the bother of creating a naming contest for a game, surely the winning entry will be something special; a deft and creative moniker that not only expresses the context of the game but also rolls off the tongue invoking images and wonder.
Not if you’re Q-Games it appears. After over 10,000 entries, and what we assume was an exhaustive vetting process, Dylan Cuthbert and the gang have posted over at the Offical Blog with news that they’ve named the next entry in the addictive PixelJunk series “Shooter.”
It’s not that title is bad, though, let’s be honest, it’s pretty weak. The shock comes from the fact that such a big deal was made over its selection. Maybe we got our hopes up for something spectacular. Maybe it’s because they didn’t pick one of our suggestions but we’re wondering if even the submitter of the blatantly obvious and mundane title, Mario Paquet from Canada, expected it to have any chance whatsoever.
Dylan explains the reasoning behind why Shooter got the nod over so many other entrants by listing three of its winning attributes:
1) itâ€™s simple, 2) it describes the main thing you do in the game, and 3) it makes a great logo!
He’s not wrong on any of the three counts but, even though we’re huge fans of Dylan and Q-Games in general and they have the right to name it “PixelJunk Boob-job” if they please, we can’t hide our disappointment at the title. It’s just so obvious and uninspired.
Of course, the most important factor is not what it’s but called but how it plays and, from the look of things, we’re in for a real treat when Shooter does arrival later this year. We’ll just have to get used to that dreadful name.
Finally, Dylan confirms that a new demo will be playable at E3 next week and will contain co-op. Oh ok, co-op makes up for the name. All is forgiven.