Article Archive for June 2009
Fans of old school tactical turn-based RPGs, prepare to have something to celebrate.
If Final Fantasy VII getting a release on the PSN wasn’t enough, new details of the prequel to the 1996 classic Vandal Hearts, shunning the number system and simply going with Vandal Hearts: Flames of Judgment, have been released.
Speaking to games database site SPOnG, Quantic Dream’s Guillaume de Fondaumiere has raised the tricky topic of how the studio plans to approach trophies in the upcoming Heavy Rain.
After all, with its adult themes and innovative structure, the game doesn’t naturally lend itself to the concept of rewarding virtual trinkets when a player finds a shard or completes a level. Hence, Heavy Rain’s trophies were always going to be as inventive as the game they feature in.
Welcome to our first ever Search, Win, and Gloat Competition, also known as SWAG.
In our recent trip to visit a little expo named E3, we were able to get our hands on some goodies and what better thing to do than pass them on to our readers. Right? Of course!
The entire city of New York has been infested with this specialized virus; one that was designed as a biological weapon that can be targeted against an entire race of people. It has unfortunately been spread across the city and you are the key.
18 days ago your were lying on the cold, hard, surface of the GENTEK morgue, dead, and now you have the ability to absorb the form and memories of the people around you, becoming their doppelganger to find out just what happened to you and why you are alive. You’re name is Alex Mercer.
Teaming up with our good friends over at Gamezine, PS3 Attitude had the opportunity to sit down and chew the fat with legendary Japanese director Hideki Kamiya.
Covering a wide range of topics from the game’s influences to Kamiya-san’s views on the afterlife, it’s the director’s comments regarding how Bayonetta compares to his other creations that piqued our interest.
Considering the designer’s impressive pedigree with titles such as the original Resident Evil and the ground-breaking Okami, his statement that Bayonetta is “the game we’ve always wanted to make” should convince the man’s many fans that we’re in for a real treat this fall.
Rumours of the return of PS2 game support to the PS3 have been doing the rounds ever since the Emotion Engine chip, the actual physical hardware that enables the majority of PS2 games to be played on old PS3s, was removed from the chip-set. We should state that, for some people, this feature is moot. After all, who wants to play PS2 games when an extensive PS3 library of high-def games are available to the discernable consumer? Other people have vast PS2 libraries and would love to be able to retire their atavistic PlayStation console to their own personal Museum of Gaming.
But what of Sony? Where is the advantage of bringing this feature back into the fold? Glad you asked.
The following took place during a recent Capcom photo shoot to promote the upcoming PSN videogame Marvel vs. Capcom 2. PS3 Attitude was there as a guest director.
The events that unfolded were captured by the surviving camera crew in video and pictures. This is the first of a series of unfortunate set of events during said photo shoot.
After an eight month delay and millions of Potter-heads damning Voldemort for it, Harry Potter and the Half-Blood Prince released today in North America. The United Kingdom fans have to wait a little more than that, 3rd July for you original Potter-heads. Never fret, PS3 Attitude is here to offer you the launch trailer wherever you may be in this (increasingly less) green earth.
Chris Morell of the PlayStation.Blog gave us a heads up that on Tuesday June 30 at 2:00 PST, fans will be getting a double dose of Uncharted 2. Creative Director Amy Hennig and Game Director Bruce Straley from Naughty Dog will be on hand to answer any and all questions you might have for Uncharted 2. Well, maybe not all questions but you get the idea.
Another Monday and we have another developer diary from the Zipper guys regarding everyone’s favourite 256 player frag-fest MAG.
Favoured of course purely because, come this fall, there is literally going to be nothing else out there like it.
Having already expounded the concept of MAG’s Shadow War and the reasoning behind why such a prodigious jump to 256 online players, the latest MAG diary entry talks private armies and how each mercenary group will have their own personal style and ethos.
Bad news for Japanese fans of crafting, synthesising and new PS3 RPGs in general, with news reaching us that the latest in the ever-growing PS3 stable of adventure games featuring characters with eyes the size of beachballs has sold out.
The Vans Warped Tour is in full swing and so is the content on the Rock Band Store. Three more tracks from bands you may never heard of (but should) make their way to your PlayStation 3 this Thursday.
Damn Foreigners, taking all the good jobs Rock Band DLC spots. Feels Like the First Time, Headknocker and Blue Morning, Blue Day could be yours in the first Foreigner Track Pack. In case you need instructions on how to rock, don’t ask us. We don’t need them and we don’t have them. We’re hot blooded; go ahead and check it…and see. Now if we could get the legendary ‘Foreigner Belt’ as DLC we would be all set.
It’s official: Sega and Obsidian Entertainment’s Aliens flavoured RPG is the Ross and Rachel of the gaming world.
It’s in development, it’s not in development, hang on, it is in development. No, wait, it’s not in development again .
Unfortunately for us, the sci-fi title is not destined to end up like our favourite Friends’ characters* in marital bliss as, re-confirming on an official forum what we already confirmed back in February, Obsidian have finally put a M41a Pulse Rifle round into the heart of the project.
Over at the Official EU PlayStation Blog, SCEE have been detailing some updates to the already popular Portable ID feature.
In fact, these new updates do remind us somewhat of a certain ‘Trophy Wars’ feature we ran here at PS3 Attitude some time ago!
Yes, soon you’ll be able to compare your trophies online with your friends and see how they’re doing against your tally with a fully automatic leaderboard.
We have had a few great moments at PS3 Attitude over the years, and this weekend we hit yet another milestone.
After jumping on the Twitter bandwagon very late, only starting to tweet on January 26th 2009, we hit the 1,000 follower mark just five months later.
We’ve had our own internal celebration (involving drinks and nibbles), so here’s our gift to you, the people who made it all possible.
This July sees the arrival of one of a select few First Person Shooters to the PSN.
Coming out shooting, The Punisher: No Mercy will see players taking up the role of ol’ Skull Chest himself as well as a host of well-known allies and villains from Marvel’s Punisher universe.
Here we are again on a Sunday, rooting about in our Twitter Archives. And who can blame us – after all, it has been a hectic week.
From an interview with Uwe Boll to another round of PSFree Attitude to site crashes and go-slows. Thankfully, everything is back up and running now, but we had some hairy moments there.
We like Sucker Punch (and inFAMOUS too!). Instead of pushing the numbers of on-screen pixels, frame rates per second, draw distances and all that technical jargon, we get numbers that really matter. Numbers that we can relate to.
The July issue of Game Informer has a number of fun facts from the Sucker Punch team about what really went down during the development of PS3’s latest exclusive darling inFAMOUS.
And today he gets the same movie made. Again. Can you believe it has been almost 29 years since the original Friday The 13th? And can you believe that technically the same movie has been made now twelve times? Leave it to American cinema not to let a franchise age like fine wine, but more like fancy milk.
The Mag-Net Launcher. The Spiderbot Glove. The Tesla Claw. Where would Ratchet be without such imaginative and devastating weaponry?
With new episode A Crack in Time due for release this fall, the question of what new weird and wonderful additions to the plucky Lombax’s arsenal has been on everyone’s lips.
New high-quality (read: big, real big) renders of some new weapons have been released and, as always, we’ve got your back.




