Deadline Games’ lost games – from “Faith and a .45” to “Zero-G”
With studios now dropping like drunken flies, it can also be a cruel time for us gamers who, looking forward to a particular upcoming title, must contend with the likelihood of never playing a number of games now lost in the ninth layer of development hell.
Danish developer Deadline Games, creators of the lacklustre Watchmen: The End is Nigh game(s) and a bunch of other stuff we’ve never played (nor want to if Watchmen is anything to go by), have now joined the ignominious ranks of Factor 5 and Ascaron (the German developer of Sacred 2: Fallen Angel) by shutting their doors.
And though the latter may be saved with talks of a possible take-over, the Danish studio is still frantically searching for that light at the end of Deadline’s tunnel. Dark days for people who are now losing their jobs but also a deathknell to whatever games Deadline were working on at the time.
Revealed in a frank and enlightening interview with the studio’s Soren Lund over at 1UP, Deadline apparently had three titles in development at the time of their closing. Two were downloable titles for consoles (Lund mentions Xbox Live though apparently a PSN release was also on the cards) and one an original IP.
One of the smaller titles had the working title of Zero-G (subject to trademark investigations) and sounds a lot like 3-on-3 NHL Arcade but with American Football and no gravity. The new IP in question was not Faith and a .45 despite the accompanying image with this article. Apologies, we may have already mentioned our thing for redheads.
Considering Lund’s past experiences with spilling details about new properties and pissing potential publishing suitors off, we appreciate how tight-lipped he would be regarding the new property’s premise so nothing further is known other than the fact that it exists/existed.
The interview was conducted a month before Deadline filed for bankruptcy so the faith (no pun intended) of all four titles is currently unknown. There’s no doubt Deadline had/have some talented folk on board; just check out some concept art to see what a couple of conceptual artists who had worked with the company are capable of. Note: there’s a chance some of the referenced concept art is for Deadline’s secret IP so, if you feel like digging …
Despite our negative reaction to Watchmen: The End is Nigh (Lund himself admits in the interview that the projet was flawed) we have our collective fingers crossed that Deadline get an extension and continue forward in the industry.