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Demon’s Souls – the official blog

Submitted by on Thursday, 11 June 20095 Comments

Demon's SoulsSome things in life are just hard.

Of course, obvious head-scratchers like quantum physics spring to mind, but it’s those other tasks, the ones that might appear quite straight-forward but turn out to be taxing to the extreme; these are the ones that cause people sleepless nights.

From Software’s Demon’s Souls is one such example of something that might come across as fairly rudimentary but is, in fact, a complex and punishing venture into frustration and perseverance. And if that sounds like gaming nirvana to you – you might want to check out the following.

Posting up what they promise to be the first of many entries, the guys from Atlus are utilising the age-old medium of a “forum” to discuss the game. Apart from including some images of the game (which we’ve repeated here for your convenience) “AtlusAram” also discusses the game’s plot and combat while promising to touch upon its unique customisation elements and online virtues in later entries.

We’ve already touched upon the story ourselves but there’s no harm in getting another take on the tale; especially from the guys in the know.

King Allant the XII, the last king of Boletaria, searched tirelessly to expand his might. The Nexus, a great ice shrine nestled in the mountains, bestowed the power of the souls onto him, bringing prosperity to his kingdom. Still unsated, he returned again to the Nexus, where he foolishly awakened the Old One from its eternal slumber. This long forgotten evil, now wrought upon Boletaria, plunged the realm into darkness and fog. A mighty demon horde poured into the kingdom, devouring the souls of men.

Champions from other realms learned of Boletaria’s fate and sought to deliver the kingdom from evil; none would return from the cursed land. Called upon by a mysterious maiden in black, you go forth, the last hope for humanity in a place lost to demons and darkness…

AtlusAram also discusses the choice between one and two handed weaponary, how magic and talismans feature and some of the more intuitive combat techniques available.

Though this is all welcome information, the one sentence we immediately focus on in this inaugural introduction to the game is the following:

“Demon’s Souls is relentlessly, mercilessly difficult”.

You know what they say though: “Try and fail. Try again, fail better.”

The English version of Demon’s Souls will be out in the fall of this year but if you can’t wait that long, feel free to import the Japanese edition. Apparently it contains very little nihongo and is quite “West friendly”.