PS4 Attitude Launches – Here’s What You Need To Know
Submitted by | Mon, 9/09/13 – 13:47 | 2 Comments

We’re extremely excited to announce today the launch of PS4 Attitude, the next generation of news, reviews and articles for PS4 and PS Vita. It’s an exciting new chapter for the team here at Attitude Towers, and we’re so happy to see it finally ‘in the wild’.

But what does that mean for PS3 Attitude? Let’s explain…

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Home » Archive by Month

Article Archive for June 2009

E3 09; Take-Two talk Agent and exclusivity
Wednesday, 24 Jun, 2009 – 19:47 | 6 Comments
E3 09; Take-Two talk Agent and exclusivity

E3 may have come and gone, but Eurogamer have only now published an interview they conducted at the huge event with Take-Two’s Ellie Gibson.

Agent was one of the big announcements from Sony’s conference, although it left gamers unsure on what the title will be like as little information was provided…

id Software, meet your new father; Bethesda Softworks
Wednesday, 24 Jun, 2009 – 18:11 | 4 Comments
id Software, meet your new father; Bethesda Softworks

There’s no doubt about it. We love our post apocalyptic and alien monsters just as much as the rest of you. That’s why we are pleased to hear that the creators of Fallout 3 and the upcoming Brink, Bethesda, have purchased id Software who are most known for the creation of Doom and Quake.

From the sound of things, it looks like this merger will be beneficial to those that matter most; the gamers. Not much is going to change in terms of employment or upcoming releases committed to other publishers. So what exactly is going to change you ask?

Sky apologise for PSN connect issues
Wednesday, 24 Jun, 2009 – 16:59 | 2 Comments
Sky apologise for PSN connect issues

Sky Broadband, in a statement to Eurogamer, have confirmed they are aware of the problem that some PS3 owners in the UK have been experiencing and they are working to fix the problem.

If you are on their Sky Broadband Connect service, you may have been signed out from the PSN or had access issues during peak hours – between 17:00 and 0:00 UK time – thanks to an error in ‘traffic classification’.

“What’s that”, we hear you ask?

Getting to Mars on a PS3 is “complicated”
Wednesday, 24 Jun, 2009 – 12:44 | 5 Comments
Getting to Mars on a PS3 is “complicated”

Thatvideogameblog have just run an interview with the developers of the upcoming RPG Mars where they brought up how, in a previous chat, Spiders Games’ Jehanne Rousseau discussed the studio’s intention of making a “great PS3 game”. But why the focus on PS3? Well, it’s complicated …

Can Final Fantasy VII top the PSN’s greatest hits?
Wednesday, 24 Jun, 2009 – 12:18 | 5 Comments
Can Final Fantasy VII top the PSN’s greatest hits?

With the recent news that Final Fantasy VII has reached 100,000 downloads from the US PlayStation Store within a fortnight, there was only one question that sprung to our collective mind.

Could a PSOne title from 1997 actually beat the likes of current-gen darlings such as Warhawk, GT5 Prologue and Ratchet & Clank?

There’s only one way to find out…

Max Payne 3: The Fall Of Personal Hygiene
Wednesday, 24 Jun, 2009 – 10:12 | One Comment
Max Payne 3: The Fall Of Personal Hygiene

Max Payne is many things. Wronged cop, verbose time-bending cynic, one-time member of New Kids on the Block.

What we haven’t associated with the tragic trigger-happy character up until now is grime of a more personal nature.

Time to re-evalute your impression of Mr. Payne then, as if Game Informer’s new images are anything to go by, prepare to witness the ultimate descent of a man – no longer stripped of just his hope and morality – but also of deodorant and common dress-sense.

Firmware update incoming
Wednesday, 24 Jun, 2009 – 1:36 | 23 Comments
Firmware update incoming

The US PlayStation Blog have announced that we are getting a wonderful new update for our favourite feature-hungry black box.

Not only that, but it will be rummaging in the fridge, lounging on the sofa and generally making itself at home from tomorrow onwards!

Why 256? MAG developers explain in diary #2
Tuesday, 23 Jun, 2009 – 22:23 | 10 Comments
Why 256? MAG developers explain in diary #2

It appears the guys over at GameTrailers have earmarked Mondays as the perfect time to drop some new MAG musings on the masses.

Last week we learned about the back-story behind the Shadow War but, in yesterday’s new edition, Zipper Interactive delve head-long into the one topic that’s on everyone’s lips: 256 players!? Are you guys insane?

Punisher: No Mercy dated and priced for NA
Tuesday, 23 Jun, 2009 – 14:20 | One Comment
Punisher: No Mercy dated and priced for NA

It’s been a while since we discussed PSN exclusive Punisher: No Mercy.

Zsolt Kigyossy, the Managing Director of ZEN Studios, has returned to the official PS blog to announce the impending arrival of the hyper-violent download-only FPS title this July.

What’s more, we also learn how punishing the price will be on our wallets (sorry).

Media Molecule working on new AAA PS3 exclusive title
Tuesday, 23 Jun, 2009 – 12:07 | 5 Comments
Media Molecule working on new AAA PS3 exclusive title

Posting up a job advertisement for a Gameplay Programmer over at Edge-Online, it appears that LittleBigPlanet creators Media Molecule are not resting on their laurels and are currently ramping up development on another game.

The keywords in the ad that immediately jump out at us are: “ground-breaking”, “AAA” and “PS3 title for Sony Computer Entertainment”.

Free Realms adds Guilds
Tuesday, 23 Jun, 2009 – 11:24 | 5 Comments
Free Realms adds Guilds

Having trouble dealing with the recent population explosion in Free Realms at the moment? Help is now at hand with the introduction of a handy Guild feature in the kitschy MMO.

Just like a guild in real life, Free Realms’ version allows like-minded people to hang out, chat and, if it takes your fancy, teleport to one another. OK, the last part might be something specific to the online version.

Transformers – Revenge of the Fallen Trailer
Tuesday, 23 Jun, 2009 – 0:28 | 5 Comments
Transformers – Revenge of the Fallen Trailer

Transformers: Revenge of The Fallen (Transformers 2 to the rest of us) has hit the cinemas everywhere now, and the reviews are (mostly) praising the gargantuan mechanical monsters.

As with all the biggest film releases, T:ROTF (no, not ‘twits: roll on the floor laughing’) has been made into a game.

Fat Princess not coming out in June
Monday, 22 Jun, 2009 – 19:50 | 8 Comments
Fat Princess not coming out in June

One of the most talked about titles for the PlayStation Network, Fat Princess was confirmed as a June release.

Unfortunately, that is now no longer the case.

Tekken 6; new character profiles
Monday, 22 Jun, 2009 – 18:39 | 6 Comments
Tekken 6; new character profiles

Yesterday we told you of The Cardboard Tube Samurai making his debut appearance in Tekken 6, most likely as one of Yoshimitsu’s alternate costumes. Today we bring you more with new character profiles for Alisa Bosconovich, Eddy Gordo, Lars Alexandersson, Marshall Law, and Yoshimitsu. Ever wonder where these fighters are from or why they are entering the King of Iron Fists Tournament 6 in the first place? Read on to find out…

Playfish confirmed for EIF 2009
Monday, 22 Jun, 2009 – 17:42 | 4 Comments
Playfish confirmed for EIF 2009

The Edinburgh Interactive Festival today announced that Kristian Segerstrale, CEO and Co-founder of Playfish, and respected industry consultant, Margaret Robertson, are both confirmed to speak at this year’s event. Segerstrale and Robertson join an impressive list of guest speakers including, among others, Peter Moore, President of EA Sports and Peter Cowley, Managing Director of Digital Media for Endemol UK.

Sony “on track” to save $3 billion
Monday, 22 Jun, 2009 – 14:23 | 7 Comments
Sony “on track” to save $3 billion

With unemployment queues around the block, studios closing their doors and whole countries going bankrupt, you may be aware that we’re at the nadir of a global recession.

Contrary to popular myth, the gaming industry is not immune to these economic shifts with Sony’s announcement last month revealing the company’s first loss in 14 years. And we’re not talking about a mere bump in the road here. We’re talking a 1 billion dollar pot-hole that could consume an entire bus.

Determined to address their financial woes however, it would appear that all signs point towards a Sony recovery.

Marvel Vs. Capcom 2 delayed
Monday, 22 Jun, 2009 – 11:43 | 3 Comments
Marvel Vs. Capcom 2 delayed

Speaking through the spooky medium of Twitter, Capcom have confirmed that those of us barely containing our lust for stabbing Ryu in the face with our adamantium claws are simply going to have to wait a little longer than expected.

We know – we’re gutted too, but it appears Marvel Vs. Capcom 2 is a little under-cooked and needs further time in the development oven. Or has Sony’s onerous publishing process struck again? After all, Capcom also refer to how “digital release dates can be tricky” in their tweet.

Sony’s motion technology can track four controllers; has rumble
Monday, 22 Jun, 2009 – 11:18 | 5 Comments
Sony’s motion technology can track four controllers; has rumble

Kotaku have apparently come across some new and interesting details regarding Sony’s upcoming PlayStation Eye plus new motion controller technology.

Demoed at this year’s E3 to much aplomb, hordes of people are intrigued about just what the device is capable of, and with the technology already in the hands of developers, it’s no surprise that certain aspects of the exciting concept are now coming out.

Deadline Games’ lost games – from “Faith and a .45″ to “Zero-G”
Monday, 22 Jun, 2009 – 10:20 | One Comment
Deadline Games’ lost games – from “Faith and a .45″ to “Zero-G”

Danish developer Deadline Games, creators of the lacklustre Watchmen: The End is Nigh game(s) and a bunch of other stuff we’ve never played (nor want to if Watchmen is anything to go by), have now joined the ignominious ranks of Factor 5 and Ascaron (the German developer of Sacred 2: Fallen Angel) by shutting their doors.

And though the latter may be saved with talks of a possible take-over, the Danish studio is still frantically searching for that light at the end of Deadline’s tunnel. Dark days for people who are now losing their jobs but also a deathknell to whatever games Deadline were working on at the time.