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Home » Featured, News

Iron Man 2 game to deviate from movie’s plot; Crimson Dynamo to feature

Submitted by on Wednesday, 22 July 2009One Comment

Iron Man 2The problem with games based on movies (based on comics) is that the story of the new film quite often consists of a linear progression.

Usually following a tried and trusted formula, we start with some back story, then an “event”, throw in some comedic elements, then a bigger “event”, leading up to a “reveal” and then a “huge event to finish”. End with a reflective moment (and maybe another reveal after the credits!) and, voila, you’re done.

Trying to make a game around this fixed pattern can be a nightmare; especially when you consider the need for games to proffer almost constant interaction to gamers. Iron Man 2, a game (based on a movie, based on a comic) is not immune to this challenge – hence, when we do get our hands on Tony Stark and his robotic enhancements next time around, don’t expect it to religiously follow the plot of the new movie.

In fact, with comic-book writer star Matt Fraction on board, expect it to diverge from the core story quite a bit with the author set to introduce elements from Marvel’s extensive universe you will likely never see in an Iron Man film.

Matt knows his Marvel. From working on the Uncanny X-Men, Iron Fist to Iron Man himself, he’s no stranger to the inner mechanics of what makes a great comic-book story a success. He’s also an Eisner-nominated and Eagle-winning (the Oscars of the comic world) writer from his work on his own properties. In other words, Matt can crank out a great super-hero tale.

Coming on board as writer of Iron Man 2, the game grants Matt the opportunity to work with Sega and try something new; something he seems very eager about. He states:

“Iron Man 2 presented me with the challenge and opportunity to work with both SEGA and Marvel on creating something wholly unique– a story that exists at the cross-roads of the comic I write, the film universe which I was lucky enough to be asked to contribute to, and a wholly- immersive interactive experience like a game.”

Matt continues:

“A game presents an entirely new challenge, where the audience/consumer/player engages with the world, with the big and small aspects of the place and characters. They’re a co-conspirator in the narrative. I hope it’s as exciting and challenging to play as it was to write.”

One of the biggest divergences from the film will be the introduction of über-baddie Crimson Dynamo, a recurring character in Iron Man lore. Pretty much a Russian version of Iron Man (sans the humanitarian slant), Crimson Dynamo has gone through umpteen iterations so it will be interesting to see just which one will turn up. Either way, expect an “angry” one.

Of course, having an award winning writer on board can’t guarantee success if the main character handles like a drunken Panzer tank driver like he did in the first game. We can only hope the developers of the game’s sequel are of the same calibre as its writer.