Assassin’s Creed II DLC was originally part of game
Patrice Desilets, creative director of Assassin’s Creed II, has revealed that the downloadable content due for release in January and February were originally due to be in the actual game.
But due to time constraints, it had to be cut from game to avoid delays.
Speaking to Kotaku he explains:
I felt that, ‘Okay, there were too many things to do and to finish.’ So we said, ‘Okay, let’s take a portion of the game that was planned and we’ll give it in DLC.’ We’ll remove some stress to the team while giving more to fans and people who like Assassin’s Creed.
Owners of the game will still have to pay for the DLC though, but Patrice thinks that consumers are already getting more than enough for their money:
I think we gave them so much content that they cannot say that we owe them, that we didn’t give them a lot for their 60 bucks.
Furthermore, he suggested that they may add the ability to replay a mission:
Eventually maybe we’ll come out with some way to do it somehow.
Sounds good to us. Do you think the DLC should cost you any money or instead be free? Comments section is always open…
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