News

The latest PS3 news – read this and your PlayStation will thank you…

Previews

Your PS3 future awaits – what is coming soon for PlayStation?

Reviews

Our unique ‘no-score’ reviews, delivering fair and balanced assessments…

Views

We’re called PS3 Attitude for a reason. Check out our PlayStation opinions here…

Vita

Need PS Vita news and reviews? We’ve got your handheld PlayStation covered too…

Home » Featured, News

Assassin’s Creed II patch is live in Europe

Submitted by on Wednesday, 9 December 20093 Comments

assassins creed 21 Assassins Creed II patch is live in EuropeHave you been playing Assassin’s Creed II and can’t stand the glitches? Ubisoft’s first patch hopes to alleviate many of your issues.

Today PS3 owners should be happy to know that many glitches in Assassin’s Creed II will be no more. The patch is already live in Europe, and a North American release is planned for later on today.

Here are the patch notes:

Fixed: Situation specific bugs

Glyph
After the player has resolved a glyph (when the unlock code message appears), if the player presses A and B (for 360, X and O on PS3) repeatedly and quickly, the video will appear in full screen, and he will get stuck in “the truth menu”.

Fast Travel
Some feedback states that Ezio loses the ability to interact with the fast travel stations.

Free roaming/Parkour
In extremely rare occasions a bug allows Ezio to walk on air.

Auditore Cape
When first equipping or re-equipping the Auditore cape, users in the Villa become notorious even if the cape description says otherwise.

Altaïr’s armour
While wearing Altair’s armour the game crashes when performing multiple consecutive double assassinations.

Toscana
The game occasionally crashes if the player dies in Toscana, the player is stuck in the animus loading screen.

Water
Ezio and NPCs may get stuck beneath map if pushed in water.

Animus Loading Screen
There were reports of the game crashing while the player is in the Animus loading screen

Fixed: Mission specific issues

Sequence 05 Mission 01
The game froze after completing the mission and following certain steps.

Sequence 06 Mission 02
An extremely rare issue could make the game freeze while Ezio is fighting the guards.

Sequence 07 Mission 02
Sometimes the civilians knocked down by Rosa could “float”.

Sequence 07 Mission 07
When the user is in an open conflict, under specific situations the game crashed.

Sequence 08 “Venezia”
If a player desynchronises during the flying machine sequence, the player sometimes spawned near Leo’s workshop and not on the tower.

Secret Location: “Vizitatione”
The user remains stuck after locking onto the agile guard with the gun.

Sequence 11 Mission 05
The user cannot continue gameplay after quitting and loading the game. They are stuck in the hideout.

Sequence 14 Mission 02
The user falls through the texture if he is hit with rocks by the guards while climbing

Sound enhancement:

5.1 LPCM support

Sounds good? This is just the first patch for the game, so if there is an issue that wasn’t fixed yet, you’re going to have to be patient until the next update is released. We’ll keep you updated once this patch has gone live in NA.

[Ubisoft]

Fixed: Situation specific bugs  Glyph After the player has resolved a glyph (when the unlock code message appears), if the player presses A and B (for 360, X and O on PS3) repeatedly and quickly, the video will appear in full screen, and he will get stuck in “the truth menu”.  Fast Travel Some feedback states that Ezio loses the ability to interact with the fast travel stations.  Free roaming/Parkour In extremely rare occasions a bug allows Ezio to walk on air.  Auditore Cape When first equipping or re-equipping the Auditore cape, users in the Villa become notorious even if the cape description says otherwise.  Altaïr’s armour While wearing Altair’s armour the game crashes when performing multiple consecutive double assassinations.  Toscana The game occasionally crashes if the player dies in Toscana, the player is stuck in the animus loading screen.  Water Ezio and NPCs may get stuck beneath map if pushed in water.  Animus Loading Screen There were reports of the game crashing while the player is in the Animus loading screen   Fixed: Mission specific issues  Sequence 05 Mission 01 The game froze after completing the mission and following certain steps.  Sequence 06 Mission 02 An extremely rare issue could make the game freeze while Ezio is fighting the guards.  Sequence 07 Mission 02 Sometimes the civilians knocked down by Rosa could “float”.  Sequence 07 Mission 07 When the user is in an open conflict, under specific situations the game crashed.  Sequence 08 “Venezia” If a player desynchronises during the flying machine sequence, the player sometimes spawned near Leo’s workshop and not on the tower.  Secret Location: “Vizitatione” The user remains stuck after locking onto the agile guard with the gun.  Sequence 11 Mission 05 The user cannot continue gameplay after quitting and loading the game. They are stuck in the hideout.  Sequence 14 Mission 02 The user falls through the texture if he is hit with rocks by the guards while climbing   Sound enhancement:  5.1 LPCM support