Dante’s Inferno already patched
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As part of a worrying trend, last week Dante’s Inferno joined the increasingly long list of games that have had a patch on the first day of release. The 1.01 patch was apparently already live last Thursday for the Australian release of the game, and lo and behold, was there when we fired up the game on Friday, so US gamers will have it to look forward to tomorrow.
Weighing in at 21MB, it is still unclear exactly what the patch does. Trophies? DLC? Bug fixes? At the moment your guess is as good as ours, but regardless of the reason for it, it is still not a particularly good indication of where things currently are in the industry.
Over the last few months alone, we’ve seen day one updates for Brutal Legend, Call of Duty: Modern Warfare 2, FIFA 10 and MAG to name a few.
True, a lot of these patches (including Dante’s Inferno 1.01) are not great in size, but recently the opinion amongst developers seems to be that because games can be patched, it doesn’t matter if they release an unfinished product, and for the sake of the industry, this mentality has to stop.
Anyway, now our anger has been vented, we must get back to punishing souls (which is basically just more anger venting).
But what do you think of day-one patches? Let us know in the comments…
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