Analyst says PS Move is an “evolutionary step in motion based gaming”
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Video game analyst Jesse Divnich of Electronic Entertainment Design and Research (EEDAR) spent some time with Sony’s upcoming PlayStation Move, and had some kind words to say about it.
He claims that the Move is an “evolutionary step in motion based gaming’ and that it will be “commercially successful.” Not only that but he gives us some details as to what it’s like actually using the device.
The Move is an evolutionary step in motion based gaming, and despite its clear technological influence from the Wii, I expect the Move to be commercially successful.
As gamers, regardless if you call yourself a hardcore gamer or a casual, we are intrigued by motion based controls.
The Move offers a true 1:1 motion based experience in all the demo’s I played, an experience many core gamers have been begging for. Although, I have to admit, after playing some of the demo’s and experiencing this upgrade in motion based gaming, the 1:1 range of motion can be a little disappointing. I was able to play table tennis for a while and I despite how much I mastered Rockstar’s Table Tennis on the analogue sticks, in real life (or with a controller that measures everyone of my motions) I realized how physically incapable I am at playing ping pong. But I have to admit, I had a fun time with each demo I played.
I have no doubt that the PlayStation Move will be commercially successful, it truly is an evolutionary step in the right direction for motion based gaming.
It sounds like good things for the PlayStation Move. Judging from what he said, the Move appears to actually reflect true skill rather than simple button presses or hand gestures. Is that what people really want out of their video games though?
Only time will tell if Divnich’s predictions are proven correct. Has his statement improved your impression of the PS Move or will it be forever branded as a Wii knock off?







lol – Divnich has hit a nail on the head – motion gaming can only go so far, or people will be required to actually be good at what they’re gaming to be successful, which would make it _much_ harder for many folk!
It’ll have to be a dang good game to get me off the sofa!
“Judging from what he said, the Move appears to actually reflect true skill rather than simple button presses or hand gestures. Is that what people really want out of their video games though?”
It’s exactly what I’d want from a motion controller.
I’ve not be interested in the Wii – nor motion control in general – for the very reason that they have all so far been inaccurate and/or laggy.
Move’s accuracy and response times have really grabbed my attention, and while I’m still not 100% sold, I’ll be keeping a close eye on what kind of support the device gets.
If the right kind of games give the right kind of support – i.e. devs make use of the superior accuracy, and we don’t just get sloppy ports of games suited for the lowest common demonimator (and by that I mean the comparatively inaccurate nature of Wii/Natal) – then I’ll definitely be picking one up.