The creator of Black reveals his new game – Bodycount
Codemasters have just revealed that their new shooter IP – Bodycount – is being designed by Creative Director Stuart Black, co-creator and designer of 2006′s Black. So what can we expect?
In Bodycount players become ensnared in a clandestine global power struggle as a powerful combat asset with permssion to eliminate enemies known only as ‘Targets’ on behalf of the ‘Network’.
You are equipped with a huge selection of weapons, with which you can tear through both opponents and destructible cover to execute explosive kills in a world where operatives are encouraged to leave no witnesses.
It is complimented by online multiplayer and co-operative game modes.
Stuart Black had the following to say;
“We’re all massive FPS fans, and believe that there’s room for a refresh of the shooter experience.
If Race Driver: GRID™ was all about the purity of racing, then everything in Bodycount is absolutely centred on the bullet and its impact on the world.
Our shredding tech enables us to create a different kind of gameplay, where players and AI can’t hide behind indestructible cover and rely on whack-a-mole mechanics. Here the environment is constantly changing as the game world is shot to hell; it’s going to be a huge amount of fun.”
We think that, although it’s very early days, this game could be stellar. If Codemasters can replicate Black’s intensity then they will be on to a winner.
As always, we will keep you up to date as soon as we get any more information.














