Hitman studio confirms job losses
Is IO Interactive in financial difficulty?
At first glance the answer would appear to be no. Representatives from both Square Enix and IO Interactive are keen to stress that these redundancies are part of a “natural process”, and is determined by what stage they are at in any current projects.
Of course, they wouldn’t exactly shout about it if they were in trouble – but the explanation given makes sense.
IO Interactive general manager Niels Jorgensen had the following to say;
“We are sorry to have to say goodbye to employees, but it is a natural process when working in a project organization.
Our industry is highly influenced by the individual projects, and we should be making an adjustment to how many employees are attached. IO will still continue to make fantastic games at the level we do now. It’s just a question that should not be so many to the stage of our projects is now.”
Square Enix has also commented, saying;
“Every studio has to take decisions to ensure it is operating effectively as projects start up and ramp down. IO Interactive has assessed the internal and external resources needed to support its pipeline and this has led to organizational changes which will include the loss of some roles at the studio.
We believe that this decision will make IO continue to deliver great games and add momentum to our operations. We would like to thank all employees affected for their contribution and efforts and wish them well in their future careers.”
Whilst it is sad we have to report yet more redundancies, we can understand where IO Interactive is coming from. No company wants to appear bloated, or to be haemorrhaging money – especially in this economic climate. Team Attitude wishes all those affected luck in the future.
Let’s just hope this doesn’t effect any upcoming games.