PlayStation Move won’t replace traditional controllers
Is there any room for the standard controller set up anymore?
Sony seems to think so, and believes you should be able to game the way you want to. They won’t be forcing motion controls on to anybody, seeing it as an alternative option for those willing to try it.
This sentiment might be in response to an earlier comment made by Nintendo of America President – Reggie ‘Max Power’ Fils-Aime – stating that “motion control is core to what we do.”
It certainly is Reggie, which is great if you enjoy mini game compilations or frantic controller waggling – but sometimes a little compromise is good.
Speaking at GDC, SCEA’s Jack Tretton had the following to say;
“We have a 15-year heritage in this business which in some industries that is a short time, but in the game industry, it is a lifetime.
PlayStation has come to stand for accuracy, cutting edge technology, and we certainly give Nintendo all the credit in the world for what they have accomplished with motion gaming, but we really feel we ushered that in with the original EyeToy.
So what we feel we have progressed to is the next generation of motion gaming experience where using the controller and the camera, we’re able to get the most immersive, most realistic, motion gaming experience gamers have ever seen.
The key though for the consumer is choice. We don’t want to force motion gaming down their throat, so for the shooter fan, it’s gonna be ‘well, I like motion gaming but I prefer my DualShock’, so that’s going to be there for them.
The thing about this motion gaming is that it’s an add-on, and enhancement, and an extension of what already exists, not a replacement.”
This is very good to hear, as there would be severe hissy fits in Attitude Towers if we had to part with our DualShocks.
How does the PS3 Attitude Public perceive the onslaught of motion control?