Ninja Theory co-founder plays down 3D expectations
This summer, Sony plan to roll out a patch that will allow the PS3 to produce stereoscopic 3D images, but Tameen Antoniades, co-founder of Ninja Theory – the team behind Heavenly Sword and the upcoming Enslaved – has warned that the quality will be “limited” this generation.
Antoniades, in an interview with computerandvideogames, laid out the technical reasons as to why no game will be able to match Avatar’s 3D razzmatazz.
His reasons were:
“The problem is that to do 3D properly you need to render 60 frames per second, per eye. And at least a 720p resolution [per eye]. So in essence that’s 1080p rendering at 120 frames per second, and the current generation can only process very rudimentary graphics at that spec. I think the technology’s limited now, so you won’t be able to play stuff that looks like Avatar – the movie – in 3D. Every generation has to be at least five-to-ten times more powerful than the last, so I think we’ll get there in the next generation. I think that will be totally revolutionary for games.”
Antoniades pessimistic views on current-gen 3D gaming is at odds with the high hopes Sony has for it. We suspect he may be right; most new technologies tend to be slow-starters and with few people likely to own a 3D capable HDTVs within the first year or two, we can’t see developers eagerly trying to sell 3D to the public. We are still confident that the use of 3D in games will catch our attention once or twice before this generation is over with.
Having 3D on the PS3 will, however, be of huge benefit to the PSN video store. The PS3’s ability to download 3D films is certain to make Sony a tidy profit.