The Call of Duty game that never was
The game was being developed by the now defunct studio Underground Development, the team behind Guitar Hero: Van Halen and the PS3 version of Enemy Territory: Quake Wars. Underground’s doors were closed back in February by Activision.
The screenshots (as shown below) show that the game would have featured battles on the Italian war front. They have come via a blog post from a Senior Environment Artist who was working on the title. Here are a list of his responsibilities:
Duty – MAYA MODELING AND TEXTURING/PHOTOSHOP/CRAZY BUMP/ MUDBOX/GTKRADIANT GAME ENGINE:
Panoramic buildings and trees, facades, bridges, structures and props.
Preparing and set up prefabs.
It’s clear the game was still in the early stages of its development, which would explain its severe lack of polish, and the finished product would certainly have improved no end. Nevertheless, we don’t feel like we have missed out on a gem.
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