E3 10; Resident Evil 5 with PlayStation Move – The PS3 Attitude Preview
Imagine Resident Evil 4 for Wii. Now imagine Resident Evil 5 for the PS3 with RE4′s control scheme. It’s basically the same experience. However, you will need to buy the Gold Edition since the original will not feature PlayStation Move support.
When the PlayStation Move was first introduced, Resident Evil 5 was announced as one of the first games to support Sony’s new motion controller. Since then, not much has been discussed about the upcoming update. Thankfully, we were able to get our hands on RE5 with Move support at E3. This was actually the first time I had ever used the Move controller before. The result was surprisingly pleasant.
By now, you most likely have played Resident Evil 5. This is the same game that you either loved or hated. Don’t expect any new scenarios like Lost in Nightmares or Desperate Escape. Nothing else has been added beyond the motion control scheme. The demo at E3 only had two stages to choose from, Shanty Town and Public Assembly. I choose to play through Public Assembly since it’s the more action packed of the two. This would give me a good idea of how the controls handle in tough situations.
Movement is handled through the Navigation controller on your left hand. You use the analog stick to move your character around just like you would on the Dual Shock 3. If you don’t have the Navigation controller, you can actually use the DS3. To do everything else you need to use the Move. It’s all fairly simple. There is a new button on the Move controller called “Move” and this is the “do everything” button for Resident Evil 5. Shooting, interacting with objects, pretty much every action. Surrounding the Move button are the shaped buttons that we’re all so very familiar with. X is still used to run, Square is still for melee attacks, and down and X still does the 180 turn.
There are a few differences. For instance, if you want to use the knife you need to perform a slash motion with the Move controller. It’s not exactly intuitive. The swiping is still a predetermined animation and it doesn’t really work as well as it should. You’ll rarely want to use the knife as a result. Reloading is now an annoyance thanks to the motion controls. You just need to shake the controller back and forth really fast and you’ll reload your gun. It felt lazy and out of place.
The aiming is the biggest change and the whole reason why this update even exists. It works really well and it’s easy to just pick up and play. Pressing the trigger on the back of the Move controller brings you into the aiming mode. An onscreen cursor will appear at any position you point the Move in. You can get even better positioning by aiming with the Move and using the analog stick on the navigation controller. It actually works better than playing the game with a Dual Shock 3. Aiming is faster, feels more accurate, and it’s a lot more fun.
PlayStation Move support will be coming to Resident Evil 5: Gold Edition as a free update. All of the modes in RE5 Gold will support the new control scheme. This includes Mercenaries mode, co-op offline and online, Lost in Nightmares, and Desperate Escape. Expect the update to go live when the PlayStation Move launches on September 19th in North America.
According to the Capcom representative at the booth, the original Resident Evil 5 will not receive an update with PlayStation Move compatibility. If you bought the DLC off the PSN and supported RE5 when it first came out then you just got owned. It’s really a shame, too. I can’t imagine myself buying the PlayStation Move and Resident Evil 5: Gold Edition just to play a game I already own. What do you think?
Buy RE5 Gold Edition from – Amazon (US) : Amazon (CA) : Gamestop : GAME : Gamestation
Buy RE5 from – Amazon (US) : Amazon (UK) : Amazon (CA) : Gamestop : GAME : Gamestation
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