Layoffs at LucasArts as company reshuffles
The Star Wars developer doesn’t want to to go into specifics but one source has described the layoffs as being a “massacre.”
The source is a former LucasArts developer, let go from the Star Wars: The Forces Unleashed II team. It is estimated that 60 employees have been let go from development and 25 from external development and QA.
LucasArts have released a statement explaining the situation:
“LucasArts is reorganizing its teams to better address the needs of the internal studio. Unfortunately, this means adjusting staffing. LucasArts continues to be committed to creating a first-class internal studio – and to fostering relationships with trusted external partners – in order to deliver quality games that amaze and inspire fans.”
LucasArts changed its president back in June with Paul Meegan taking the reigns, the former chief executive of Epic Games China. It seems he felt the company had an over-bloated payroll or it could suggest the LucasArts have cancelled certain projects.
Either way, this is obviously tragic news for those who have lost their jobs. We’ve had ample evidence of how cut-throat this industry can be with this story and last week’s news that Dundee based studio, Realtime Worlds, had gone into administration, putting 150 people out of work. We wish the affected employees all the best in such a difficult time.