Portal 2 co-op gameplay footage
CVG have uploaded a video from PAX 2010, where Valve have been showing off some of Portal 2’s co-op gameplay. Thanks to some smart design decisions, Portal 2 is shaping up to be the best co-op puzzler on the PlayStation 3.
Good communication is key to Portal 2’s co-op gameplay. You need to be able to tell your team-mates where to drop their portals but this isn’t easy to do over a mic never mind without one. To counter this issue, Valve have introduced something called a ping tool. Basically, you can tell your team mate where you want them to drop their portals by pointing to a surface and highlighting it. It’s a simple but effective solution.
Portal 1 was famous for having genius puzzles, and it looks like the puzzles will be getting even more creative in Portal 2, now that Valve have two portal-gun wielding players to work with. The ‘infinite drop’ puzzle on show was particularly inventive. Infinite drop is when a player sets a portal on the floor and the ceiling, when they step into it they fall forever. One can use the portal to build up a lot of speed, when they other player moves the portal, the falling player will go flying out the new portal and across the room. Very smart.
Valve say the co-op mode is almost twice the length of Portal 1’s single-player campaign, which was around four hours long. So with eight hours of gameplay on top of an eight hour single-player campaign, Portal 2 should keep us occupied for a while after its release on February 9th, 2011.
Check out the video below. If you didn’t play Portal 1, it should also give you a good feel for the gameplay.