TGS10; Devil May Cry reboot announced, developed by Ninja Theory
Simply titled “DmC’, the latest entry to the series is remarkably different from what we’d expect. Gone is the white haired pretty boy Dante we’re all so familiar with. The new Dante appears to be a troubled youth, sporting dark hair with some hints of white and a much uglier design. He also doesn’t seem very sane.
In the trailer above you can definitely tell that this is still a Devil May Cry title… but different. This is actually a pretty interesting development as the series was beginning to lose its style.
Here’s a copy and paste of the press release from Capcom Europe:
The next instalment of the multi-million selling Devil May Cry™ franchise, DmCsees Capcom collaborating with UK based Ninja Theory to explore new frontiers for the series. DmCis in development for the Xbox 360 video game and entertainment system from Microsoft and PlayStation®3. From its debut on PlayStation 2 in 2001, the Devil May Cry series has been synonymous with stylish action, rewarding combat and a brash, smart-talking protagonist.
This ‘Devil May Cry DNA’ remains but is now injected with a dark and brutal gameplay that promises to redefine the franchise. Set against a contemporary backdrop, DmC will depict a duplicitous world where nothing is ever as it seems and the line between good and evil is constantly blurred. Spurred into action by the promises of a trusted relation, Dante bursts into this world intent on revenge at any cost. DmCwill retain the series’ signature mix of sword and gunplay but add additional weapons, all new powers and a revitalised gameplay system as players encounter the game’s devilish mix of enemies and navigate the rich, interactive environment.
A true collaboration, DmCsees the team at Ninja Theory joined by key staff from Capcom’s R&D division. Creative direction for the title will be undertaken by Ninja Theory’s Tameen Antionades and overseen by Hedeaki Itsuno, who has worked on all previous titles in the series. DmC is being co-produced by Capcom’s Japanese and North American development operations.
It’s good to know that Capcom has some staff members working on the game, but we imagine that all the work is primarily done by Ninja Theory. Regardless, this is a bold and risky move by both developers. Let’s hope it pays off in the end.