Going retro in the LittleBigPlanet 2 arcade trailer
All the time developers are finding new ways to push the boundaries of their platform so they can create more impressive graphics and gaming moments. The public want it. (they cannot wait to see the flame, fire and sand effects in Uncharted 3.) Nevertheless, despite this constant anticipation for the next best thing, there has always been a place for retro gaming.
It could be because retro games are easy to grasp: the concepts are often so pure your granny could learn them. Or maybe it is because they do not demand hours of your time, unlike the majority of modern games. Either way, retro gaming is soon to find a new home – in LittleBigPlanet 2.
Because of the simplicity of their design, the arcade genre will be the first port of call for all would-be game designers looking to test their skills on their new game creator tool. They will create their version of Asteroids and their version of Pac Man and their version of Tetris. Most will not be as good as the originals, but some could be, and others may even surpass the originals.
Any fan of LittleBigPlanet 1 will remember going through a lot of bad levels to find the good ones. The best levels were always burred beneath a pile of incomplete and incomprehensible rubbish. For this reason, LtitleBigPlanet 2 is going to be measured on how successful it is at separating the good from the bad. If it is successful, we can all look forward to a lot of very exciting levels.
To give you an idea of what to expect, Sony has released a trailer showcasing some of the arcade-style levels that are possible in LittleBigPlanet 2. There is everything from old platformers to shoot ’em ups, and some of these levels look very appealing. It just goes to show that Naughty Dog do not have to spend millions of dollars perfecting Drake’s stunned expression. They could have impressed us with an Asteroids clone instead.
Check out the arcade trailer below:
In case you forgot – LittleBigPlanet 2 launches in North America tomorrow and in the UK on Friday (yay!). If you design any levels, please let us know about them and we’ll have a look.
[Source: US PlayStation Blog]