Article Archive for March 2011
Third party peripherals generally fall into one of two categories; they’re either cheap renditions that pale in comparison to their first party counterparts or high quality pieces that may cost a bit more but are worth every penny. The Mad Catz Marvel vs. Capcom 3: Fate of Two Worlds – Arcade FightStick Tournament Edition happens to be one of the latter.
As Ps3 owners we are fortunate to get the chance to experience the Mass Effect franchise by way of Mass Effect 2. Furthermore, PlayStation fans were able to play much of the game’s previously released downloadable content as it was bundled in the retail release.
Available for download soon will be the final mission of Mass Effect 2, titled ‘Arrival’.
In order to keep interest for L.A. Noire ascending, Rockstar Games has released a dozen new screenshots that pay homage to the late 1940’s Los Angeles society. A time when men wore hats, cars were made of steel, and smoking indoors was just about mandated let alone legal.
Grab a cigar and a tumbler of whiskey (enjoy your Blue Hawaiian and the shunning that comes with it) and take a trip to yesteryear.
GameTrailers TV had Ed Boon, the creator of Mortal Kombat, on last night where he revealed Kabal as the latest character to join the tournament, bring the character roster to 26 now.
Dragon Age: Origins was released in November 2009 to great critical reviews, and quickly gained an almost fanatic cult following, due to its engaging story, range of interesting characters, and ridiculous amount of choice afforded to the player. However, despite its mostly positive reception, the title also had its fair share of flaws, so the question is, has BioWare successfully rectified these issues with Dragon Age II, or exacerbated them?
Homefront launches today in Europe, and we’re sure you’re all itching to take part in its multiplayer. One problem: you’re disadvantaged by the fact the game’s been out for a couple of days in the USA. The servers are already populated with hundreds of skilled players.
This week the flow of new content has slowed to more of a trickle. Slam Bolt Scrappers represents the lone new title.
You know it’s a slow week when the highlights come largely from the demo pool. Nevertheless the trio of demos are intriguing. Finally we get to play Crysis 2 and Tiger Woods PGA Tour 12 (Tiger has now been wiped off the cover).
If you are looking for more games that allow you to wave your hands around then you are in luck. The discounted games this week are themed around the motion peripheral. Although the week’s offerings are meek at best you may find that piece of add-on content that you have been waiting for. Go on in and have a look.
In Batman: Arkham Asylum the Riddler constantly mocked the Dark Knight as he solved all of the riddles hidden in and around the confined prison. In Arkham City, however, Edward Nigma will be coming out from the shadows and play a more pronounced role in the game.
While Activision’s Guitar Hero franchise is taking a break this year, Ubisoft has decided to come out with their own guitar-based music videogame called Rocksmith, set for release later this year. What sets this game apart from the rest though is the ability to use any regular guitar to play.
Konami has officially announced and dated the first piece of DLC for Castlevania: Lords of Shadow.
The add-on content, titled ‘Reverie’, looks to coax fans of the game to again step into Gabriel’s boots. The included trailer explains the details of his latest foray into the darkness.
Spring is upon us people. Flowers are blooming and baseball’s back. But that’s not all, this week on the PlayStation Store ‘Spring Fever 2011’ brings us a pair of discounted titles and the introduction of one of the year’s most anticipated PSN downloads, Slam Bolt Scrappers.
Other highlights this week include Hard Corps: Uprising (if you’re a Contra fan you are not going to want to miss this one) and a great crop of demos. As per usual we’ve got the update sorted out for you. Go ahead and dive into this week’s batch of new content. There’s plenty to be had.
Soldier. Medic. Engineer. Operative. In war, everyone has a role to play, and in Brink’s new trailer we can see how each class performs theirs.
PS3 Attitude recently met up with Homefront’s creative director, David Votypka, with the aim to learn as much about Homefront as possible. Thankfully, Votypka was more than happy to help us out by sharing some fantastic details, from Kaos Studios’ love of Half-Life 2 and Children of Men to how Homefront actually came about.
Without further ado, let’s get started…
Now that the initial shock of Sucker Punch’s GDC bombshell has worn off it’s time to dissect the UGC (user-generated content) portion of the game. The best way to do that of course is to get your hands on the tools of creation.
Only a select few will be granted early access to this special beta. We’ve got the details telling you just how to throw your name into the proverbial hat.
Mars is once again in chaos, 50 years after Alec Mason united with the Marauders in Red Faction: Guerrilla to liberate its people from the tyranny of the EDF. This time a cataclysmic event has rendered the surface uninhabitable, forcing everyone to relocate underground. Clearly there are evil people behind this.
Bethesda Softworks has announced that the sequel to 2006’s hit Prey is scheduled for release in 2012 for both PlayStation 3, Xbox 360 and PC. Prey 2 is being developed by Human Head Studios, the same team that developed the first game.
Kaos Studios’ Homefront – this year’s ultimate what-if game – is out this week, and to whet everyone’s appetite for its release, THQ has uploaded an action-filled launch trailer. When the fightback begins, the swaggering riffs of Jefferson Airplane will be playing.
Ever since Free Realms was released on the PC in April 2009, gamers wondered when Sony Online Entertainment’s free MMO would come to the PS3 as they announced way back when. After a series of delays, we finally have a definitive answer of when console gamers can explore Sacred Grove; March 29, 2011.
By now you know that Rockstar’s forthcoming L.A. Noire is different than any of the studio’s previous games. Not completely divergent but unquestionably distinct.
The narrative is a tightly woven journey through 1940’s Los Angeles as seen through the eyes of fast-rising officer Cole Phelps. Given the period and serious nature of their game Rockstar sought to breathe an air of realism into the experience. What better way to insure authenticity than finding inspiration from L.A.’s vivid crime history.