EA announces Need For Speed The Run
Scheduled to be released before year’s end, Need For Speed The Run bolsters what has already been a very strong year for gamers.
Driving games aren’t usually known for their immersible narratives. Try to create a list of the top 5 stories featured in a driving game and it’s not going to be a crowded field.
Something about the car precludes the appearance of a strong, tightly-woven plot. If you would like additional evidence enjoy a showing of Fast Five and take the brief moments walking back to your car to dismantle the stretches in believability and general absurdity.
The degree of difficulty in crafting a racing video game with strong story elements is quite high which is why The Run is such an ambitious endeavor.
“This is the year that Need for Speed goes to the next level. We think that Need for Speed The Run is going to surprise people with its intense, thrilling story and big action feel. But the game would be nothing without hot cars and crazy-fast chases. So that is what we’re delivering — explosive racing that will have players flirting with disaster at 200-miles an hour. - Jason DeLong, Executive Producer at EA
The game pits players in a cross-country race from Golden Gate Bridge of San Francisco to New York’s Empire State building with their very life hanging in the balance. Competing drivers and the inconvenience of law enforcement will seek to impede your progress as you race coast-to-coast across the United States.
How you came to be involved in such a predicament is as of yet unknown but you can be sure that more light will shed as the game’s November 15 release date draws closer.
According to Google Maps such a road trip would amount to roughly 47 hours, but we assume EA will be kind enough to edit out the many gas station stops and detours to get a picture with genuine pieces of Americana like the world’s largest ball of twine or 18ft. statues of Paul Bunyan.
Now that you’ve seen the trailer give us your initial reaction to Need For Speed The Run. How hopeful are you of EA being able to deliver a potent narrative?