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The Marbians – The PS3 Attitude Review and Giveaway

Submitted by on Tuesday, 10 January 20123 Comments

We don’t often write reviews for minis at PS3 Attitude, but we make an exception for titles as fun as The Marbians, a physics-based puzzler developed by Denmark-based developer OASO, which is the company’s first venture into the world of PlayStation.

In The Marbians, the titular aliens have crash landed in Roswell, New Mexico and need your help to reach their UFOs. This is achieved by flicking them towards their spaceship, and preferably collecting some collectible moon rocks in the process.

The Marbians cannot move freely, so instead you pull back on the left analog stick and let go, which propels the little guys forward. However, you can only do this once per level, so the challenge of the game is to get the Marbian to its UFO in one flick.

The game is physics-based, so like a marble or snooker ball, if a Marbian hits a wall it will ricochet off in another direction. Therefore, the player has to judge which angle to hit a wall at in order for the Marbian to ricochet in the desired direction, towards its goal.

It starts off simply but gets complicated very fast, through the addition of moving obstacles, buttons to open doors, levels with multiple Marbians, and much more; you’ll have to constantly change your technique as new gameplay elements are introduced.

With a total of 72 levels, there’s a generous amount of content here, especially considering the low price. Most levels will take several attempts to collect all three moon rocks, so the game will need a lot of dedication if you want to find them all.

There are even 12 in-game trophies to unlock, awarded for accomplishments such as ricocheting 2000 times and getting all the moon rocks in nine levels in a row; if we’re being harsh, they’re ultimately pointless, but it’s still nice to have a goal to aim at.

The cartoon art style of the game works really well, with bright colours and detailed backgrounds, and it even looks pretty good when played on a PS3.  Similarly, the sound design is great, with some catchy tunes and simple but fitting effects.

Like most other minis, The Marbians isn’t really designed to be played for extended periods of time, and is therefore at its best when you either have ten minutes free in between meatier games, or better yet, on the bus journey to school or work (assuming you have a PSP).

However, although the analog stick controls work well enough, it’s clear that the game was originally conceived with touch-controls in mind, so unfortunately it loses some of its charm in the translation from the IOS version to the minis version.

Having said that, whilst the PlayStation minis version of The Marbians clearly isn’t the best one around, it’s still a nice little port and well worth a download, especially for puzzle fans; after all, the Marbians aren’t going to save themselves!


Want to win a copy of The Marbians? We have codes to give away to 20 lucky readers! If you’re not familiar with the PS3 Attitude giveaways, here’s how they work. First of all, you need a Twitter account – they’re free, and it’s easy to sign up, plus it’s a great way to keep up-to-date with the latest PS3 Attitude news, so you should have one anyway. Then, once you’re set up, all you have to do is follow these two very easy steps:

1. Follow PS3 Attitude at @PS3Attitude.

2. Tweet the following message in its entirety:

“Who will save The Marbians? Follow @PS3Attitude and RT to win a copy! Read our review for details #psfreeattitude

We will randomly select winners from all qualifying entries after the contest ends on Thursday, January 12 at 11:59 p.m. Eastern.

To enter, you must have access to the US PS Store. We reserve the right to choose an alternate winner if we believe you do not qualify for the prize.

Good luck to all who enter!