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Home » Featured, Headline, Views

Is 2012 the year Japanese gaming fights back?

Submitted by on Monday, 20 February 201260 Comments

Japan Fighting Back e1329675535373 Is 2012 the year Japanese gaming fights back?This is a tough generation for Japanese devs working on PS3 with sales and enthusiasm for their products down well below normal and healthy levels.

The UK PS3 game sales charts for 2011 (compiled by GFK Chart-Track) featured no games in the top 10 from Japan. The list was instead dominated by American, Australian, Canadian and European studios. In addition, Japanese devs barely figured in the top 100 multiplatform charts too, excluding the always prolific Nintendo devs.

Japan produced, as always, some of the more interesting, quirky, creative and bizarre titles of the year; games like Shadows of the Damned, Vanquish, Dark Souls, Yakuza 4, El Shaddai: Ascension of the Metatron and Child of Eden were all interesting, but they were hardly mainstream sensations. Shadows of the Damned and Vanquish – both boasting all-star devs – fared badly, particularly the former.

The best sellers were unsurprisingly the international franchises, PES 2012, Marvel vs. Capcom 3, Sonic Generations and Gran Turismo 5 – all which featured in the bottom half of the top 100 multiplatform charts. There weren’t enough of these, though, and Gran Turismo 5 arrived at the tail end of 2010.

19281MazdaRX7 e1329675712715 Is 2012 the year Japanese gaming fights back?

Gran Turismo 5 was one of Japan's biggest PS3 hits of the year despite arriving late 2010.

Will the line-up for 2012 fare better? The bonkers Asuara’s Wrath and beautiful Ni no Kuni may excite core gamers, but they are unlikely to reach wider audiences. Neither do we have high hopes for Binary Domain (the latest project from the Yakuza team) or PS3A-favourite Ninja Gaiden. There’s literally no hope for Lollipop Chainsaw, as fun and cheerful as it sounds.

It’s not all doom and gloom, though, because there are some major franchises making a return. Final Fantasy, Resident Evil, Soulcalibur, Street Fighter, Tekken and Metal Gear are all expected this year.

Final Fantasy is an especially important franchise for Japan. XIII shifted over 5.5m copies worldwide, and, while enthusiasm for XIII-2 has been muted due to the disappointing quality of its predecessor, it has still managed to top the charts on its first week. It’s hanging in at second place this week.

The Metal Gear Solid HD Collection is also featuring well – second last week and fourth this week. This low-cost production certainly won’t harm Konami’s profits.

The weapon-wielding fighter Soulcalibur V fared less well, despite a big marketing push and a legacy of 12m worldwide sales to date. It only managed fifth spot last week and has fallen out of the top 10 this week, sitting at 11.

That’s a shame, because the game shows a return to form, but it seems that a solid outing and the inclusion of Ezio Auditore — from the immensely popular Assassin’s Creed series — isn’t enough to get people excited.

The fighting genre has been one of the few bright areas for Japan, with a number of titles led by the all-conquering Street Fighter boasting critical success. It should be another strong year with Street Fighter x Tekken and Tekken Tag Tournament 2 both battling with Soulcalibur V for the fighting genre crown; however, while fighting fans are passionate, the market is still relatively small.

38818sc5 pub ss a patroklos tira004 e1329675996809 Is 2012 the year Japanese gaming fights back?

Soulcalibur is back on form but sales are sluggish

PES will also return, of course. Konami has made great strides over the last two years and the studio will want to take a significant bite into EA’s FIFA audience this year. EA Sports’ large marketing budget, however, will ensure that this is only going to be a small bite.

We also have a new Metal Gear on the way, even if it’s not what we originally expected. Metal Gear Rising: Revengeance (as it’s now bizarrely called), was canned after Kojima Productions realised their slice-anything concept caused some brain-melting design issues. However, the project soon got off the ground again when Bayonetta dev Platinum Games expressed interest in finishing it.

Platinum has basically sliced up everything Konami has done, distancing the story from the rest of the canon and adding a strong arcade sensibility. We have serious doubts about Rising now; Platinum is a brilliant developer, who knows how to create compelling sword-wielding gameplay, but it’s never easy to come in halfway through production and fix another studio’s mess — just ask Duke Nukem developer Gearbox Software. Revengeance is looking niche and lacking in that famous Metal Gear polish, but it still has Metal Gear in the name. We would be fools to write it off.

But possibly the biggest concern for Japan is the dark cloud hanging over the development of The Last Guardian. The game has long been expected to be the big one to watch out for this generation, from any developer, but a lack of solid footage has left us concerned about its development.

Even more concerning is the news that Team ICO’s influential director Fumito Ueda is leaving Sony. He’ll be hanging around in a contract position until the game is finished, but that hardly fills us with confidence.  Sony Worldwide Studios president Shuhei Yoshida has confirmed that it is still making progress, albeit “slow progress”.

The situation at ICO is symptomatic of Japanese game development this generation. Development cycles have been protracted and many studios have clearly struggled to adapt to rising development costs and the demands of new technology. They have also, crucially, struggled to adapt to changing tastes.

The Last Guardian e1329676322848 Is 2012 the year Japanese gaming fights back?

There is a deathly silence surrounding the hotly anticipated The Last Guardian.

Keji Inafune, the former head of global research and development and global head of production at Capcom, famously said at TGS last year: “Everyone’s making awful games – Japan is at least five years behind.”

Possibly the arrival of PS Vita will freshen things. Portable gaming is an area where the nation excels and there are already a number of titles pencilled in for PS Vita, including Everybody’s Golf from Clap Hanz, Gravity Rush from Sony Japan, Lumines from Q Entertainment, Ultimate Marvel Vs. Capcom from Capcom and (erm) Touch My Katimari by Namco. The exciting Street Fighter x Tekken is also going portable. We could still do with a few big hitters, though. The announcement of a new Monster Hunter would be massive.

We’re still also waiting on Japan’s first compelling online title. This generation has been largely fought online but Japan hasn’t even entered the field yet. Perhaps Final Fantasy XIV, if it finally arrives on PS3 and fixes its many flaws, could help fill the gap.

The recent announcement of Resident Evil 6 has gone a long way to raising the mood for Japanese gaming. The new commercial direction is certainly divisive, but it’ll be a strange day when people stop caring about an upcoming Resident Evil release.  Resident Evil 5, despite the criticisms it received, was the best-selling game of the series, and we expect similar if not better sales this time round.

Capcom has been working on co-op play for a while now, between Lost Planet and Operation Raccoon City, and co-op multiplayer is tipped to play a big part in Resident Evil 6. Maybe this is the best chance yet for Japan to get that online hit.

RESIDENT EVIL 6 PS3 e1329676554612 Is 2012 the year Japanese gaming fights back?

Resident Evil 6 could be the shot in the arm Japanese gaming needs.

Capcom has supported it so far with a strong viral campaign, TV advertising and outdoor teaser posters. Their head of marketing Stuart Turner has told MCV that it’s only just getting started: “We have big years, we have quiet years – and 2012 is just going to be massive.” Resident Evil 6 could be the title that signals Japan’s return to forefront of PlayStation gaming, the shot in the arm the industry needs.

The line-up is certainly stronger this year, offering encouragement that there is a revival on the way. But is it another false dawn? We have Resident Evil as the great hope, but can it do it alone? What if it flops? Doubts hang over Metal Gear and The Last Guardian, and the fighting genre market isn’t big enough to sustain the Japanese industry forever.

Another bad year won’t see Japan fall off the gaming radar, but when you look around at the hits on the way from other nations – SSX, FIFA, Mass Effect 3, Grand Theft Auto V and The Last of Us, to name a few – you can’t help but think Japan is flagging badly. The return of the big franchises is a start, at least, but Japan desperately needs a major hit, commercially and critically.

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Axe99 32 pts

Fair enough - and I respect your views on handhelds, and I'm not saying they're necessarily incorrect. You haven't at any stage directly addressed the main argument of the article though, or actually provided any solid evidence. If you want to change people's minds (well the minds of people with minds ;)), then you need to mount an argument and present evidence, and be willing to listen to what the other side has to say.

stealth12 5 pts

Axe99

I did present evidence.

Japan has really never been as strong as they are right now

Axe99 32 pts

stealth12 Evidence is more than assertion (in your case often without actually providing facts) - it's providing facts with a source or that are easily verifiable. You still haven't addressed the evidence used to support the main argument of this article - that's usually a good place to start.

stealth12 5 pts

Axe99

the article really isnt worth responding too since there points are so far in fiction they cant see straight

Axe99 32 pts

stealth12 That's just not true. The article makes a very clear contention: "The UK PS3 game sales charts for 2011 (compiled byGFK Chart-Track) featured no games in the top 10 from Japan. The list was instead dominated by American, Australian, Canadian and European studios. In addition, Japanese devs barely figured in the top 100 multiplatform charts too, excluding the always prolific Nintendo devs." and then proceeds to discuss it. It's a well-constructed and supported argument, which you've barely addressed, preferring to sidestep the issue with talking about the relative success of Japanese devs on handheld platforms.

You did make the sensible point that the PS3 hasn't had as much success in Japan as it could have (dismal failure is a stretch, but it clearly didn't sell as well as the PS2 or PSOne, although as noted it's already sold far more than the GameCube or Nintendo 64, which both had Japanese dev support). But be that as it may, this could have lead to Japanese devs switching to handheld market.

However, Japanese devs are still releasing plenty of games on PS3, they're just not selling as well as they did relative to everyone else last gen. Japanese devs have also been making a concerted effort to make console games 'for the Western market' more than ever before. This is the main contention of the article. Notwithstanding developments in the handheld space, do you have any thoughts on this?

stealth12 5 pts

Axe99

1) I dont know that company from a whole in the wall.

2) you cant accurately talk about the state of japanese gaming buy looking at 1 small region, which this article tries to generalize

3) Not all titles are released in UK

Axe99 32 pts

stealth12

1) GfK-Charttrack provide tracking of game sales (and a bunch of other things) across Europe, I'm pretty sure. If one were to talk about game sales in the UK as per this article, it's the place to go.

2) UK software sales are only a little behind those in Japan - it's one region, yes, but not that small.

3) Of course they're not, but from reading the article, that's beside the point - the Japanese games that _are_ released in the UK aren't seeing the same level of success when compared with previous generations.

stealth12 5 pts

Axe99

1) Never heard of them

2) Its substancially behind japan in both game/hardware sales, and just love of gaming

3) Because european game spending has been going down..........

And more support is being given to US and japan aside from a few exceptions

stealth12 5 pts

Axe99

And I am saying there are reasons why

Japan devs are releasing very few games on the ps3 compared to handhelds and other platforms.

Japan devs have MADE THE SAME effort to make console games for the western market. Nothings changed really. Look at kingfield

Axe99 32 pts

stealth12 1) You having never heard of them reflects on your more than them.

2) Not in software if you look at the data, although it is behind on hardware. Love of gaming is pretty subjective - you'd need to do some seriously rigorous qualitative studies to tease that one out, which as far as I know haven't been done yet. So you can't really make that assertion either way.

3) As has Japanese.

stealth12 5 pts

Axe99

1) Believe me it reflects on them

2) Most japanese devs have put way more projects on handhelds this gen because they are just more popular.

Ex. Lets take atlus japan. They havent done a single rpg on a console this gen. So one might say derr japanese rpgs are dead.

But then you look. And they did radiant historia, stange journie, devil survivor 1,2, nora, etrian oddessy 1,2,3 all on handhelds you see thats wrong

Axe99 32 pts

stealth12 In terms of software, I was talking overall software sales, including handhelds - so net retail software sales on all platforms in the UK in the last few weeks has been similar to that in Japan.

Agree that there are a lot less JRPGs coming out on console this gen, but that's partly because those that were released, beyond FFXIII, haven't performed that well. Part of the reason it's more effective to release JRPGs on PSP is because they're less expensive to develop for that platform, so it's much easier to make a decent return on investment for a smaller overall level of sales (and usually a lower price as well).

stealth12 5 pts

 Axe99 again we cant accurately compare that

 

Theres less jrpgs on consoles this gen for a reason and its because consoles are doing miserably in japan

 

In terms of sales ff does well,pokemon broke records in the UK cost ist a side factor to what I just said

stealth12 5 pts

i see you as the troll you are. You dont really have any clue about japan, and less about whats popular or what is doing well.

Highest rated game of the gen - japan

Highest selling overall - japan

highest selling on a single system - japan

More new dev teams - japan

Highest revenue earners - japan

Highest hardware sales - japan

Axe99 32 pts

stealth12 Whether I have a clue or not about Japan, I'm at least a little stronger on putting together a case and presenting information. Where are you sources from? All you've made are a number of unfounded assertions, whereas I'm providing far more concrete examples. Given the difference in detail provided, I'd be a bit more careful before you go throwing around trolling accusations.

For a start - how about you directly address the points made in the article? In the UK chart (which is what the article is about) none of the top 10 games came from Japan, and the author argued that Ninty aside, Japanese developers barely featured. Address that point head-on, rather than side-stepping, and you'll make a much stronger case and be far more likely to change people's minds :).

stealth12 5 pts

Axe99

Highest rated game of the gen - mario galaxy 1 and 2

Highest selling overall - wii fit

highest selling on a single system - pokemon black white

More new dev teams - japan

Highest revenue earners - japan - In the 2011 list sega, nintendo, sony, capcom, konami, square all topped the list

Highest hardware sales - nintendo

those are facts.

And I am saying there are circumstances WHY

What systems are most popular in UK right now? The ps3 and the 3ds.

The 3ds is just starting to heat up, its also popular in japan

BUT the ps3 is not. THATS WHY

Axe99 32 pts

stealth12 That's a good start, although given Wii Fit was a single system game, how come it's not the highest selling on a single system as well?

On the by, the X360 is the most popular system in the UK now - no accounting for taste over there ;).

stealth12 5 pts

Axe99

well every time I see vg chartz its either 3ds or ps3

Axe99 32 pts

stealth12 If you look at VGChartz, the 360 has been on top of weekly every week since the one ending 24 December last year (as far back as I just looked), and easily has the most sales of any system outside of the DS. 3DS is generally second, PS3 generally third (again, not acccounting for taste ;))

stealth12 5 pts

Axe99 Sorry but I will never look at vg charrtz

All that matters is worldwide. And right now nothing is beating the 3ds.

Axe99 32 pts

 stealth12 If you're not using VGC, where do you get your numbers from?  If you're looking at individual annual reports from the big three and tallying data, I'm very impressed :).  And you're spot on with hardware - the 3DS is going great guns - but in terms of software it's only really dominating in Japan (where it is very much in the ascendancy at the moment :)) - and this whole discussion is about software rather than hardware.

stealth12 5 pts

 Axe99 company financials mostly

 

Nintendo I pay the most attention too.

 

In terms of software its doing pretty damn well in the states. with multiple platinum hits.

Axe99 32 pts

 stealth12 Credit to you :).  What kind of geographic detail do they provide in their statements?

stealth12 5 pts

 Axe99 

 

breakdown of europe, US, asia spending habits

Axe99 32 pts

So, if we accept the fairly well established point (unless we decide to only look at handheld platforms, which is like assessing overall auto sales by only looking at yellow hatchbacks) that Japanese software developers aren't having the same level of success this generation outside of Nintendo, why is it so?

Personally, I don't think it's because the devs aren't keeping up with tastes, but for a couple of reasons:

- That the development processes in many large Japanese devs aren't particularly efficient. There's been a number of reports out of Japan reporting on this. This makes it harder for them to produce games that are as good or as quickly.

- That Japan are trying too hard to chase the western dollar and losing their soul. A good game has great attention to detail and a great vision. A great vision can't just be 'because I'm chasing the western dollar'. Like other games (not every western game is a multi-million seller either), the best way to make 'em is to make the best game they damn well can, following their vision. Sometimes it'll resonate with a broader audience and do really well (DMC last gen, for instance), othertimes it'll be appreciated by a niche and that's it (Vanquish this gen). But trying to copy a formula is a recipe for disaster. The concern amongst fans for Resi 6, the downfall of the Final Fantasy series (sure, it's still doing solidly, but the hit that it took because of FFXIII is absolutely unprecedented, and will take a long time to fix). But the devs that will get Japan out of this will be the likes of Konami, Platinum and the other crews that are just making what they make and doing as good a job as they can.

stealth12 5 pts

Axe99

you dont know the game industry. Handhelds are even more popular worldwide than consoles. So not including them is not including 75 percent of the industry

japanese software devs have had more success than any previous gen

square - profit record

namco - profit record

atlus japan - profit record

sony - profit record

nintendo - profit record

sega - profit record

ect

Personally I believe its because the devs are keeping up with tastes rpgs.

"That the development processes in many large Japanese devs aren't particularly efficient. There's been a number of reports out of Japan reporting on this. This makes it harder for them to produce games that are as good or as quickly."

You mean like how bethesda does 1 game every 3 years and square does 3 games at least every year? Come on man, thats a joke. There isnt 1 western company outside of EA that is better in terms of producing. Theres been no reports worth mentioning, that the west also hasnt had

Losing there soul? You mean like EA chasing the japanese dollar with tere japanese only ds titles? I wont even respond to that nonsense

"the downfall of the Final Fantasy series (sure, it's still doing solidly, but the hit that it took because of FFXIII is absolutely unprecedented, and will take a long time to fix). "

you mean like 5 million sales and average scores of 84? Grow up dude. FF has never been as successful or seen as many good games as it has this gen.

ff type zero, blew it out of the water and that was 2 months ago

Axe99 32 pts

stealth12 There's no doubt that FFXIII was successful (6.5 million sales, I think), but that was due, in large part, to people's associating quality gameplay with the brand. It's telling that FFXIII-2 sold far, far fewer (around a third) of FFXIII's sales over a similar period - that's the kind of damage I'm talking about.

As for the profit records you're listing - they're just plain incorrect. Sony has struggled the last couple of years and is expected to post a sizeable loss for their FY ending in March, and Nintendo shares have recently fallen to their lowest record in years. I can't talk for the rest, but I wouldn't mind some evidence, given you've got two of the biggest names in Japanese gaming out-and-out wrong.

The Bethesda/Square comparison you make is comparing apples and oranges, or its incorrect. If you're comparing Bethesda Zenimax the publisher, with Square Enix, the publisher, they both put out numerous games. If you're comparing a particular Square Enix development studio with Bethesda Softworks (the studio behind Skyrim) then it might be worth listing them. If you want to establish the truth, or mount a convincing argument, the way to go is facts, not broad assumptions. For example, FF Type-0's estimated sales are less than a million - I'm not suggesting it's not a brilliant game, but that's hardly a huge heavyweight when it comes to software sales.

stealth2kk 5 pts

Axe99stealth12

I will not respond to you after this.

Aand if everyone associated ff 13 with a quality brand why were average reviews 84+?

And 13-2 actually sold the most ever for a side game, on a weak system in japan

I was refering to this entire gen. Sony hit a profit record this gen. Maybe not last year

Nintendo has been on fire this entire gen and raking the money. Shares of stock are kind of irrelevant as right now they are pretty even.

Betheda/square is apples to apples as they ar eboth publishers and devs, and this gen bethesda has put out a sliver of what square has.

example last year

bethesda - skyrim

square - dragon quest vi, dq joker 2, dissidia 2, type zero, tactics ogre psp, 13-2, ect

" For example, FF Type-0's estimated sales are less than a million - I'm not suggesting it's not a brilliant game, but that's hardly a huge heavyweight when it comes to software sales."

It was the top selling game at many japanese retailers and it sold out, and it was criticially acclaimed.

If all you care about is software sales than you have to say wii fit is the only game worth playing

Axe99 32 pts

stealth2kk From a 'mounting a case' perspective, you've barely responded to me at all! You did make the case about Bethesda and Square, but you missed out on Rage this year and Brink and Hunted: The Demon Forge from Beth in 2011, and Fallout:New Vegas at some stage in the last couple of years. And to make a proper apples and apples case, we'd need to compare numbers of development studio staff, scope of the games (ie, it's generally easier to develop handheld games than console, as the scope of the assets is more limited).

But other than that, you've been avoiding actually addressing any arguments directly or presenting any contestable information. That's not responding.

stealth12 5 pts

Axe99stealth2kk

square has published/released over 50 titles this gen.

Most companies cant say that. Especially bethesda.

Axe99 32 pts

stealth12 They have, and I've played many of them - but how many have been fully-featured hi-res console or PC games? How many staff to Squeenix have working for them? How many Bethesda? How good were they? How have they sold?

stealth12 5 pts

Axe99

we were talking pure quantity.

Axe99 32 pts

stealth12 Fair enough, but it's not much of an argument - on those grounds Gameloft (a manufacturer of relatively simple and formulaic mobile phone games) is a far better publisher than Squeenix.

stealth12 5 pts

Axe99 we werent talking better= quantity

we were talking if japan manages release dates as well as the west

and in reality only 1 game from square is getting dev hell

Axe99 32 pts

stealth12 I thought we were talking about efficient development processes - in which case the size of the game clearly has an impact (it takes a lot less work to make a mobile game, than a PSP game, than a retail PS3 game, for example).

stealth12 5 pts

Axe99

we were talking about everything.

And only a dev can know the size of a project.

For example a game like chaos rings 2. How do we know it took less work than tactics ogre?

Axe99 32 pts

stealth12 Just because only a dev can know the size of a project (which is true, unless they release very detailed financials), doesn't make the point invalid - for example, me and my brother are knocking up an Android game in our spare time - that doesn't make us the equivalent of someone who puts out a full-featured console game.

stealth12 5 pts

Axe99 But in the same vein a company like square enix can hire media visions, a large company to make chaos rings

Axe99 32 pts

 stealth12 Aye, exactly - so it's impossible to effectively compare efficiency just looking at publishing totals.  Given we're on the outside, all we can really do is go on what we hear, and I've heard a number of high-profile Japanese devs (often producers, and the producers will be the people that know) complain that the processes over there aren't up to scratch.

 

This isn't uncontestable though - the producers may just have been wanting to give their teams a bit of pressure - but there does seem to be a bit of a vibe about the Japanese development industry from that angle at the moment, with almost all of it coming from within Japan. 

stealth12 5 pts

 Axe99 why you brought it up in the first place I dont know.

Axe99 32 pts

 stealth12 Actually, you brought it up in response to my point - "You mean like how bethesda does 1 game every 3 years and square does 3 games at least every year? Come on man, thats a joke. There isnt 1 western company outside of EA that is better in terms of producing. Theres been no reports worth mentioning, that the west also hasnt had" ;).

stealth12 5 pts

 Axe99 well actually you brought it up when you said the est was best at producing in a timely manner

stealth2k 6 pts

The fact that you dont even bring up the 3ds, the most popular system in the world right now and how devs are putting all there support on that, means you dont understand japan and why things arent on the ps3, a failure worldwide.

You bring up capcom.

resident evil on 3ds, monster hunter on 3ds

Konami

contra on 3ds, castlevania on 3ds, beyond the lab on 3ds ect

stealth2k 6 pts

Oh yeah and good job using a keji inafune quote that was taken out of context, and basically not his current stance anymore

You really dont understand japan so you have no right bad mouthing it

"The recent announcement of Resident Evil 6 has gone a long way to raising the mood for Japanese gaming."

1 game? generalizing much?

stealth2k 6 pts

Its more like is this the year that people can understand the most popular systems in japan are portables so thats were the support is Its more like can the west fight back on those

The ps3 is a dismal failure in japan. Why would they put massive support on it?

Axe99 32 pts

stealth2k You've got a somewhat blinkered view of the games industry there Stealth - the PS3 is far from a dismal failure in Japan, it just didn't reach the lofty heights of the PSOne or PS2 (which the Wii hasn't either, and is in no danger of approaching) but it's smashed through the totals of N64 and GC's sold, and has been the best selling home console in Japan for some time now.

Further, I'm not sure how you define the 3DS as the most popular system in the world. It may be the best-selling on a weekly basis, but its software sales are anything but - and this article is all about software, not hardware. Outside of a few big hitters (Resi, Mario Kart, Mario, Monster Hunter) software sales on the platform are pretty poor given the hardware sales. All of those Konami games you list, while likely excellent (Konami are my fave Japanese pub, and not just for Metal Gear), hardly shook up the sales charts. Granted, they may loom large on handheld software sales charts, but most of the big selling titles at the moment are on home consoles.

And it's Software that this discussion is all about. Note that the article uses GfK tracking data of sofrware sales, it's not some random top 100 list. Note also that the article _notes_ that Ninty continue to do well (although I'd personally argue that this is because their audience is happy with game design not moving forward, which is why they can get away with it, rather than because they're keeping pace with trends in the industry - SMG, Zelda, Mario Kart are all games that could have been made (motion controls aside) in the early 2000s and not looked out of place bar the somewhat better graphics.

The simple fact is that, compared with their performance last gen, Japanese devs have not had the same level of success on home consoles, unless you try and artificially restrict the argument to the gaming platforms that have the lowest software sales!

stealth12 5 pts

Axe99stealth2k

I have the real view.

The ps3 is the second to last selling system this gen. Failure? I think so

The 3ds had the top system sales worldwide in 2011. More platinum titles than the ds had, ore titles that passed 100k. Thats how

rocket slime 3, rexx, layton 5 all passed 100k like other games did.

If software sales is all that mattered wii fit would be the best game of the gen

"The simple fact is that, compared with their performance last gen, Japanese devs have not had the same level of success on home consoles, unless you try and artificially restrict the argument to the gaming platforms that have the lowest software sales!"

The top 7 of 10 best selling games this gen belong to japan.

So are you going to go there?

Please make the arguement that sales=quality

consoles are irrelevant in japan

Axe99 32 pts

stealth12 There are many views, and it would be somewhat simple to call any of them 'real'. Your perspective on the PS3's sales in Japan is definitely subjective - I'm not saying it's incorrect, but your argument is based on a simple ranking, rather than any assessment of financial success, game quality, game quantity and so on.

In terms of the sales vs quality argument, the reason I'm running with sales is that it's the focus of the article we're commenting on. If you want to start something based on metacritic scores, go for it, but I'm happy with one complex issue at a time.

And, if you go on sales, cracking 100K is nothing. Niche generally games crack 100K with little trouble. If you want a nice, round number, cracking a million is where games start to hit the big time (and there are a number of 3DS titles doing this).

As for the PS3's relevance or otherwise in Japan (noting that the admittedly very rubbery VG Chartz estimates of software sales in Japan have the PS3 and 3DS pretty much neck-and-neck on a weekly basis at the moment), the author is using UK data and so I was coming from the perspective of the success of Japanese software in the 'West' and the UK in particular. Again, if you want to talk software sales in Japan, bring out your own data and we can have a quality discussion over it :).

stealth12 5 pts

Axe99

If you dont think cracking 100k is anything than you really dont have a clue about games not named COD.

Right now the 3ds is number 1 in the world. No system sold more in less time than the 3ds/.