Article Archive for July 2012
Telltale Games has created a niche of their own with games that immerse us gamers into the movies, television shows, and even graphic novels they are based on. Wouldn’t it be great if we could suggest to Telltale Games what they’re next big episodic adventure should be?
Seth Killian, the former Capcom community manager and fighting game adviser, has joined Sony Santa Monica Studio as lead game designer. In his new role, Killian will work on design with Sony’s outside studios, which includes Giant Sparrow, Fun Bits Interactive, thatgamecompany, SuperBot and Queasy.
Another week of new releases and even less time to catch up on our gaming. We constantly beg for more games but don’t get any more time to play them. Read on to find out what we’ve been playing this past week?
Daniel Brooke, online producer at Sony Computer Entertainment Europe, has said in an interview with Official PlayStation Magazine UK that they have no definite plans to carry on the Resistance franchise.
Sony today announced that it entered an agreement on 30 June to acquire Gaikai. Sony, who is forking out approximately $380m for the company, is planning to use its cloud-streaming technology establish its own cloud gaming service.
Namco Bandai Games has announced a collector’s edition for PS3 exclusive Ni No Kuni: Wrath of the White Witch dubbed the Wizard’s Edition. It should be a prize for whoever can say that clearly five times fast!
It is exclusive to North American, Europe, New Zealand, Australia, Asia and Africa and will be a limited run but due to it being in so many areas of the world, let’s hope that we can secure a copy before they run out.
It’s that time of the week when PS3 Attitude takes a tongue-in-cheek look at our favourite pastime; gaming! This week, we’re discussing five weapons that are so unfeasibly gigantic that they’re bordering on farcical. Obviously the vast majority of videogames aren’t designed to be realistic, but surely we still need to draw the line somewhere!