AnvilNext showcased in new Assassin’s Creed 3 trailer
The F1 team may have great drivers but this means nothing if they’re sent out in a heavy, unreliable car. Likewise, the most creative game devs will always struggle if they’re asked to work with a shoddy game engine.
This new Assassin’s Creed 3 trailer shows off Ubisoft’s new engine, AnvilNext, and its confident tone suggests they think they have a winner.
The rich and diverse environments of the American Colonies offer fresh challenges for the studio, and the old Anvil engine, which was used on previous Assassin’s Creeds, just isn’t up to the task of powering the expansive Frontier, the torrid seas and the busy cities of New York and Boston.
AnvilNext makes it possible to have more animations, smarter AI and dynamic weather. About 1,000 animations are built into Connor alone.
Single scenes can now hold up to 2000 characters, so expect to head out into huge battles, and these battles won’t just happen on land; AnvilNext now makes it possible for Ubisoft to create massive naval battles.
Brotherhood and Revelations for many felt like sidesteps rather than proper sequels; Ubisoft’s decision to not make them numbered sequels showed they also felt the same. However, from what we’ve seen so far, Assassin’s Creed 3 powered by AnvilNext should give us that big leap on from Assassin’s Creed 2 that fans wants.