GRID 2 announced for 2013, making ‘street, track and road racing exciting again’
GRID 2 was finally announced today by Codemasters after two years in pre-production. Due out in 2013, the sequel to 2008’s Race Driver: GRID promises “high-impact aggressive thrills” for a “cinematic race experience”.
Powered by Codemaster’s EGO engine, GRID 2 will burn rubber in the famous cities of Chicago, Paris and Abu Dhabi, while still finding time to go for a run in Miami and along the Californian coast.
GRID 2 will feature a new TrueFeel Handling System, which basically means they’ve calibrated the controls to sit somewhere between accessibility and simulation. One other interesting thing to note about the handling (mentioned in GamesRadar’s preview) is the game will offer no driver assists.
The game features cars from Asia, USA and Europe, spanning four decades.
“GRID’s back and we’re going to make street, track and road racing exciting again,” said Clive Moody, Executive Producer. “The core design philosophy for GRID 2 is that we treat the race as a character, not a consequence of simply putting cars on tracks. Everything that goes into the game impacts on that second-to-second, in the moment, blockbuster drama – the feel and personality of the race.”
Online multiplayer will offer a “unique progressions system”, deep customisation options and RaceNet integration.
Any GRID fans in the house?