Article Archive for August 2012
Throughout Gamescom week our inbox gets barraged by publishers pushing trailers. We can’t complain. We love them, and we know you do too.
That’s why we decided to collect our favourites and put them together in an article. It turned out we couldn’t narrow them down to 10, so we thought we might as well give you 37.
Here are nine videos to get you started. We’ll have more up throughout the day.
Popcap has announced that addictive tower defence game Plants vs. Zombies is preparing to see a sequel next year.
No other information has been released other than that it will release in the first half of 2013, likely to be Spring as the plants will be in full force.
Studio Liverpool, one of the world’s oldest game developers, is closing its doors after 28 years in the business.
Sony has cancelled all of its projects and staff will be relocated to other studios within the company.
The move has been made by Sony to focus investment on other studios, ensuring resources are available to create “high quality, innovative and commercially viable projects”.
Amazon.com has started tell potential buyers of eligible Cross Buy PS3 titles that it comes with a voucher code for the PS Vita version. Will this help or hurt Amazon’s business?
We’d all like to think that our spare time isn’t entirely consumed by relentlessly banging away at a keyboard, but is also spent mashing the buttons of our DualShock 3 controllers and Vitas. So why …
A couple of months ago, I wrote about how I was perfectly happy with my trusty PSP, while I waited until I could afford a Vita. Well, a few weeks ago that day finally came, so I’ve spent the last month getting to grips (as well as swipes, tilts and taps) with Sony’s latest handheld console.
Staff credits shouldn’t just be a list of names; they should be a reward for completing the game. Unfortunately most titles choose to take the former route, forcing us to make a cup of tea until we can take control again. However, very occasionally, a game’s credits more than justify the time spent getting up to that point, and remind us why we started playing in the first place.
PSN exclusive The Unfinished Swan manages to hold its own alongside the massive onslaught of titles that Sony have been revealing.
It’s a colourful, puzzle-adventure game that has you throwing paint at the environment to reveal buildings, nature and other scenery that is hidden.
Japan Studio led Sony’s new IP charge at Gamescom by putting forward not one but two exciting new titles.
One of these new games was Rain, a PSN title in which you play an invisible boy who can only be seen when wet. It’s an intriguing idea and it looks lovely. The other game was Puppeteer, a gorgeous platformer set inside a magical puppet theatre. Both titles are unlike anything we’ve seen before from Japan Studio.
They are a sign that Allan Becker’s touch is “still very much alive”, according to David Jaffe, creator of God of War and Twisted Metal. Jaffe’s comment comes as part of a TwitLonger post which begins, “Very proud this week of Allan Becker, my former Sony boss and the man who started Sony Santa Monica.”
“Soul Sacrifice is born from my own personal experience as a game designer”, Keiji Inafune told PS3 Attitude following an intimate behind-the-curtain look at his upcoming PS Vita title, his first game since leaving Capcom.
There are games that are made for purely entertainment purposes, and then there are games that go beyond entertainment and reach a level of expression rarely seen in this industry. We Are Minority’s Papo and Yo is the latter. On the outside, Papo and Yo appears to be a simple puzzler involving a young boy and a menacing pink monster that eats frogs, but once you pick up the controller you’ll soon see that beyond its facade is a story about alcoholism and abuse.
Any lingering worries that you may have about AC III: Liberation not being a full-fat Assassin’s Creed game can definitely be put firmly to bed, as the new trailer shows that the title will be very much sticking to the franchise’s stealthy and stabby roots.
Though Ubisoft hasn’t shown any PS3 footage of upcoming platformer Rayman Legends, everyone (including us) just assumed that it would come to the same consoles as Rayman Origins, which would include PS3 and Vita. Well, the latest trailer finally reveals the truth, and unfortunately it doesn’t make happy viewing for PlayStation gamers.
With the Wii U’s tablet controller and the Xbox 360’s SmartGlass technology, it looks like dual-screen gaming is the future for home consoles. Now Sony has hit back with an impressive demo of its own, in which the Vita is used as a controller to play LittleBigPlanet 2 on PS3.
If you happen to live in the United States and happened to enter the Sly Cooper: Thieves In Time treasure design contest, we bet you’ve been wondering if you’ve won or not. The winners will be contacted soon. Read on for the full story…
Gamescom 2012 is well under way, so we thought we’d start sharing some of our shots from the showfloor.
The PlayStation Move has been on the back burner as of late as Sony has put most of its focus on the PS3 and Vita but that is soon to change with Until Dawn, an upcoming horror game designed exclusively for the PS Move.
Developed by Supermassive Games, Until Dawn encompasses the classic horror movies of cinema. That means lots of bloody and disgusting deaths, rampant teen sex, and cheesy dialogue. If you’re a fan of Friday the 13th, Halloween, and Scream, then Until Dawn is the game for you.
Sony found some time in between firing out new games at its Tuesday Gamescom presentation to announce some exciting news regarding PS Plus.
Sony have shown a new trailer for upcoming Naughty Dog title The Last of Us at their gamescom press conference.
With brutality being a clear focus for the game, Naughty Dog decided to show everybody a much darker, more violent side of Joel, a side Ellie clearly isn’t comfortable with.