WipEout dev Studio Liverpool closing its doors after 28 years
Sony has cancelled all of its projects and staff will be relocated to other studios within the company.
The move has been made by Sony to focus investment on other studios, ensuring resources are available to create “high quality, innovative and commercially viable projects”.
Studio Liverpool formed 28 years ago as Psygnosis. It was acquired by Sony in 1993 and it became Studio Liverpool in 2001.
The studio is best known for developing WipEout, a series that has been setting standards on all Sony platforms since 1995. WipEout 2048 launched with PS Vita earlier this year and is included in PS3 Attitude’s top 5 games of 2012.
Other notable works include Colony Wars, Formula One, Destruction Derby, Discworld and Lemmings 3D.
Sandy Lobban, audio programmer at Studio liverpool, has called it an “end of an era”.
A full statement from Sony has been issued:
“As part of SCE Worldwide Studios, we do regular reviews to ensure that the resources we have can create and produce high quality, innovative and commercially viable projects in an increasingly competitive market place. As part of this process, we have reviewed and assessed all current and planned projects for the short and medium term and have decided to make some changes to our European Studios.
It has been decided that Liverpool Studio should be closed. Liverpool Studio has been an important part of SCE Worldwide Studios since the outset of PlayStation, and have contributed greatly to PlayStation over the years. Everyone connected with Liverpool Studio, past and present, can be very proud of their achievements.
However, it was felt that by focusing our investment plans on other Studios that are currently working on exciting new projects, we would be in a stronger position to offer the best possible content for our consumers. Our Liverpool Facility will continue to operate, housing a number of other vital WWS!E and SCEE Departments.
This should not take anything away from the great work WWS are doing and the incredible games and services that we have made, and continue to make.”
Eurogamer is reporting additional comments from Sony indicating that some “redundancies will be necessary”.
“We will be looking to relocate the team members throughout the studios, but unfortunately some redundancies will be necessary and in those cases we will assist staff in any way we can.”