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Sine Mora – The PS3 Attitude Review

Submitted by on Monday, 14 January 2013No Comment

Sine MoraThe shoot’em up genre is known for its demanding gameplay and oftentimes insane difficultly curve, making it appeal to more niche audiences in recent years.

Developers Digital Reality and Grasshopper Manufacture initially introduced Sine Mora to XBLA where it garnered much praise and critical acclaim. Seven months later the game was released on the PSN and PS Vita.

Sine Mora puts you in an airplane pilot’s seat as you fly through various industrialized worlds that culminate in massive multi-staged boss battles. You’ll control various characters and their ships throughout the game and each one has their own primary and secondary weapons. In Story mode, players can also utilize a time-freezing ability that’ll slow down the action around the plane allowing for quick movements through incoming projectiles. Honestly, you’ll need all the help you can get if you’re to survive.

Rather than a set amount of health, Sine Mora uses a set amount of time. Defeating enemies can add valuable seconds onto the clock so simply avoiding everything isn’t going to cut it. Every hit your plane takes also detracts seconds from the clock. Ultimately, winning requires a familiarity and finesse of each stage and enemy. Don’t be surprised if you see plenty of D and E ratings before you even begin to think about an A. I’m only talking about the Normal difficultly here, too. Hard and Insane difficulty settings are just that. More enemies, more bullets coming at you, and less time only means one thing; more deaths.

Sine Mora boss

It’s okay, though, because it gives you more time to take in and appreciate Sine Mora’s stunning visuals. While the game plays like a 2D side-scroller, all the visuals are rendered in 3D. They look absolutely phenomenal, whether you’re playing on your home television or the PS Vita’s OLED screen. Each stage has its own unique feel to it and the enemies and bosses are varied enough so that you’ll never know what to expect.

The story itself can be rather confusing. Before each level you’re given a massive wall of text to read while the characters speak in their native Enkie language. It’s a bit distracting, but the story isn’t vital to the gameplay, which is where Sine Mora really shines.

Aside from the main Story mode, there is also Arcade, Score Attack, and Boss Training modes. They’re excellent modes for training on each stage and will help you greatly in earning all the trophies in the game, which unlock after being promoted from earning specific, and sometimes ridiculous, requirements. Only the best of the best will be promoted to General of the Air Force, that’s for sure.

Sine Mora gameplay

With the introduction of a new character as well as a new secondary weapon, the PSN/PS Vita version of Sine Mora reigns supreme. Hours can pass by on a single level and there will still be a new strategy to discover or new area to better your skills in. The Vita version also boasts an unlockable GPS art gallery where concept art from the game unlocks depending on the distance you’ve travelled in real life. It’s a neat little feature that encourages players to take their game on the go.

If you haven’t experienced Sine Mora yet, the PSN or PS Vita version is definitely the way to go. The added gameplay elements give it a slight edge over its XBLA counterpart. Regardless of the system you play it on, though, it’s definitely worth playing.