PS3 Attitude Awards 2013 – GotY, Dev’s Choice and Editor’s Choice
You’ve already seen the winners of award categories such as Developer of the Year, Best New IP, Best Graphics and Best PS Vita Game, but now we are pleased to bring you the final three awards. Let’s begin with the Editor’s Choice Award.
Editor’s Choice Award Winner – Journey, thatgamecompany
Journey did something last year that no other game quite managed. It made me feel. It made me think. It made me shed a tear.
While many other games had emotional content, those emotions were piped through the screen much in the same way as you experience with an action movie; force-fed by the director without the opportunity to build my own feelings, constructs and conclusions.
Journey, in this sense, was much more like a book than a movie.
With a book, you are offered words, phrases and ideas, but it is you that has to build the images, create the feelings and feel the emotions in your mind. Journey, through a simple control mechanism, minimalistic (yet impressive) graphics, flawless sound and a birth-to-death-to-afterlife storyline allows you to fill the gaps for yourself, immersing you in the story like nothing else.
For those reasons, Journey wins my Editor’s Choice Award.
“We feel very gracious that the Editor and PS3 Attitude’s readers are supporting our small game. It was a difficult game to make; three years of our heart and souls. We made this game in hope of making player’s lives better – I hope more people have the opportunity to be exposed to the game.” – Jenova Chen, Co-Founder, thatgamecompany
Developer’s Choice Award Winner – wait for it…
Cast your mind back to 2008. As per usual, we asked a panel of video game developers to name the PS3 game they had enjoyed the most in the 12 months leading up to the awards. If you can remember the name of the game they almost unanimously selected, give yourself 200 PS3 Attitude Points.
Now, let’s compare and contrast that experience with the results of the 2012 vote. To say that there must have been a wide array of incredible games last year would be an understatement. Apart from one single vote that swayed the ultimate result, every developer on our panel chose a different game!
Take a look at some of the entrants we received:
The Walking Dead
“The Walking Dead took a step that I don’t really think anyone else has yet; it proved that you can make the digital episodic model work by having great content and making players genuinely anticipate the next instalment. The Walking Dead achieved very little in the visual department, but that only goes to show just how good the story and gameplay was.” – Dominic Matthews, Communications Manager, Ninja Theory
“I loved it because it is really more of an experience than a game. The way it flows easily from start to finish with amazing sounds made me play it more than once. I was in awe at the end especially the time I did it all with a single complete stranger; waiting for each other, enjoying the journey together.” – Luigi Fumero, Development Director, Playerthree
Far Cry 3
“Fabulous in every respect, beautifully rendered, wonderfully balanced, playfully scripted, immersive and exhilarating. The first game for me since Half Life 2 where I actually played through the night and didn’t realise until the sun came up. Plus, a first in gaming; I actually got vertigo while scaling some of the radio towers! Truly a brilliant masterpiece from Ubisoft.” – Arthur Parsons, Game Director (LEGO Marvel Super Heroes), TT Games
“Gravity Rush was one of the games that really showed us the strength of the PlayStation Vita system with an original, strong game.” – Rami Ismail, Business & Development, Vlambeer
“If I wasn’t spending most of my time in the last year collecting every rare weapon in Dark Souls, I was playing Dishonored. In fact, it’s the only game I actually finished on PS3 besides Dark Souls. I didn’t take the stealthy route through Dishonored either. I brute-force murdered everyone in that game, and I had a blast doing it. I plan to go back to it and stealth it up, which is going to be much, much harder, but if a game makes me want to play through it a 2nd time, I know it’s a winner.” – Mielke James, Producer (PixelJunk series), Q-Games
Max Payne 3
“Although there were many outstanding games to choose from, I particularly enjoyed Max Payne this year due to a number of reasons. Re-visiting an existing IP is always tricky and I thought they did an excellent job of taking the classic Max Payne gameplay elements and modernising them for a more sophisticated audience.
Whilst essentially a very pretty duck-shoot, the elegance of the level design from a user experience and a game production point view was outstanding with clever re-use of geometry and levels that actually felt good to play. Finally, I found the story and characters to be well-presented and engaging without forced cinematic after cinematic; the story felt natural and rolled out of the screen in silky bullet-time allowing me to enjoy it immensely.” – Mat Hart, Senior Producer, Capcom USA
We also received votes for Tokyo Jungle, Call of Duty: Black Ops II and Uncharted: Golden Abyss.
So, with all this diversity across our panel of developers (thank you, by the way; you’re all rock stars), the title that grabbed the award by virtue of a single additional vote was…
Dishonored, Bethesda Softworks.
Our congratulations go to Bethesda and Arkane Studios in what was obviously a very tight category.
Without further ado, it is now time to announce the big one. Voted by you, our readers, the PS3 title that you enjoyed playing the most in 2012 is…
Game of the Year – Assassin’s Creed III, Ubisoft
It seems the eternal fight for free will by the Assassins against the Templars, who desire control over you, me and everyone else in the world, has caught your imagination once again.
In this instalment, Desmond Miles uses the Animus to connect with the memories of his half-Mohawk, half-English ancestor Ratonhnhaké:ton – also known as Connor – as he fights to stop the Templars gaining control of the new America before, during and after the American Revolution.
Assassin’s Creed III has been met with positive reviews across the board, and at the time of writing has sold over 12 million copies worldwide, so it is clearly a game that many of you bought, enjoyed and revered enough to bestow our top award on it.
“Many thanks on behalf of the Ubisoft studios that created Assassin’s Creed III, we’re very proud to receive this great award from PS3 Attitude, it means a lot to be picked as Game of the Year.” – Ben Talbot, Community Manager, Ubisoft
Congratulations once again to Journey, Dishonored and Assassin’s Creed III.
Missed the first part of our awards? Catch up on all the other winners now.
Until next year, friends and readers. We wonder who we’ll be giving a virtual gong to this time in 2014…