E3 13; Sony still serious about supporting indie developers
Recently, Sony has made a huge effort in welcoming indie developers onto PlayStation platforms, and the results speak for themselves; incredible original experiences like Journey and The Unfinished Swan, and impressive ports such as Thomas Was Alone and Terraria. So it’s pretty frickin’ awesome to hear that this philosophy will continue with the PlayStation 4.
Images from E3 don’t get much more powerful than seeing eight respected indie developers play their games onstage during Sony’s conference. The message was clear; if Microsoft won’t support these studios, we definitely will.
First, Amir Rao and Greg Kasavin from the super-talented Supergiant Games, creators of Bastion, were welcomed onto the stage. They introduced their highly anticipated second game, Transistor, along with the debut trailer (which you can view above).
Supergiant was followed by representatives from a plethora of other independent developers, who each showed off their games in a simultaneous live demo:
- Don’t Starve by Klei Entertainment
- Mercenary Kings by Tribute Games
- Octodad: Dadliest Catch by Young Horses, Inc.
- Secret Ponchos by Switchblade Monkeys
- Ray’s the Dead by Ragtag Studio
- Outlast by Red Barrels
- Oddworld: New ‘n’ Tasty by Oddworld Inhabitants
- Galak-Z by 17-Bit Games
And then came the real kicker; all nine of the above titles will be making their console debuts exclusively on PlayStation 4. It can’t be denied that, with this kind of support from indie studios behind it, the potential of the PS4 is ridiculously huge.