PS4 Attitude Launches – Here’s What You Need To Know
Submitted by | Mon, 9/09/13 – 13:47 | 2 Comments

We’re extremely excited to announce today the launch of PS4 Attitude, the next generation of news, reviews and articles for PS4 and PS Vita. It’s an exciting new chapter for the team here at Attitude Towers, and we’re so happy to see it finally ‘in the wild’.

But what does that mean for PS3 Attitude? Let’s explain…

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News

The latest PS3 news – read this and your PlayStation will thank you…

Previews

Your PS3 future awaits – what is coming soon for PlayStation?

Reviews

Our unique ‘no-score’ reviews, delivering fair and balanced assessments…

Views

We’re called PS3 Attitude for a reason. Check out our PlayStation opinions here…

Vita

Need PS Vita news and reviews? We’ve got your handheld PlayStation covered too…

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Articles by Majiesto

I have been an avid gamer since I learned how to hold a controller. My favorite games include Devil May Cry, Final Fantasy, Kingdom Hearts, Mega Man, Ratchet & Clank, Resident Evil; the list could probably go on forever. I am also a big movie and television junkie. Pretty much anything technological or entertainment-related will satisfy my curiosity.

Super Street Fighter II Turbo HD Remix Information Blowout
Monday, 24 Nov, 2008 – 23:19 | One Comment
Super Street Fighter II Turbo HD Remix Information Blowout

The day that SSFIITHDR comes out is quickly approaching us and Capcom’s Blog has been flooded with all you need to know about the game. From visuals, game options, to the general layout of the …

The Fortune’s Pack Announced for Far Cry 2
Friday, 21 Nov, 2008 – 18:54 | One Comment
The Fortune’s Pack Announced for Far Cry 2

Announced today from Ubisoft is upcoming downloadable content for Far Cry 2 entitled The Fortune’s Pack. What goodies await us? There are toys for both the single player and multiplayer experience including weapons, vehicles, and …

Super Street Fighter II Turbo HD Remix Priced
Thursday, 20 Nov, 2008 – 20:50 | 2 Comments
Super Street Fighter II Turbo HD Remix Priced

Yesterday we brought you news of SSFIITHDR (man, that’s a long title) with “Season of Street Fighter” and that fans will be able to get their hands on the fighter next week. Well, today we …

Tis The Season To Be A Street Fighter Fan
Wednesday, 19 Nov, 2008 – 19:25 | 5 Comments
Tis The Season To Be A Street Fighter Fan

On November 25, 2008 Street Fighter fans will receive what they have been patiently waiting for and been teased about for months now. That’s right, Super Street Fighter II Turbo HD Remix will be hitting …

Take a Leap of Faith… In 2D
Thursday, 13 Nov, 2008 – 18:41 | 4 Comments
Take a Leap of Faith… In 2D

You’ve seen the videos, you’ve played the demo. Now play Mirror’s Edge in full 2D glory. That’s right, I said 2D. Borne Games along with Electronic Arts have teamed up to bring you a flash …

Artificial Intelligence in Gaming: Part 5 – Unpredictability
Friday, 7 Nov, 2008 – 22:03 | One Comment
Artificial Intelligence in Gaming: Part 5 – Unpredictability

It’s been a great week for learning about Artificial Intelligence and the many aspects that go into it thanks to our friends at Three Speech. So far we have discussed Autonomy, Perception, Appearance and Deception, and Navigation. The last and final topic of the week is Unpredictability and it’s many uses in Intelligent Design. You might be wondering, how can you program instructions to make an NPC be spontaneous and not follow an obvious path? Well read on to find the answer.

Artificial Intelligence in Gaming: Part 4 – Navigation
Thursday, 6 Nov, 2008 – 23:09 | One Comment
Artificial Intelligence in Gaming: Part 4 – Navigation

Continuing with Three Speech’s 5 part series on Intelligent Design, we take a look at Navigation in today’s discussion. The word of the day is pathfinding aka getting from point A to point B and how it relates to the world of Artificial Intelligence. Why do NPC’s need to be aware of their surroundings and how do they select the best possible route? Continue reading for the answer.

Artificial Intelligence in Gaming: Part 3 – Appearance and Deception
Wednesday, 5 Nov, 2008 – 22:03 | One Comment
Artificial Intelligence in Gaming: Part 3 – Appearance and Deception

Programming great AI isn’t the only aspect of intelligent design. Through visuals and audio, programmers must be able to make enemies appear intelligent to provide a better gaming experience to you, the player. Let’s see what Three Speech and Alex Champandard, Remco Straatman, Louis Gascoigne, and Owen O’Brien have to say on the subject matter.

Artificial Intelligence in Gaming: Part 2 – Perception
Tuesday, 4 Nov, 2008 – 16:29 | One Comment
Artificial Intelligence in Gaming: Part 2 – Perception

Part 2 of Three Speech’s 5 part discussions on Intelligent Design and AI is live and this time, it discusses perception in the world of gaming, how NPC’s are able to sense the player through sight, sound, smell, etc. Included in today’s round-table are Jean-Christophe Capdevila from Alone in the Dark, Dominic Guay from Far Cry 2, Remco Straatman from Killzone 2, and Alex Champandard of http://aigamedev.com. What is needed in order order to produce an interactive NPC capable of sensing it’s surroundings? Read on to find out.

Artificial Intelligence in Gaming: Part I – Autonomy
Monday, 3 Nov, 2008 – 17:38 | One Comment
Artificial Intelligence in Gaming: Part I – Autonomy

Our good friends over at Three Speech have discussed the future of Intelligent Design and AI in gaming with part 1 of a 5 part series. The topic of today’s discussion is Autonomy. What exactly is …

LittleBigPlanet’s Not So Little Review
Friday, 31 Oct, 2008 – 12:28 | 2 Comments
LittleBigPlanet’s Not So Little Review

After a short delay and 3 updates later, we finally have our hands on the game we’ve been craving for oh so long. Yes, I’m talking about LittleBigPlanet here and let me tell you, there is nothing little about this game… well, except for the adorable little Sackboy we love so much.

Stream Videos to PS3: PlayOn Impressions
Thursday, 30 Oct, 2008 – 10:00 | 5 Comments
Stream Videos to PS3: PlayOn Impressions

The PS3 is more than just a gaming machine, it’s an entire media hub. The fellows over at MediaMall Technologies have enabled PS3 owners to access the best videos of the internet through a nifty download called PlayOn. Users are able to access YouTube, CNN, ESPN, CBS, Nexflix, and the ever popular Hulu; all directly from the XMB.

New Super Street Fighter II Turbo HD Remix Images
Tuesday, 28 Oct, 2008 – 16:28 | Comments Off
New Super Street Fighter II Turbo HD Remix Images

Capcom sent us this reminder that Super Street Fighter II Turbo HD Remix (that’s quite a mouthful) is still on it’s way. 20 new screens from the game show off it’s superb 1080p HD graphics. This set features Balrog, Chun-Li, and Vega. With all 17 original fighters, online matches and more, SSFIITHDR is looking to please Street Fighter fans everywhere. Keep your eyes on the PSN Store when the downloadable game hits this Fall.

US PSN Store Update – October 23rd
Friday, 24 Oct, 2008 – 15:16 | 2 Comments
US PSN Store Update – October 23rd

Get your wallets out because this weeks PSN Store update is a heafty one. Most notable are Penny Arcade Adventures and Prince of Persia Classic. As promised, there is also add-on content for High Velocity Bowling and Mega Man 9 along with Yoda in SOULCALIBUR IV for all the Star Wars fans out there. Rounding out the content are videos, themes, and more songs for your favorite rhythm games. Enjoy!

PS3 Downloadable Content: Is It Worth It?
Thursday, 23 Oct, 2008 – 11:31 | 4 Comments
PS3 Downloadable Content: Is It Worth It?

Now that everything is connected to the internet we are able to extend that playtime even further through downloadable content. DLC can take the form of anything from extra chapters that expand the story to new characters. But when do we draw the line on what DLC is worth? What price are gamers willing to pay to get that extra content?