PS4 Attitude Launches – Here’s What You Need To Know
Submitted by | Mon, 9/09/13 – 13:47 | 2 Comments

We’re extremely excited to announce today the launch of PS4 Attitude, the next generation of news, reviews and articles for PS4 and PS Vita. It’s an exciting new chapter for the team here at Attitude Towers, and we’re so happy to see it finally ‘in the wild’.

But what does that mean for PS3 Attitude? Let’s explain…

Read the full story »
News

The latest PS3 news – read this and your PlayStation will thank you…

Previews

Your PS3 future awaits – what is coming soon for PlayStation?

Reviews

Our unique ‘no-score’ reviews, delivering fair and balanced assessments…

Views

We’re called PS3 Attitude for a reason. Check out our PlayStation opinions here…

Vita

Need PS Vita news and reviews? We’ve got your handheld PlayStation covered too…

Home » Archive by Author

Articles by Sean O'Connor

A gluttonous consumer of culture and an editor for PS3 Attitude. When I'm not getting overly excited about my gaming destiny, I tend to be playing guitar, reading a book, following football or watching a film. www.twitter.com/sean_o_c

Super Monkey Ball Banana Splitz (PS Vita) – The PS3 Attitude Review
Tuesday, 30 Oct, 2012 – 21:33 | Comments Off
Super Monkey Ball Banana Splitz (PS Vita) – The PS3 Attitude Review

Putting a monkey in a ball and rolling it across narrow, precarious platforms is a pretty cruel idea for a game, but gamers have struggled to resist Super Monkey Ball’s irresistible charms since it arrived way back in 2001.

System Update 4.30 – when two trophy lists become one and Life ends
Monday, 22 Oct, 2012 – 13:39 | Comments Off
System Update 4.30 – when two trophy lists become one and Life ends

Frustrated by your PS3′s inability to display PS Vita trophies? The good news is this will be coming to an end as of next week.

The trophy list will undergo a small shake up when System Update Version 4.30 arrives on Tuesday, 23 October. After the update, PS Vita trophies will be visible alongside PS3 trophies. The list will also move to reside under PlayStation Network on the XMB.

Further departures at BioShock Infinite developer Irrational Games
Tuesday, 16 Oct, 2012 – 13:06 | Comments Off
Further departures at BioShock Infinite developer Irrational Games

Two more senior developers have left Irrational Games for pastures new.

The LinkedIn profiles of combat design director, Clint Bundrick, and AI lead, Don Norbury, show that both have moved on to take up roles at Microsoft. The changed roles were spotted on Twitter by Superannuation.

SingStar going free-to-play? More info next week
Monday, 15 Oct, 2012 – 13:54 | Comments Off
SingStar going free-to-play? More info next week

Spotted by the eagle-eyed staff at PSN Stores, the SingStar Viewer app has been discontinued. The app, designed to allow users to browse and purchase songs and view uploaded videos, has been discontinued by Sony. Now why would they do that?

How digital distribution saved Oddworld and didn’t fund Ferraris
Sunday, 7 Oct, 2012 – 19:30 | Comments Off
How digital distribution saved Oddworld and didn’t fund Ferraris

At Eurogamer Expo last week, we got our first glimpse of Oddworld: Abe’s Oddysee New ‘n’ Tasty. This new game is an HD remake of the PSone classic from 1997 that was first announced in January 2011. It is not simply a slightly sharper version of the original, as series creator Lorne Lanning confirmed, “it’s a whole rebirth from ground zero: Abe in

Grid 2 is a visual masterpiece, at least on PC
Tuesday, 2 Oct, 2012 – 12:43 | Comments Off
Grid 2 is a visual masterpiece, at least on PC

Grid 2 impressed onlookers at this year’s Eurogamer Expo – no doubt about it. With its dazzling visuals and intelligent physics, the game has the potential to be something special.

Simplygon Automagic 3D Optimization | Behind the Game
Thursday, 27 Sep, 2012 – 16:00 | Comments Off
Simplygon Automagic 3D Optimization | Behind the Game

You have probably seen Simplygon in action at some point, not that you would have noticed.

Simplygon is a powerful 3D-optimisation tool, designed by the Swedish-based company Donya Labs AB to make high-detail games run smoothly. It has been used for major PS3 games such as Resident Evil: Raccoon City and Dark Souls, and it has even been used by Blizzard.

Sony should be ‘more aggressive’ at looking for cross-platform games, says Yoshida
Sunday, 23 Sep, 2012 – 15:25 | 8 Comments
Sony should be ‘more aggressive’ at looking for cross-platform games, says Yoshida

Sony should be “more aggressive” going forward when looking for opportunities to bring games to both PS3 and PS Vita platforms, says the president of Sony Worldwide Studios.

Damage Inc. Pacific Squadron WWII – The PS3 Attitude Review
Monday, 17 Sep, 2012 – 12:23 | Comments Off
Damage Inc. Pacific Squadron WWII – The PS3 Attitude Review

Peripheral veteran Mad Catz has been making inroads into game publishing since last year when they signed a deal with Harmonix to acquire the rights for Rock Band 3. Now they’ve taken the next step by bringing Damage Inc. Pacific Squadron WWII to the market.

Great Debate: Is Square Enix right to stick by the Final Fantasy XIII series?
Monday, 10 Sep, 2012 – 9:00 | 4 Comments
Great Debate: Is Square Enix right to stick by the Final Fantasy XIII series?

Lightning Returns: Final Fantasy XIII will be the next entry into the famous Final Fantasy series.

This won’t please everyone because the FFXIII branch of games has split the fan base with many keen to see Square Enix move on.

In this debate, PS3 Attitude writers Stefhutch20 and Seanoc argue the case for and against another game in the XIII series. There’s also an open poll below so everyone can have their say.

GoW Collection, ICO and SotC Remote Play patches go live today
Wednesday, 5 Sep, 2012 – 13:38 | One Comment
GoW Collection, ICO and SotC Remote Play patches go live today

Patches which allow PS Vita users to play the God of War Collection, ICO and Shadow of the Colossus via Remote Play will go live today, Sony has announced.

ICO Remote Play patch ‘almost ready’
Monday, 3 Sep, 2012 – 13:48 | Comments Off
ICO Remote Play patch ‘almost ready’

Four PS2 HD classics are due to receive a patch which will allow players to play them on PS Vita using Remote Play.

The four games are ICO, God of War, God of War 2 and Shadow of the Colossus, and a patch is almost ready for at least one of these.

SpecialEffect Interview: Game on for EVERYONE
Friday, 31 Aug, 2012 – 13:59 | One Comment
SpecialEffect Interview: Game on for EVERYONE

SpecialEffect is a GamesAid supported charity dedicated to helping ALL young people with disabilities to enjoy videogames by adapting, developing and modifying cutting edge technology to make them more accessible, and it’s the job of Bill Donegan, SpecialEffect’s R&D, to understand these barriers and come up with inventive ways to break them down.

The 7-inch Archos GamePad is gunning for PS Vita
Wednesday, 29 Aug, 2012 – 13:19 | 7 Comments
The 7-inch Archos GamePad is gunning for PS Vita

The French electronics company Archos has announced a new 7-inch gaming tablet which bears more than a passing resemblance to Sony’s flagship handheld gaming device.

Gamescom 2012 trailer catchup – part 4
Thursday, 23 Aug, 2012 – 12:00 | Comments Off
Gamescom 2012 trailer catchup – part 4

Throughout Gamescom week our inbox gets barraged by publishers pushing trailers, but we can’t complain. We love them, and we know you do too.

That’s why we decided to collect our favourites and put them together in an article. It turned out we couldn’t narrow them down to 10, so we thought we might as well give you 37. That’s a lot of viewing pleasure.

Gamescom 2012 trailer catchup – part 3
Thursday, 23 Aug, 2012 – 11:00 | Comments Off
Gamescom 2012 trailer catchup – part 3

Throughout Gamescom week our inbox gets barraged by publishers pushing trailers. We can’t complain. We love them, and we know you do too.

That’s why we decided to collect our favourites and put them together in an article. It turned out we couldn’t narrow them down to 10, so we thought we might as well give you 37.

Gamescom 2012 trailer catchup – part 2
Thursday, 23 Aug, 2012 – 10:00 | Comments Off
Gamescom 2012 trailer catchup – part 2

Throughout Gamescom week our inbox gets barraged by publishers pushing trailers. We can’t complain. We love them, and we know you do too.

That’s why we decided to collect our favourites and put them together in an article. It turned out we couldn’t narrow them down to 10, so we thought we might as well give you 37.

Gamescom 2012 trailer catchup – part 1
Thursday, 23 Aug, 2012 – 9:00 | Comments Off
Gamescom 2012 trailer catchup – part 1

Throughout Gamescom week our inbox gets barraged by publishers pushing trailers. We can’t complain. We love them, and we know you do too.

That’s why we decided to collect our favourites and put them together in an article. It turned out we couldn’t narrow them down to 10, so we thought we might as well give you 37.

Here are nine videos to get you started. We’ll have more up throughout the day.

WipEout dev Studio Liverpool closing its doors after 28 years
Wednesday, 22 Aug, 2012 – 12:30 | 2 Comments
WipEout dev Studio Liverpool closing its doors after 28 years

Studio Liverpool, one of the world’s oldest game developers, is closing its doors after 28 years in the business.

Sony has cancelled all of its projects and staff will be relocated to other studios within the company.

The move has been made by Sony to focus investment on other studios, ensuring resources are available to create “high quality, innovative and commercially viable projects”.