Articles by Sean O'Connor
A gluttonous consumer of culture and an editor for PS3 Attitude. When I'm not getting overly excited about my gaming destiny, I tend to be playing guitar, reading a book, following football or watching a film. www.twitter.com/sean_o_c
Putting a monkey in a ball and rolling it across narrow, precarious platforms is a pretty cruel idea for a game, but gamers have struggled to resist Super Monkey Ball’s irresistible charms since it arrived way back in 2001.
Frustrated by your PS3′s inability to display PS Vita trophies? The good news is this will be coming to an end as of next week.
The trophy list will undergo a small shake up when System Update Version 4.30 arrives on Tuesday, 23 October. After the update, PS Vita trophies will be visible alongside PS3 trophies. The list will also move to reside under PlayStation Network on the XMB.
Two more senior developers have left Irrational Games for pastures new.
The LinkedIn profiles of combat design director, Clint Bundrick, and AI lead, Don Norbury, show that both have moved on to take up roles at Microsoft. The changed roles were spotted on Twitter by Superannuation.
Spotted by the eagle-eyed staff at PSN Stores, the SingStar Viewer app has been discontinued. The app, designed to allow users to browse and purchase songs and view uploaded videos, has been discontinued by Sony. Now why would they do that?
At Eurogamer Expo last week, we got our first glimpse of Oddworld: Abe’s Oddysee New ‘n’ Tasty. This new game is an HD remake of the PSone classic from 1997 that was first announced in January 2011. It is not simply a slightly sharper version of the original, as series creator Lorne Lanning confirmed, “it’s a whole rebirth from ground zero: Abe in
Grid 2 impressed onlookers at this year’s Eurogamer Expo – no doubt about it. With its dazzling visuals and intelligent physics, the game has the potential to be something special.
You have probably seen Simplygon in action at some point, not that you would have noticed.
Simplygon is a powerful 3D-optimisation tool, designed by the Swedish-based company Donya Labs AB to make high-detail games run smoothly. It has been used for major PS3 games such as Resident Evil: Raccoon City and Dark Souls, and it has even been used by Blizzard.
Sony should be “more aggressive” going forward when looking for opportunities to bring games to both PS3 and PS Vita platforms, says the president of Sony Worldwide Studios.
Peripheral veteran Mad Catz has been making inroads into game publishing since last year when they signed a deal with Harmonix to acquire the rights for Rock Band 3. Now they’ve taken the next step by bringing Damage Inc. Pacific Squadron WWII to the market.
Lightning Returns: Final Fantasy XIII will be the next entry into the famous Final Fantasy series.
This won’t please everyone because the FFXIII branch of games has split the fan base with many keen to see Square Enix move on.
In this debate, PS3 Attitude writers Stefhutch20 and Seanoc argue the case for and against another game in the XIII series. There’s also an open poll below so everyone can have their say.
Patches which allow PS Vita users to play the God of War Collection, ICO and Shadow of the Colossus via Remote Play will go live today, Sony has announced.
Four PS2 HD classics are due to receive a patch which will allow players to play them on PS Vita using Remote Play.
The four games are ICO, God of War, God of War 2 and Shadow of the Colossus, and a patch is almost ready for at least one of these.
SpecialEffect is a GamesAid supported charity dedicated to helping ALL young people with disabilities to enjoy videogames by adapting, developing and modifying cutting edge technology to make them more accessible, and it’s the job of Bill Donegan, SpecialEffect’s R&D, to understand these barriers and come up with inventive ways to break them down.
The French electronics company Archos has announced a new 7-inch gaming tablet which bears more than a passing resemblance to Sony’s flagship handheld gaming device.
Throughout Gamescom week our inbox gets barraged by publishers pushing trailers, but we can’t complain. We love them, and we know you do too.
That’s why we decided to collect our favourites and put them together in an article. It turned out we couldn’t narrow them down to 10, so we thought we might as well give you 37. That’s a lot of viewing pleasure.
Throughout Gamescom week our inbox gets barraged by publishers pushing trailers. We can’t complain. We love them, and we know you do too.
That’s why we decided to collect our favourites and put them together in an article. It turned out we couldn’t narrow them down to 10, so we thought we might as well give you 37.
Throughout Gamescom week our inbox gets barraged by publishers pushing trailers. We can’t complain. We love them, and we know you do too.
That’s why we decided to collect our favourites and put them together in an article. It turned out we couldn’t narrow them down to 10, so we thought we might as well give you 37.
Throughout Gamescom week our inbox gets barraged by publishers pushing trailers. We can’t complain. We love them, and we know you do too.
That’s why we decided to collect our favourites and put them together in an article. It turned out we couldn’t narrow them down to 10, so we thought we might as well give you 37.
Here are nine videos to get you started. We’ll have more up throughout the day.
Studio Liverpool, one of the world’s oldest game developers, is closing its doors after 28 years in the business.
Sony has cancelled all of its projects and staff will be relocated to other studios within the company.
The move has been made by Sony to focus investment on other studios, ensuring resources are available to create “high quality, innovative and commercially viable projects”.














