Articles by Stefan Hutchings
With the dazzling opening ceremony last Friday, there was only one theme we could choose for this week’s article: the Olympics! Specifically, we’ve been discussing some of the biggest heroes on PS3, and which sports they would dominate in at the London Games. It’s fair to say that Bradley Wiggins, Michael Phelps, and Usain Bolt et al would have nothing on these guys.
It’s once again time for PS3 Attitude to take a flippant look at the world of gaming. This week’s trope is impossibly obese bosses, all of whom could definitely stand to lose a few pounds; or a few stones; or, in one case, a few million tons. We had a fair amount of fat – sorry, big-boned – characters to choose from, but these are the five that made it onto our virtual weighing scales.
From tiny outfits that provide no more protection than dental floss, to massive armour that even Chuck Norris would struggle walking in, it has to be said that costumes in videogames often look pretty ridiculous. We could have picked five games at random for this list and they’d still have been relevant, but these are the characters we chose in the end (after we picked them at random).
In November, the Ratchet & Clank series will be celebrating its 10th Anniversary. To commemorate this milestone, Sony has released The Ratchet & Clank Trilogy, which is now available in Europe and features HD versions of the three original PS2 games on one Blu-Ray disc. But with four games in the franchise already available on PS3, is it worth going back to see where it all started?
Well, this is a surprise! In an interview with Japanese gaming magazine Famitsu, Hideo Kojima has confirmed that, after four years, a trophy patch is in the works for PS3-exclusive Metal Gear Solid 4: Guns of the Patriots.
Rainbow Moon is a PSN-exclusive retro RPG from German developer SideQuest Studios, the creators of tough-as-nails shoot ‘em up Söldner-X. Sticking with their hardcore roots, the studio’s latest release is about as deep as RPGs can get, boasting a complex battle system, tons of quests to complete, and a huge world to explore; but is Rainbow Moon a world worth exploring?
Although you wouldn’t know it from the atrocious British weather, it is actually summer now, so PS3 Attitude has been thinking about gaming worlds that we’d rather not holiday in. Videogames and hellish environments often go hand in hand, so we certainly had our work cut out in narrowing it down to just five locations!
It’s that time of the week when PS3 Attitude takes a tongue-in-cheek look at our favourite pastime; gaming! This week, we’re discussing five weapons that are so unfeasibly gigantic that they’re bordering on farcical. Obviously the vast majority of videogames aren’t designed to be realistic, but surely we still need to draw the line somewhere!
Rainbow Moon is an ismometric RPG from SideQuest Studios, the team behind the devilishly difficult Söldner-X shoot ’em ups.
Publisher eastasiasoft has just released two dev diaries for the game, in preparation for its exclusive release on the PlayStation Store next week.
Introducing a new weekly feature, in which PS3 Attitude takes an irreverent* look at the world of gaming. Today we’re discussing five sequels that, if we had our way, would never have seen the light of day; although, in a way we’re glad they did, because otherwise we wouldn’t have been able to write this article.
*At least 37% of the following is probably incorrect.
Lollipop Chainsaw is the latest game from the crazy mind of Japanese game designer Suda51 and Grasshopper Manufacture. You play as Juliet Starling, a candy-loving, chainsaw-wielding high school cheerleader who must rid her neighbourhood from an outbreak of zombies, all set to an awesome rock soundtrack. It’s got to be the best game ever made – right?
As much as I’d like one, unfortunately there’s no way I can justify, let alone afford, getting a PS Vita right now. Instead of looking upon owners of Sony’s latest handheld console with envy (well, to be fair I’ve been doing that too – obviously), I decided I would simply dust off my old PSP.
In the first part of PS3 Attitude’s Max Payne 3 review, we established that the game’s singleplayer campaign succeeded convincingly in the daunting task of updating the eleven-year-old franchise. With both style and substance, Max Payne 3 defied the odds and made bullet-time shooting feel innovative again, but is the gameplay as effective in online multiplayer?
Not to be upstaged by Sony and Ubisoft, Electronic Arts has also had a strong showing at this year’s E3, as the likes of Dead Space 3, Need for Speed: Most Wanted and Crysis 3 are sure to excite gamers.
Our only complaint is that all of the games shown were sequels to existing franchises. Everyone loves a good sequel, but it would have been nice to see EA show off some new interlectual property. Well, that or Mirror’s Edge 2.
But we digress; on with the trailers…
It has to said that Ubisoft had a terrific conference at E3. This was partly because it was presented by comedienne Aisha Tyler, but mainly because the company has arguably the strongest lineup of games of all third-party publishers.
With blockbuster titles like Assassin’s Creed III, Far Cry 3, and the newly announced Watch Dogs, Ubisoft fans have a lot to look forward to over the next year and beyond. So, let’s get cracking with the trailers, shall we?
Unless you haven’t been on the internet for a month, you’ll know that E3 starts in just a few days’ time, so we no doubt have dozens of game reveals to look forward to over the next week or so. Before that though, PS3 Attitude thought we’d take a look at some of the games that have already been announced, and, more specifically, what they need to prove at the expo.
Two weeks ago saw the release of the last batch of Final Fantasy XIII-2 DLC, including a fifth alternate outfit each for Serah and Noel, a bunch of costumes for Mog and, most interestingly, two new story episodes. So, has Square Enix saved the best until last?
Over the last couple of weeks, we’ve learnt all about Sorcery’s technology, main characters and sound design. Now it’s time to take a look at the creatures you’ll be fighting against, in Sony and The Workshop’s final developer diary for the game.
Plastic’s first venture onto PSN was 2008’s Linger in Shadows, which to this day remains arguably the weirdest title on the service. The Polish demoscene group’s latest release, Datura, was released this week on the PlayStation Store, and is almost as unusual as its predecessor.