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EA announced earlier today that the first batch of Dead Space DLC was on the way. The Xbox 360 would see their downloadable content this Thursday (13th November), whilst the PS3 would wait one extra week.
An extra week is no big deal when you’re getting a great deal of extra content to purchase, right?
Except it appears Sony’s black monolith isn’t getting the better part of the available downloads…
Sit back, relax, kick off your shoes/slippers/stilettoes and watch these four great tutorials. If you’re having any problems understanding how this device goes with that, G4TV will clear it up for you in a jiffy.
When we had the chance to give EndWar a spin last month we were able to get hands-on with one small battle. Whilst that experience was good, how does the full game stack up?
Does the final fight match up to our pre-war taster?
Thatâ€™s the word that will become embedded in your consciousness when you’re done with Dead Space. That ironic hologram, asking you every single time you are about to open a door. It knows youâ€™re scared and itâ€™s using that fear of yours to its own advantage…
The Damnation website gets updated with five new delectable pieces of artwork of its twisted Americana-esque vertical world.
It’s been a great week for learning about Artificial Intelligence and the many aspects that go into it thanks to our friends at Three Speech. So far we have discussed Autonomy, Perception, Appearance and Deception, and Navigation. The last and final topic of the week is Unpredictability and it’s many uses in Intelligent Design. You might be wondering, how can you program instructions to make an NPC be spontaneous and not follow an obvious path? Well read on to find the answer.
Second Burnout DLC announcement hits and it’s a doozy. Flying cars – what more could you want?
You may remember the amazing and beautiful MGS4 PS3 designed and built by Morpheon Mods. You may also remember that the resulting eBay auction, with 15% of the proceeds going to charity, ended in selling for an incredible $17k.
Unfortunately, the winning bidder has not paid up, so Morpheon are doing the whole shebang again. Interview and new eBay link after the jump…
Gaming addicts are far less common than people think. Apparently you need to display a number of the following criteria in order to be considered a potential addict. Click through for the skinny on the signs and find out if you class as an addict.
A Metal Gear solid 4 demo, a Tomb Raider Underworld “Beneath The Surface” video and a Bayonetta trailer are worth noting. LittleBigPlanet addicts are rewarded with the promised Halloween and Spaceman costumes. Premium themes are back, watch out!
Continuing with Three Speech’s 5 part series on Intelligent Design, we take a look at Navigation in today’s discussion. The word of the day is pathfinding aka getting from point A to point B and how it relates to the world of Artificial Intelligence. Why do NPC’s need to be aware of their surroundings and how do they select the best possible route? Continue reading for the answer.
The OctoCamo Suit contest winners are here! Click through to look at the lucky winners of a Limited-Edition PLAYSTATIONÂ®3 system Metal Gear SolidÂ® 4: Guns of the
Another thursday, another PSN update, another good one in my opinion actually. We get 2 demos Alone in the Dark and puzzling enough…Metal Gear Solid 4, seems a bit overdue.
No PSN games this week but …
We at PS3 Attitude just received a press release from SEGA stating that they intend to release a collection of some of the greatest games from the SEGA Megadrive library. The collection will include a whopping 40 games, some of which are the true greats from the days of the Megadrive. The collection is due to be released in early 2009.
The game is out, we’re all in love but the party hasn’t stopped there. Check out some costume details, how Alex Evans first envisioned the game and the first couple of European TV ads.
Yesterday, we informed you about the release dates of Capcom’s upcoming titles. Today, we are here to let you know how confident the lads at Capcom are about their future releases. And why shouldn’t they be? Street Fighter IV has made us super duper anxious and so has – maybe even more – Resident Evil 5!
But, let’s see what Capcom thinks about their games. For starters, Street Fighter IV is expected to sell 1.7 million copies, with Bionic Commando following with 1.5 million copies. Resident Evil 5 is targeting…. Wait; WHAT?!? Bionic Commando to sell 1.5 million copies? Now, that’s positive thinking…
At around 18:00 EST yesterday SCEA sent out a raft of Killzone 2 beta invites to a slew of lucky PlayStation Network users, which included some of your friendly neighbourhood team members at PS3 Attitude.
Programming great AI isn’t the only aspect of intelligent design. Through visuals and audio, programmers must be able to make enemies appear intelligent to provide a better gaming experience to you, the player. Let’s see what Three Speech and Alex Champandard, Remco Straatman, Louis Gascoigne, and Owen Oâ€™Brien have to say on the subject matter.
We present the new look Riddick from upcoming Chronicles of Riddick: Assault on Dark Athena. With Atari now publishing we’re optimistic the cult classic update along with a complete new chapter will make fans of the all-round bad-ass happy.